Dungeon Defenders II

Dungeon Defenders II

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Chrenergros May 12, 2018 @ 10:06am
Needs help with tower placement
Hi all. I'm an old Player. Before i used to go with flameburst tower (ex apprentice tower) and spike blockade. Flame behind the spike and all waves were not so hard at all. With this new flamethrower i'm not understanding why i'm losing hard the game. I mean, i place tham after the spike because they have low agro so are not focused by enemy but did really low damage. Have i to place them in the mid of the lane and not on the boards?
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Showing 1-15 of 18 comments
Dutria May 12, 2018 @ 10:33am 
flameburst tower is just not great either use huntress- poisendart tower or abyss lords - ramsters
but it really depents what chaos lvl your playing and what enemies you will encounter but the apprentice I hardly ever use maybe only sometimes for the freeze tower
Chrenergros May 12, 2018 @ 12:31pm 
I restarted with character lvl 50 and lvl aacension 3, but no gears or shards so i'm on throne room at campaign mode hard and i lost at the final wave.
Apples May 12, 2018 @ 12:56pm 
Use Flame Auras/Lightning Aura.
PDT.
Chrenergros May 12, 2018 @ 12:59pm 
So flamethrower is not more good?
Apples May 12, 2018 @ 1:24pm 
Not really
prpl_mage May 12, 2018 @ 11:44pm 
They need smarter placement these days. Without a lot of range increase on them they barely reaches the enemies, so the enemies will manage to get to the walls.
So ledges and such are usually helpful, corners etc.
Also, apprentice barriers are slightly thinner than the spike blockade which could let you place your towers to get more range out of them.
Volrishan May 13, 2018 @ 9:08pm 
the flamethrowers are not a bad tower but placing them behind the blockade is a waste. you should place them along the sides of the path leading to the blockade as they are one of the very few towers that can actually turn to face the enemies.

this video from MrJuicebags might help you abit as he does explain the different towers from the starter heros.

How to Beat Chaos 1 for Your First Time in DD2
https://www.youtube.com/watch?v=BWM0ImWZQJY&list=PLLsVTZAnioCgtFqCnzHPJc9LYcS1SWnf2
Chrenergros May 14, 2018 @ 1:28am 
Originally posted by Volrishan:
the flamethrowers are not a bad tower but placing them behind the blockade is a waste. you should place them along the sides of the path leading to the blockade as they are one of the very few towers that can actually turn to face the enemies.

this video from MrJuicebags might help you abit as he does explain the different towers from the starter heros.

How to Beat Chaos 1 for Your First Time in DD2
https://www.youtube.com/watch?v=BWM0ImWZQJY&list=PLLsVTZAnioCgtFqCnzHPJc9LYcS1SWnf2
This is what i do but still i see that my blockade with 77k healt at lvl1 take too much damage. I usually put 3 flame and 1 spike block per lane and i lost at last fight with the ogre.
Last edited by Chrenergros; May 14, 2018 @ 1:29am
Volrishan May 14, 2018 @ 5:52am 
orges can be a pain at first as they jump up and slam down causing a shockwave that damages nearby defences. best to solo the boss away from your defences if possible.
Volrishan May 14, 2018 @ 5:54am 
you may want to try onslaught as even the first floor gives better drops and is easier than the last few levels of hard mode on campaign.
Chrenergros May 14, 2018 @ 6:22am 
Honestly? The first lvl 108 enemies on onslaught, killed all mu defense in first wave!
Last edited by Chrenergros; May 14, 2018 @ 6:23am
Asphe May 16, 2018 @ 1:30pm 
Given the way things are, you might actually want to spread out your offensive tower placements.

Right now, you're bunching up all your offenses in the same spot and hoping that their combined DPS will finish off the enemy mobs before they drop your wall.

It might be better if you start placing some of the flamethrowers along the enemy path. This makes each tower more efficient than placing all of them at chokepoints.

Originally posted by Chrenergros:
Hi all. I'm an old Player. Before i used to go with flameburst tower (ex apprentice tower) and spike blockade. Flame behind the spike and all waves were not so hard at all. With this new flamethrower i'm not understanding why i'm losing hard the game. I mean, i place tham after the spike because they have low agro so are not focused by enemy but did really low damage. Have i to place them in the mid of the lane and not on the boards?

They have almost ZERO aggro compared to when you last played. Back 'then', offensive towers generate so much aggro that you had to protect them a la DD1. Currently as long as the towers aren't physically blocking the path and there is a wall or some other distraction, the mobs will ignore your offensive towers.

Thus for C1 [specials: Vanguard aka shield bearers], you can place something like a Ramster or a Poison Defence Tower on either side of the spawn exits, point them at your own wall. You might need to experiment a bit [it's ALMOST zero aggro ^_^].
Chrenergros May 16, 2018 @ 11:52pm 
Thx for the answers! Yeah the mechanics are a bit different but i will learn. Thx again!
diviator May 18, 2018 @ 2:49am 
Which heroes do you have avaiable? In C1 Blazing Baloon (Huntress) should work look for a Medallion with Defence Speed and repair between waves. EV2's 4th Node owns C1.
Chrenergros May 18, 2018 @ 10:05am 
Huntress, squire, apprentice, monk and summoner
Last edited by Chrenergros; May 18, 2018 @ 10:05am
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Date Posted: May 12, 2018 @ 10:06am
Posts: 18