Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Hornets, WM, ES, PDT, Fissure, BA and possibly LSA. (That last one got hit pretty hard by the change on Melee Boom, so its worth is mostly against resilient targets… and it still does that extremely well.)
Take a look at my guide if you want some ideas on the setups: https://docs.google.com/document/d/1_UrhKLDY4EqfexBcz5TaSPTyqZOVShYLD8gTOYK8C7M/edit?usp=sharing
If you're aiming for high levels in Onslaught though, then you'll need to distance yourself from the meta and specialize your towers to deal with given threats since generalized setups stop working well at some point. (For instance, if you're the Bees-kind-of-person, you'll need a physical and a magical version in case of an Armored lane.) But you'll learn as you go so I won't spoil you this pleasure.
I see lots of WM with Flame aura and PDT covering air and ground. That's probably the meta right now for Chaos, erm- Expeditions.