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Since every Chaos tier has a hard cap on item score you wont be able to progress within said tier if you have already hit the gear cap for that chaos tier, which by the sounds of it, you have
there has to have been a better way to balance than going against the the instincts of a player to intentionally kill yourself over and over. did onslaught ever fix this strange progression? i'd love to play the game again, but being able to AFK chaos 1 and failing chaos 2 on the second wave is just demoralizing.
You don't have to not complete the challenge ^_^. One can skip the grind a bit by upgrading the gear. Most players don't since you might just throw the gear away later on but a full upgrade makes a significant difference. Certain shards make an even bigger splash... especially the ones from higher tiers [which you can't solo... catch-22].
Or do Onslaught. It's probably easier for more players since the jump in difficulty is more "spread out"?
Check your shards too and try some Mastery as well [some of the shards are nice to have]. As a guide to loot drops, I still use their gold value more than gearscore because gearscore gives equal weight to all stats.
In DD2 though, +critical damage is a bigger factor for most defences.
When the gold value of your loot drops are near or at the max for that tier, it's time to move on.
And 2) What/where are those impactful shards that one can't get solo?
To be honest I like this progress since each new tier is actually a challenge instead of just "takes slightly longer time to finish". Too many games loses my interrest because it feels like I'm being served rather than being forced to do better.