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In a lot of ways, the Colossus's cost is really prohibitive, but it's certainly not the worst thing out there. It's tied with Maw of the Earth Drake, Volcanoes are 100, Angry Nimbus is 100, Obelisk is 100... considering his flexibility, Colossus is kind of a bargain by comparison. With most big super-towers like the Obelisk and Volcano, there has to be a singular super-lane to justify using it, or it has to be able to hold a lane or two entirely on its own. The Nimbus is a lot better, in that it actively seeks targets over an honestly-terrifying range.
Only the Colossus can literally be anywhere, intercepting anything that is not a flier, and even intercepting those if they're low enough. If you can make room for him, and be imaginative in how you use him, he'll justify his cost.
The only reason people make room for an Obelisk is because its a sure Seige Roller killer. The Volcano is a support tower for faster kills which is not necessary but good to have and totally not dependent on how good you are at 'playing around'. But mostly when you go with PuGs you cannot afford to 'play'. Sad I know.
But since its a game, then we should play. And thats why we have novelty towers like the Collosus, the Angry Nimbus, Maw of Earth Drake and Weapon Manufacturer. It is plenty of fun to play with if you are with friends or soloing. But for people focused on simply farming and completing a map... its useless.
You can call it a toy, and you're welcome to your opinion. I'll keep using it to save my bacon from Siege Rollers, Ogres, and some of the more annoying special enemy types (like Squibly or Griblok's Horde), and win matches both with and because of it. Can you win without it? Sure - but the same goes for almost every tower in this game. I've seen people win matches with nothing but zigzagging proton beams, un-upgraded training dummies (which spent the whole match not getting hit), and skyguards to pop fliers.
I can't speak for the Volcano, Weapon Manufacturer, Obelisk, or other super-towers, because I don't own those characters or regularly play with those who do. But the Colossus, despite its cost (and TBH, 80 is cheap for a supertower), definitely has a lot of uses and can directly contribute to you winning where you wouldn't before if you are willing to put in the effort to figure out how. I'd rate it as one of the most underestimated Defenses in the game.
Think of it less as a blockade, which is what it advertises itself as, and more as a mobile, sturdy source of DPS. You throw it at problems or places you want protected, and move it as needed. It's the closest thing you can get in DD2 to having another player around.
Well I'm glad you like it and are having fun with it. How we play is completely our own oppinion of what we think is good because of our own preference, that I understand. After all, a lot will still defend the Maw of Earth Drake's usefullness and would prefer it to any barricade despite the massive 80 DU cost. It all boils down to preference. Thanks for sharing yours.