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On the launching page for the game, it says "supports your Dualsense controller". I'm not sure which features that entails, but it means that the devs listed native support for it in their Steam submission. It happens sometimes that devs accidentally leave it out, and get it patched in later.
I did, but the controller doesn't register that way and is unusable. It's working for you?
My touchpad works actually it captures an screenshot as if it were de swtich pro gamepad, and the sare button acts as the - button ,and the menu button works as + button
touchpad was disabled by me on the bingding so if i accidentally press it doesnt work for screenshots.
I can change the Switch pro mode to Ximput normal mode and I will act as a common dual sense ( but without gyro) I dont use it this way.
I do not pair it over bluetooth , I just a dongle 8bitdo adpter
For prompts the game itself can change to PS5 prompts onsreen.
so its like the real thing on ps5 on my PC Ijust use share button as a touchpad
Same for me
When I do that the controller doesn't work at all. Are you sure your DualSense controller works natively? Because the DEFAULT setting is to USE Steam Input. From what I hear over on Epic Store NOBODY can get their DualSense controller to work, so I'm surprised you say it works for you.
You get haptic feedback (not just simple vibration) and adaptive triggers?
I did that from the start, with all of my games. Only steam input makes it works for Black Myth, no native support. And I get no adaptive triggers.