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https://www.reddit.com/r/nvidia/comments/1b03yfg/rtx_hdr_paper_white_gamma_reference_settings/
my lg 65 c1 settings in case it may help someone, or anyone has advise.
r.allowhdr=1
r.HDR.EnableHDROutput=1
r.HDR.Display.OutputDevice=5
r.HDR.Display.ColorGamut=2
r.HDR.UI.CompositeMode=1
r.HDR.UI.CompositeMode=1
r.FullScreenMode=0
r.HDR.UI.Level=1.2
r.HDR.Display.MidLuminance=54
r.HDR.Display.MaxLuminance=750
ive put ingame brightness to 52. played+tested a bit.
Looks rly good to me. Huge difference, crazy they didnt put hdr standard into the game..
Thanks, I've got a G1 and going to try yours tomorrow...just got to bump up the 750 on mine to 900. Are you using these with Nvidia's HDR from the new app or running it through Windows? I've got mine configured through Nvidia...think it's the same settings from the reddit post above.
Oh jeez same card also running 7.2.4 for audio. I remember those audio issues LOL...dolby atmos through Windows is lousy. I think it's either from you double processing or Nvidia's got a codec or driver issue. You're better off going to the highest bit rate and letting your AVR process Atmos instead. Btw try Auro3D instead of Atmos - it's a 1m x's better in some games and most movies, just not this one.
edit - and you think it fixed the cutouts/buzzing sound. Rebooting is a good test to see if it really worked...my money says it didn't fix your audio. If you have a half-way decent AVR, let it do the heavy lifting and what it's built to do best and set it to the highest bitrate. It's so much better than spatial audio thru Windows, it's not even close.
As for reshade - I'm not doing any of this I don't think. Reshade is great for reshade, but Nvidia's new app blows auto HDR into the stone age where it belongs IMO.
It was working earlier, but now... it's not. I can tell the game is booting with HDR on but when it starts it's back to the washed out looking SDR.
WTH?! I am so frustrated.
I have a 4070 Super and AMD 7800X3D and LG CX 48 inch TV.
The washed out color is probably because you have HDR enabled in Windows! Windows HDR is straight up lousy and is known for causing this. Read the reddit post above and configure your Nvidia app with the settings for your displays nits. You can't have Windows and Nvidia set up at the same time - it's gotta be one or the other. Go with Nvidia.
Edit - Auto HDR isn't even real HDR. It's 100% simulating the effect. That's the old way to do it before the recent app change they rolled out in the past year or so. And they just fixed it to work 100% probably a 3-4 weeks ago now. You just need to configure it properly for your TV's HDR. It's very simple to do.
Thanks. I think I got it working now. Just need to tweak the settings.
Weird that Game Science didn't implement HDR in the PC version, but maybe it will come later.
UPDATE: it looks great now! And runs a lot better too. I have settings completely maxed out with full RT, and getting 60 - 70 ish fps. Using DLSS + FG of course. But it runs and looks really good. Great game as well!
For now reshade or the engine.ini edits are better than sdr. Reshade also lets me adjust other things like levels and saturation. Lets just hope they add official HDR support in a patch. (And a slider to reduce the sharpening!)
(Also tried nvtruehdr, with same issue on OBS and similar issue on FG)
Please tell me if there is any fixes for them.