Black Myth: Wukong

Black Myth: Wukong

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messiah_xiii Aug 19, 2024 @ 8:12pm
Disable Sharpening?
Can anyone with UE5 knowledge help with disabling the terrible sharpening in this game? Thanks in advance!
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Showing 1-15 of 17 comments
Wheee333ee33e3e Aug 19, 2024 @ 8:16pm 
Use dlss for the super resolution algo, no frame generation. There's still issues, but it's much better
messiah_xiii Aug 19, 2024 @ 9:32pm 
I'm currently at 75% render scale with DLSS and FG on. Are you saying that FG contributes to the sharpening?
dessgrantur Aug 19, 2024 @ 9:46pm 
This game is super oversharped. I have problems more with bad graphics than fps drops. 4080 super. Use DLSS. TSR makes game more blurry, but it still oversharped. Just look at grass, trees and so on.
dessgrantur Aug 19, 2024 @ 9:58pm 
I turned DLSS from 65% to 32%. It became more blurry, but maybe it looks better than oversharped. And I turned on RT to Ultra (RT was off before) and image became much better.
I suppose this game was made for RT only. I played many games without RT the most of games, but Wu Kong have no normal shadows without RT
messiah_xiii Aug 19, 2024 @ 10:02pm 
I've tried adding:
[ConsoleVariables]
r.Tonemapper.Sharpen=0

and

[SystemSettings]
r.Tonemapper.Sharpen=0

to the Engine.ini and GameUserSettings.ini files but neither seems to make a difference.
d0x360 Aug 19, 2024 @ 10:06pm 
Originally posted by dessgrantur:
I turned DLSS from 65% to 32%. It became more blurry, but maybe it looks better than oversharped. And I turned on RT to Ultra (RT was off before) and image became much better.
I suppose this game was made for RT only. I played many games without RT the most of games, but Wu Kong have no normal shadows without RT
Some games don't get ruined by sharpening in DLSS and nVidia improves it now and then...

A Good example of what I mean is RDR2. Enable sharpening and DLSS at any level and then look at some trees in the midfield (or even grass) and then pan the camera little bit and stop (repeat).

You will see the color of the leaves and grass shifting to overbright then dim. It happens to all colors but the greens in rdr2 are an easy to spot example.
NewYears1978 Aug 19, 2024 @ 10:07pm 
I love the sharpening but I knew others wouldn't. I am running on Very High (I've heard Cinematic isn't enough diff to be worth it) and DLSS On Quality, with everything else on max. It's definitely sharp but not bothering me.

Digital Foundry talks about this sharpening stuff in their video. Odd they made this a forced thing though.
Biledriver Aug 19, 2024 @ 10:17pm 
So uh, where's the gameusersettings.ini file found, anyway?
Nightmare Aug 20, 2024 @ 4:21am 
Alex Battaglia from Digital Foundry has confirmed the only way to turn off shaprening for now is using Unreal Engine Unlocker. Then, once injected, you have to add the input to open up the console and you'll be able to turn off the r.ToneMapper.Sharpen setting.

Honestly a lot of steps to enjoy the game :/
Lepre Marzolina Aug 20, 2024 @ 7:45am 
https://github.com/Lyall/UltrawidePatches/tree/main/Black%20Myth%20Wukong

put the files here:
C:\Program Files (x86)\Steam\steamapps\common\BlackMythWukong\b1\Binaries\Win64

open the SUWF file and if you don't have a 32:9 monitor disable [Patch:AspectRatioLimit]. You must change Enabled=true with Enabled=false

Now under [Patch:DisableSharpening] change Enabled=false with Enabled=true

save the file
Last edited by Lepre Marzolina; Aug 20, 2024 @ 7:45am
messiah_xiii Aug 20, 2024 @ 9:13am 
Originally posted by Seemo:
https://github.com/Lyall/UltrawidePatches/tree/main/Black%20Myth%20Wukong

put the files here:
C:\Program Files (x86)\Steam\steamapps\common\BlackMythWukong\b1\Binaries\Win64

open the SUWF file and if you don't have a 32:9 monitor disable [Patch:AspectRatioLimit]. You must change Enabled=true with Enabled=false

Now under [Patch:DisableSharpening] change Enabled=false with Enabled=true

save the file

Thank you but I would prefer a solution that allows you to fine tune the sharpness.
sathy_s Aug 20, 2024 @ 9:15am 
there is a post on resetera in the DF video thread about how to adjust the sharpness settings you can set it to what value you wish.
messiah_xiii Aug 20, 2024 @ 9:16am 
Originally posted by Nightmare:
Alex Battaglia from Digital Foundry has confirmed the only way to turn off shaprening for now is using Unreal Engine Unlocker. Then, once injected, you have to add the input to open up the console and you'll be able to turn off the r.ToneMapper.Sharpen setting.

Honestly a lot of steps to enjoy the game :/

This does indeed work, but like you said it's a lot of work. I really don't want to start UUU every time I want to play Wukong, inject the dll, and then enter the command to adjust sharpening.
Pecata Aug 20, 2024 @ 7:43pm 
Yeah, I hope the devs add it as an option in the menus. It does look horrible, especially in chapter two
SH4DY_XVII Aug 21, 2024 @ 1:19am 
Originally posted by d0x360:
Originally posted by dessgrantur:
I turned DLSS from 65% to 32%. It became more blurry, but maybe it looks better than oversharped. And I turned on RT to Ultra (RT was off before) and image became much better.
I suppose this game was made for RT only. I played many games without RT the most of games, but Wu Kong have no normal shadows without RT
Some games don't get ruined by sharpening in DLSS and nVidia improves it now and then...

A Good example of what I mean is RDR2. Enable sharpening and DLSS at any level and then look at some trees in the midfield (or even grass) and then pan the camera little bit and stop (repeat).

You will see the color of the leaves and grass shifting to overbright then dim. It happens to all colors but the greens in rdr2 are an easy to spot example.

I know EXACTLY what you’re talking about with RDR2 and I also know how to fix it to make the game look perfect. The version of DLSS RDR2 still uses is super old, you need a special program that swaps the old DLSS file to the latest version. Most games you can do this manually but the Rockstar launcher will override any files you place in the folder hense why you need a special tool. Google rdr2 DLSS swapper tool
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Date Posted: Aug 19, 2024 @ 8:12pm
Posts: 17