Black Myth: Wukong

Black Myth: Wukong

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Vilor 19/ago./2024 às 19:14
Out of memory error
Got it to unpack but getting out of memory error. Drivers are up to date, rebooted, well within recommended requirements.
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Exibindo comentários 1630 de 118
Empress Lina 19/ago./2024 às 19:28 
underclock the CPU and it will work. that is how i did it
David Puddy 19/ago./2024 às 19:28 
had to bring my pl1/pl2 down to 290w instead of the default 320w, and i can get past shader compilations..
GODLV 19/ago./2024 às 19:28 
download Intel Extreme Tuning Utility, then set both core ratio 1 number down, you should be fine, work for me on every Unreal engine intel out of memory fault!
Double 19/ago./2024 às 19:28 
Escrito originalmente por David Puddy:
same thing, are u on 13/14th intel? i'm on 14900ks with the latest bios/microcode fix, default intel settings. Damn intel! gotta drop my pl1/pl2 It made it 97% shader then out of video memory. So dumb..

What's funny is Intel's default BIOS setting is "extreme", which I'm pretty will still cause these crashes in DX12 games. Setting it to "performance" might work. I just know setting Power Max and Short Power Max to 253 watts should fix this (maybe IccMax to 307A as well). You can also reliably test if you'll crash in DX12 games by running an AVX2 stress test in Intel Extreme Tuning Utility.

But yeah, the microcode fix alone won't solve crashing in DX12 games
RRR000 19/ago./2024 às 19:29 
Please contact Intel
Salazar 19/ago./2024 às 19:31 
I had the same issue (also happens frequently in other games) with my i9 13900k..

One solution for me is to set windows power plan to "Power Saver" before the shader compilation and when is done, put it back to balanced/high performance.
DWReborn 19/ago./2024 às 19:33 
wthell's going on with the video memory? i've just played DD2 ultra 4k and no problemas ahead, despite of this crash with no sense. Hope they fix it soon.
dead 19/ago./2024 às 19:34 
I'm not on 13/14th, I'm on an i7-10700k and it got about 40 percent through shader comp and my entire PC just reset
Shirakani 19/ago./2024 às 19:34 
These Intel 13th and 14th issues make me glad I resisted the urge to upgrade from 12th...
gorba 19/ago./2024 às 19:34 
Escrito originalmente por David Puddy:
had to bring my pl1/pl2 down to 290w instead of the default 320w, and i can get past shader compilations..

Did you installed the latest motherboard BIOS with the 0x129 microcode update?

Escrito originalmente por RRR000:
Please contact Intel

No! The first remedy is to check if the latest BIOS is installed with the 0x129 microcode update. That update has solved most, if not all, issues.
Double 19/ago./2024 às 19:37 
Escrito originalmente por DWReborn:
wthell's going on with the video memory? i've just played DD2 ultra 4k and no problemas ahead, despite of this crash with no sense. Hope they fix it soon.

It's not an issue with their game, nor is it actually related to video memory. If you have a 13th/14th gen i7 or i9, you need to lower the power limits until it doesn't crash (253 watts has always worked for me, can probably work with more). Basically Intel ♥♥♥♥♥♥ up and now we have to deal with it
Ceneeb 19/ago./2024 às 19:40 
Escrito originalmente por Raz:
https://www.intel.com/content/www/us/en/download/17881/intel-extreme-tuning-utility-intel-xtu.html

download XTU set your CPU from 59 to 57 try it
if still a no go try 55
thats what I have to do even with last weeks BIOS

Really sad that this has to be the solution.... But this is a fix.
Do exactly as he says and it will work. (At least, it did for me)
Double 19/ago./2024 às 19:40 
Escrito originalmente por gorba:
Escrito originalmente por David Puddy:
had to bring my pl1/pl2 down to 290w instead of the default 320w, and i can get past shader compilations..

Did you installed the latest motherboard BIOS with the 0x129 microcode update?

Escrito originalmente por RRR000:
Please contact Intel

No! The first remedy is to check if the latest BIOS is installed with the 0x129 microcode update. That update has solved most, if not all, issues.

I can confirm that the microcode update alone does not solve these crashing issues for everyone. Anyone with these CPUs should absolutely install that update, but power limits need to be lowered with these DX12 games in order to prevent crashes.
gorba 19/ago./2024 às 19:40 
Escrito originalmente por DWReborn:
wthell's going on with the video memory? i've just played DD2 ultra 4k and no problemas ahead, despite of this crash with no sense. Hope they fix it soon.

It's not a video card issue—it's a CPU issue that's been addressed by recent motherboard BIOS updates. The latest update (0x129 microcode) should provide considerable stability.

The TL;DR is that there's a bug in 13th and 14th gen Intel CPUs that causes them to draw significantly more voltage over time, increasing the minimum operating voltage (Vmin) needed for the processor to run. The microcode update addresses this by limiting the voltage to 1.55 V to prevent stability issues.

For more information, here's a link to Intel's community forum:
https://community.intel.com/t5/Processors/Microcode-0x129-Update-for-Intel-Core-13th-and-14th-Gen-Desktop/m-p/1622129

I highly recommend installing the latest BIOS with microcode 0x129 if you don't already have it.
Vilor 19/ago./2024 às 19:41 
Escrito originalmente por Salazar:
I had the same issue (also happens frequently in other games) with my i9 13900k..

One solution for me is to set windows power plan to "Power Saver" before the shader compilation and when is done, put it back to balanced/high performance.
Hot Dawg! That worked....thanks!
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