Black Myth: Wukong

Black Myth: Wukong

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BEEP! Sep 21, 2024 @ 4:13am
I just learned this game's budget was like 70mill for 6years of development WTF.
I was thinking it was easily like 150mill to maybe 200mill but not even 100mill that's crazy.
Game Science has gotten something figured out the rest of the gaming industry hasn't figured out yet.
Last edited by BEEP!; Sep 21, 2024 @ 4:14am
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Showing 1-4 of 4 comments
Giganx Sep 21, 2024 @ 4:39am 
Makes sense.

The game is basically a linear boss rush that's missing UI features; bare bones plot; simplistic combat; etc.

But I will give them credit that for an inexperienced studio on a relatively small budget they made a pretty good game.
lycheepeachy Sep 21, 2024 @ 9:45am 
Originally posted by Giganx:
Makes sense.

The game is basically a linear boss rush that's missing UI features; bare bones plot; simplistic combat; etc.

But I will give them credit that for an inexperienced studio on a relatively small budget they made a pretty good game.

I agree with you. Besides the graphic, the rest is lacking / plain vanilla,
gungadin22000 Sep 21, 2024 @ 9:48am 
Cheap programmers in China, lots of great talent to take from.

BM is not my favourite game Made In China. That honour goes to Gunfire Reborn. But it is an extremely enjoyable game and may be China's first real international breakthrough hit.

Hoping to see more great games based on Chinese mythology, which is a lot more refreshing than bog standard western fantasy.
猿神擁躉 Sep 21, 2024 @ 10:52am 
Originally posted by Giganx:
Makes sense.
The game is basically a linear boss rush that's missing UI features; bare bones plot; simplistic combat; etc...
I disagree. The budget makes sense is because of China's average labour cost and price index are lower than Western countries and the so-called 996 working hour system in China's current work environment, not because what you said.

I don't think the game is just a linear "boss rush", that's very typical shallow complain, there are many hidden places, hidden boss and hidden quests to find out despite some invisible walls issue. The story plot is interesting enough to hook me and most people up, the combat feels smooth and intense enough with many transformations and magics. And the graphic, the music, the animations, the art designs, characters designs,...etc are all top notch. And I don't see the game miss any UI feature, you're the first and only one I've ever seen so far who has such peculiar complain.
Last edited by 猿神擁躉; Sep 21, 2024 @ 10:54am
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Date Posted: Sep 21, 2024 @ 4:13am
Posts: 4