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Mapping dodge to your mouse is a bad idea btw. I know you might think it is what you are used to but no matter how used to it you are you will shift your mouse when dodging and it impacts your precision both in dodging and other simultaneous actions. Just a tip, but up to you whether you consider it.
Anyway OP, if you have some programmable software like Razer or Logitech, you can bind your side mouse button to do spacebar or your dodge button instead.
You also repeated the same advice I already gave...
What precisely was the point of your post?
Furthermore, yes it is very much the game's issue when it does not allow you to map buttons that virtually every gaming mouse of the last two decades has. Not necessarily a big issue or an uncommon one, but still the game's issue.
More to the original intend of this thread: my recommendation for remapping keys that games don't allow you to remap is autohotkey. That way you are not reliant on your mouse's manufacturer providing any software for it and you can also remap pretty much any other key (not only mouse buttons) that devs might overlook.
And it is absolutely the an issue with the game that they forgot to add mouse button key bindings.
Same as they also forgot to let us pause the game during cut scenes, like almost every other game lets you do. These basic quality of life things like this have been missed in this game, and they should be added.
I have used the Razer Synapse 3 software to make a mouse profile for this game. Now I have dodge on mouse 4. I shouldn't have to do this, the game should support it like every other game, but for now it works.
Im only potentially mid Act 2 ( just got to stone vanguard) so not all is lost.
100% a skill issue on your end. I'm sorry you're ignorant giving out bad information because you can't handle a normal gaming mouse at 3k, 5k, or higher DPI and are stuck using a 100-300 DPI mouse but a normal gaming DPI setting is quite sensitive and you will be moving your mouse pointer 90%+ of the time pressing those side buttons.
The fact that you haven't noticed this proves your DPI usage and/or the type of games you play as well as your skill level. Yes, it is most obvious in an FPS (that is, in fact, how I noticed it originally, myself) however that adjustment actually has a notable impact to your timing due to the shifts and depending on other on-going simultaneous mouse actions where using a keyboard doesn't (grip consistency related issues). Further, a side mouse button is slower to press compared to a keyboard button (heck, it is a greater difference than using different types of keyboards with different height click and return specifications which is already considered highly relevant in competitive gaming like fighters, FPS, Moba, etc.). Aside from it reducing accuracy and being slower for initial press, but it also gets worse on both points for subsequent repeat presses in a short period when you play a game where you have to quickly dodge or use specific button for a mechanic multiple times in very short succession besides FPS, especially if playing harder difficulties, fighting late game content way earlier than normal where a single hit can be death, doing challenge runs, or PvP all depending on the type of game. Obviously, you're not at that level.
If you want to check it yourself there are programs that will heatmap your mouse movement and also track exact precise movement (as connected lines) behaviors so you can analyze how your mouse aim is impacted over the course of playing a game. You will notice using those side buttons will cause you to see more tiny spike blooms of the lines deviating a ton where not using that side mouse button will not see such patterns as you usually don't make such small shifts in almost any game otherwise (unless at like 10k-20k DPI). Again, it is a skill issue and you should actually review it because you're now learning this advice, clearly, like OP is.
As for the reason I brought it up? Because most don't have the skill to notice or tunnel vision too hard to realize this is a contributing factor to their decreased performance in a game. Many players are not even sensitive to boss tells and other visual indicators, much less to something as minutely obvious as this. Thus they may not realize it is impacting them and while some games or uses of the button (like opening pause or map is a fine non-impacting use for it compared to dodge) and breaking incorrect usage of such a button across all games is the idea, not just being aware it is more sensitive in an FPS or 2D fighter compared to an action game and even less so a JRPG. This has to do with human behavior patterns, too, fyi.
No, not quite. It depends on the manufacturer's implementation of the mouse programming and hardware build as to how Windows and other applications see it. There isn't a single standardized implementation.
However, that isn't the issue here which is why I suggested using third party program to resolve the issue. The problem isn't that the game doesn't recognize the mouse button, specifically, but that it does not recognize any button at all that isn't A-Z or a numeric button on the main layout (keypad #s aren't recognized, symbol buttons like /? aren't recognized, function keys aren't recognized, etc.) in this game due to how it reads inputs in the game. Thus the issue is far broader than a lack of mouse support, but a fundamental way with how it reads limited input period. Fortunately, it is super easy to fix for the developer and someone may even have made a mod for it (wouldn't surprise me) depending on what information is exposed in the game's files. Otherwise, until it is fixed use a 3rd party app.
I actually recommend contrary and to use your manufacturer's utilities app if they offer one if it is known to be a good one, like Razer's (etc.) as they're often far richer in capability and less prone to issues while giving you other tools like the aforementioned heat maps and DPI settings, among other benefits. You usually use a single mouse for years and often most stick with a single brand so the prior tip isn't that practical and comes at major loss of other benefits. However, if your mouse doesn't have any or good 3rd party utility for this then you may not have a choice but to use a standalone app developed by an unrelated party.
Some additional info about AHK, aka Autohotkey, is that it is powerful and can perform some of these types of tasks but is less user friendly (you have to know basic programming in its primitive language, it isn't set button easily with 1 click GUI like other software), it isn't as powerful as the other software for gaming use (but it is powerful for non-gaming use, but mainly for complex tasks not basic productivity of the common user...), and it is extremely malware exploitable (assuming you get malware to begin with, but it acts as a very potent vector of attack, and a excessively powerful one at that, you wouldn't otherwise have).
Overall, I can't recommend it... but that is my own personal advice and reasoning so take it as you will. There are likely better alternatives, but Muramoth is at least offering a valid alternative named solution along the lines of my prior advice about using such software.
1. No reason to get so offended over advice, especially when I wasn't in any way being rude or bashing you for it.
2. If you want me to be blunt about it, though, coming from someone who is likely a better player who exclusively beats games like Elden Ring + DLC at level 1 unupgraded weapons (literally never played, outside of helping in multiplayer with backup saves, above lv 1 or unupgraded weapons even on first run) I can tell you that you're wrong because it will cause enough deviance to result in inconsistent play where you will get hit (fatally in such a challenge run which makes it more obvious) as it alters your timing at multiple levels (grip, time to press, return succession presses, influencing other mouse actions). You merely don't perceive it because you play casually with massive inflated health pools, OP attacks, and spirit ashes probably. Is this fine? Sure, nothing is wrong with that. However, it is decreasing your performance but you just aren't noticing it so you may take unnecessary dmg (which is even more impacting in Wukong compared to ER's bloated health/dmg reductions, or games like Horizon where you get OP armors and everything is easy to dodge or simply never get hit to begin with, etc.). It can negatively influence you across other games, too, if you ever play the types more sensitive to such issues, though some bosses can nearly instant kill you with a single bad dodge in Wukong like Yin Tiger.
Should they let you pause in cutscenes? Absolutely, I agree. A shame it doesn't allow something so basic to implement such as freezing the in-game clock and a basic pause UI.
However, I"d be more careful throwing around inaccurate claims and judgement like you both are doing about this game compared to "almost every other game lets you do". Why? Well, some examples:
- First, the claim that almost every other game allows you to pause cutscenes is false. Many regularly still do not such as the ultra-popular Baldur's Gate 3 (thus community advises the J - Open Journal trick as an alternative solution), Elden Ring which you mentioned (doesn't allow pausing cutscens or even pausing during combat), etc.
- God of War Ragnarok (which you mentioned) doesn't allow you to skip cutscenes which many other games do (again many, not "almost all others", correct word usage is critical and not nit-picky here) on your first playthrough and hides the option in a menu even when you do get to NG+. Wukong allows you to skip cutscenes.
- Rebinding keys in the game you mentioned, God of War Ragnarok, has a ton of limitations on PC just like Wukong https://steamcommunity.com/app/2322010/tradingforum/4843147950368158110/
- It is interesting you presented Elden Ring as it handled your very complaint about Wukong even worse... https://steamcommunity.com/app/1245620/discussions/0/6670425060409805400/ Further, as I mentioned prior it depends on the mouse implementation which can vary so it isn't always accurate to strictly blame the game (example they can't but other mice could https://www.reddit.com/r/Eldenring/comments/tjdq0e/i_cant_change_mk_bindings_to_anything_on_my_mouse/ ), though Wukong's is definitely a game issue and not a mouse issue in this case as I previously detailed the full specifics above... but just making the point about careless comments and comparisons to consider in future discussions you have.
In short, yes, some of this stuff is basic quality of life that there isn't a big excuse to not implement, but it isn't as clear cut or common in almost every other game as you guys claim, and ironically even in the examples you provided... Try to be a little more reasonable in your rants next time, especially when you are speaking rudely and aggressively to the person who tried to help you. Seriously... This thread is not worth further waste of my time, so best of luck. Bye.
It is obvious that your ego is larger than Mount Vesuvius, as you are the one being rude and putting people down, and saying that you are better than us, etc.
"I'm sorry you're ignorant giving out bad information because you can't handle a normal gaming mouse at 3k, 5k, or higher DPI"
"If you want me to be blunt about it, though, coming from someone who is likely a better player"
"Try to be a little more reasonable in your rants next time, especially when you are speaking rudely and aggressively to the person who tried to help you." -- well if this sentence isn't the pot calling the kettle black, I don't know what is. Rant? I never once ranted, just asking for some quality of life fixes. You are the one who wrote a thesis on how mice work just to tell us we are all wrong and you are right.
It seems you have all the answers, and damn, I'm not going for a doctorate degree in gaming, I just like using mouse 4 for dodging.
Good day to you. In fact, I shall block you. Congratulations, you are the first person in my 19 years of using Steam that I have ever blocked.
Anyway OP got his answer, so I'll leave it at that. Have fun in your awesomeness.
This isn't even remotely what I suggested, but it is clear by how you started this post you had no intention of an honest response and the rest of your post, this quoted segment included, reinforce that point.
Again, showing you failed to even read what I said and are indignantly throwing a fit without actually countering what I suggested as you try to distort what was said.
I spoke about how it can impact this game, but you seem to have completely missed the reasons presented had absolutely nothing to do with aiming in this game's (or Elden Ring's) case. I also presented how habitual behavior lapses into other games and creates worse habits and inefficient play. In fact, I even covered the issue of games more impacted vs those less impacted.
I also pointed out how you both gave false claims about the state of the game industry and tried to act as if Wukong committed some Cardinal sin upon the gaming world but I see neither of you refuted the points presented, especially when OP himself offered several titles as evidence that actually did the very things he complained about in his blind raged induced rant of misinformation rather than having a calm recollection of accurate facts.
The fact you continue to claim it has no impact, even when I offered a technical breakdown on how it can impact you in this game, overall gaming impact across multiple games including overall negative player behavioral tendencies doing this, as well as offered literal solutions to validate testing the point I presented with heatmaps and related software (which you can't dispute), and I gave valid point about the DPI sensitivity and your obvious lack of analytical skills / skill level making it less obvious... Not a single thing were you able to dispute. Nothing. The two of you have behaved beyond childish here because you're mad your ego was wounded. Grow up. I offered an immense amount of proof, logical reasoning, and how to improve and you both threw a fit while offering literally nothing in return.
Oh, we can't forget the irony of you being the one to attack me as having a skill issue, jumping on with the other poster, as you both make incorrect claims about the subject and think it only applies to shooters (even when proven otherwise) and the fact you both also gave the same advice I did about software. Then you got offended when I used an example of why it can be relevant in these types of games and gee did you get triggered. Hypocrite much?
Yeah, basic observation requires a doctorate. You know what? I'm not even surprised considering the person, you, named games that supposedly do better than Wukong at these issues actually turned out to do worse or just as bad.
I'm hardly likely the first person in your 19 years considering how childish and indignant you acted in this thread. Look at the fit you just threw because you got corrected after you made repeatedly inaccurate claims in your fit because you were too busy ego tripping to think clearly.
Know what the real kicker here is? You're bashing the first person to enter your thread and give you straight up the exact answer you asked for about the software, also the person who explained why it wasn't working in this game, and your flipping out because I gave a suggestion... a tip, on why it was a bad idea to use dodge on your side mouse button and that it was "up to you whether you decide to consider it" only to have you respond hostile attacking me (with incorrect information to boot). What is wrong with people. If this is your immediate go to then your friends don't need enemies, because you're enough.
EDIT: I noticed Muramoth has a history of being highly abusive and ganging up on other users, like those trying to avoid game critical bugs, insults, etc. Now blocked. What does surprise me is FroBodine normally has decent posts so why behave so extreme this time dude? You came off insanely aggressive and rude for absolutely no reason to someone who tried to help. Then you got mega triggered because I provided examples, including that you might not notice because of a lack of observation skills tunnel vision and difference in skill levels (and I didn't put you down for it, in fact stating that was fine even, but I applied them as real world examples to explanations you could readily understand along with a bunch of other technical information and even ways to test it with the heatmap tip if you had any doubts). A shame.
Bashing you? I did not immediately bash you. Show me exactly where you think I bashed you in my first response to you. Let's get the facts straight, please.
You are obviously a know it all, and someone who always has to be right. I blocked you, but my curiosity got the better of me. Silly me. It won't happen again.
Again, good day to you.
You admit to bashing me just "not immediately" but fail to realize you instantly came off hostile in your first response to me, a post that was HELPING you? Two faults on you.
I have a question. Why were you hostile to me to begin with? Further, why did you bash me later?
That first response you made to my post that was helping you has four core points from you.
- Paragraph 1 you immediately turn hostile on me as your very first response to me in this thread. The reason appears to be because you legit loathed, hated and seethed, at the thought of being given any sort of advice even though it was given in a purely helpful nature about an issue that you might not be aware of that can negatively impact your gaming experience/performance. I not only gave it in a friendly manner but commented that it was up to you if you wanted to consider it or not. You immediately lashed out at me about how it works for you and is fine. In fact, I later in my subsequent post prove you factually wrong and gave you a way to test it yourself but your behavior not only failed to diminish but has continued to get worse.
- Paragraph 2 you incorrectly blamed the game despite me directly pointing out that often these instances are not due to the game strictly but can often be how the mouse functionality is implemented. I then, in a later post, gave you an exact technical breakdown of the game's situation about input options, too.
- Paragraph 3 You made a false claim about basic quality of life things that are "in every other game" as you put it. I actually not only debunked this statement in a later post on here, but used the exact games you falsely claimed had these "quality of life things" and pointed out they did, in fact, not. I also expressed agreement they should have added them in ALL of those games including Wukong. The issue here is how you present your argument in this post and the later post with the wrong games because you're too busy lashing out to freaking think clearly and thus lead you to making incorrect claims and attacking others in your fit.
- Paragraph 4 You used the solution I gave you to fix your problem and didn't bother to say thanks but continue throwing a tantrum. You also falsely stated no other game has the issue but several of the games, like Elden Ring, you listed do have the issue plus the issue can often be due to the mouse you use, in particular, as I pointed out. You simply don't listen or stop thinking about yourself for 5 seconds to take time to be aware of your surroundings.
What is really strange is you didn't lash out at the two off topic trolls prior to that post, both of which only parroted the advice I already gave you, the advice you TOOK and said solved your issue. In fact, in great irony they were being abusive towards me for absolutely no reason and you actually jumped on to join them because? No, you don't even know why do you...? Their posts were a complete waste of space and yet your response was to attack me. How does that make sense?
Literally, that was YOUR response in your FIRST post to mine that was purely helping you. Your response was absolutely uncalled for.
However, you take it to an even further extreme immediately after that post. I simply tell you:
"No reason to get so offended over advice, especially when I wasn't in any way being rude or bashing you for it."
Yet your response to that was to get even more blatantly offended for no reason, start explicitly insulting me... again for no reason, start flipping out over legitimate examples validating the issue about why the dodge button being on the side of your mouse can be a bad idea as you freak out about your skill level being challenged, grow up... so what If I regularly do challenge runs and am better than you, that is simply a fact with a relevant practical example for a situation YOU didn't even notice about your own mouse usage which I reinforced with actual science and a test with heatmaps so you could verify. You wont see me flipping out when someone uses a drum or chopstick and their mouth/feet to completely roflstomp level 1 +0 upgrades no dodge no run barefist Elden Ring which I sure as heck can't do. Why? Because it isn't a big deal if other players are better or worse than me. You got so ego tripped you missed the point.
Yet it still did NOT end. You ignored all the facts including stuff you could directly test with heatmaps, the points about mouse movement, DPI, grip, input stroke time (they literally make different types of keyboard keys just for this dude... because of millimeter differences) and acted all insulted "need a doctorate degree" blah blah seriously? What are you? 12? All this over some basic advice and information from a person trying to help you, calmly explain to you as you act hostile, and I still didn't act rude to you?
How exactly are your posts NOT rants, rude, childish, blashing, flipping out, triggered, and insanely aggressive. Oh, wait... look at THIS post you just made that fits all of those categories. Why dude? Why are you even behaving this way when I can clearly see in your post history you're normally super mild and decent person? Baffling, unless you started drugs or something??? At least the other guy makes sense because he has a history of habitual abuse online unlike you.
You continue to call me a know it all multiple times despite the fact I offered scientific support to what I stated and gave you a clear way to test it, yourself, using your own Razer software which supports heatmaps ta-dah! Not even once did you or the other abusive posters actually counter argue anything I presented. Instead you just insult me repeatedly.
Yeah, I can tell you mean that quite sarcastically. Frankly, I don't know what your problem is and you could have simply just apologized for your bizarre freak-out. Whatever the case hopefully you get past whatever is bugging you and go back to acting like the decent person you appeared to be in your post history. If you got something wack going on in RL and struggling go get help, it isn't worth bottling it up. Anyways, good luck.