Black Myth: Wukong

Black Myth: Wukong

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Tr3m0r Sep 10, 2024 @ 9:03am
Anyone feel this way entering Chapter 6?
I may need to look online for build advice as I see people posting about major one hit damage and what not. I got a lot of upgrades through chapter 5 and have some mythical pieces of armor and both the golden loong staff and the new bichou (sp) staff. I'm not underleveled at 100 I don't think. But I fought the first boss and it was a tough fight where I wouldn't have won without using a lot of potions. I got the cloud ability to travel and ran into the rhino and it felt like i was majorly underpowered.

So my questions are did anyone else feel like the power creep on the enemies went up more than the damage and defense increases we got? And how are you guys speccing your builds currently?

I spec all in to Smash stance, a pluck of many, and halfway into immobilize. I use cloudstep but without any upgrades and transformation without any upgrades which is just like taking a break from the fight as they do no damage at chapter 6. So I may need to take points out of the first page defense, attack and mana upgrades but then it just seems like it would only buff temporary things like transformations at the expense of regular combat? I find the windows to attack WAY more limited so far as well which makes it frustrating as i just have to wait to dodge huge AOE attacks or precision dodges over and over for a limited counter window but at low damage. How do I power up my build?
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CHAO$$$ Sep 10, 2024 @ 9:16am 
the flying guy you can use the fan trinket against in phase 2 (that you literally just got and that specifically said its very good against "specific" enemies).

Rhino is just a matter of knowing how to break its horn (use additional focus gain sources like fire ring, or perfect dodging to get more smash stance heavies for breaking + wight breaks it instantly as well).

Its a bit gimmicky (wait till you see cricket) but realistically a good number of bossfights have "optional" strategies that make them a lot easier. You can do all the final bosses of chapter 2 to 4 without engaging with their "gimmicks" at all and you can beat the flying guy without fan just as well.

On my 2nd attempt against rhino i knew how to deal with it, interrupted the animation where he grows his horn back and did like 60% of its health in 1 sequence with clones + stunlock.

Its not a build problem but a strategy problem, theyre not much harder than the rest.
Last edited by CHAO$$$; Sep 10, 2024 @ 9:18am
Tr3m0r Sep 10, 2024 @ 9:19am 
Originally posted by CHAO$$$:
the flying guy you can use the fan trinket against in phase 2 (that you literally just got and that specifically said its very good against "specific" enemies).

Rhino is just a matter of knowing how to break its horn (use additional focus gain sources like fire ring, or perfect dodging to get more smash stance heavies for breaking + wight breaks it instantly as well).

Its a bit gimmicky (wait till you see cricket) but realistically a good number of bossfights have "optional" strategies that make them a lot easier. You can do all the final bosses of chapter 2 to 4 without engaging with their "gimmicks" at all and you can beat the flying guy without fan just as well.

On my 2nd attempt against rhino i knew how to deal with it, interrupted the animation where he grows his horn back and did like 60% of its health in 1 sequence with clones + stunlock.

Oh ok that makes sense. I forgot I received that fan. I actually put the game down late last night after I beat chapter 5. That likely would have made the first fight against the Inspector way easier because he was in the air so often, i Just felt like I was perfect dodging (or trying to) so often for small counter windows.
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Date Posted: Sep 10, 2024 @ 9:03am
Posts: 2