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my expectation are lower than that. since i dont play action games that much . as long as im able to perfectly dodge and/or counter 75% of the attacks, i would feel proud already.
at the end, its their global score position matters the most.
If you’re frustrated at dying constantly then chances are harder ARPGs aren’t for you.
then i start a new save and able to kill most boss in 5-15mins with eveyrthing i learned.
Add the fact that your own moveset is very basic and restrictive, and it makes for a really boring action game. The people who like the gameplay are the people who like the fact that souls games only have 2 buttons; dodge and attack. People who like action games want to do combos; transitions; cancels; etc. They want cool tech and opportunities to use it.
Visually I loved all of them so far, u can't lie game looks very good and bosses do feel unique it's just that some choices for combat don't seem fitting for my liking and that's okay. Every boss can't be a masterpiece for everyone even elden ring suffered from bad boss design imo but good bosses overshadowed the bad ones. I think they will improve with time and make a way better game in the future they have massive potential already.
5th chapter had NO good bosses and 6th is only the last one (erlan is meh too)
Precisely recently I managed to play flawlessly with some bosses and it is when the game turns pretty boring.
I had fun when I was playing without having a clue
I just finished chapter 3 and so far only 1 boss fight has stopped the action for animation purposes, just Yellowbrow. Every other boss did not force you to stop moving and their animation was part of a combo or spell cast that you could damage them through or potentially interrupt, you're straight up wrong & exaggerating. Also it sounds like you really don't know how to utilize the dodge function, see through, staff spin, stance switch, or use spells enough. You're complaining that this & souls games don't have combos, transitions, or cancels... they do. I am curious what you wanted this to feel like. Mad you didn't get a monkey themed DMC?
Troll or dumb, simple as. All this game is, is cool boss fights.
The game is easy, it's just boring. The only cancel you can do is dodge cancelling; cancel combos aren't a thing. There's no actual combos either, and no transition combos because every stance is the same standard combo, just a different heavy. Your moveset is basically spamming light attacks until you have enough focus for a heavy. If you think this is a good action game then you don't play real action games.