Black Myth: Wukong

Black Myth: Wukong

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ryonavin Sep 5, 2024 @ 11:57am
Is this game a Soulslike?
Hard to tell from the gameplay video whether this is a Souslike game and don't want to buy it if it has that level of bang your head up against the wall challenge.
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Showing 1-8 of 8 comments
MxWu1337-bilibili Sep 5, 2024 @ 12:05pm 
If you've ever finished a souls game. This won't be a huge challenge for you.

It's a few notches easier.
But if you expect it to be as easy as God Of War on easy/normal you might find yourself frustrated.

It is definitely soulslike. But not a soulsgame.

I haven't finished any soulgame and I finished Black Myth in 33 hours. With secret ending.
And I'm nearly 40 years old and my reaction isn't the yellow of the egg xD

I'd say, try it. If it gets too hard, find guids on youtube or grind some levels.
Learn the mechanics and you'll find yourself celebrating because you beat a difficult boss.

But if it's too intimidating, just watch some gameplay videos and enjoy them.

It's game and shouldn't be a burden
Last edited by MxWu1337-bilibili; Sep 5, 2024 @ 12:06pm
Shard of Manus Sep 5, 2024 @ 12:10pm 
No. It's not even a Soulslike - people seem to think everything that has a dodge button is a Soulslike. This game shares hardly anything with Souls games beyond the fact that they are both action games that have bosses in them.

People keep comparing it as such, but it simply isn't. Combat is more akin to things like God of War or Jedi: Fallen Order. You get your weapon, you progress by unlocking skills and combos etc.

Combat is far more action-packed and fluid than in Souls, but obviously you do need to still pay attention to dodging and timing your counters. The general progression is completely different to a Souls game.

This game is quite linear, and is chapter based.

Overall it's definitely a lot easier than Souls games, but there are a few bosses that still provide a satisfying challenge.
Last edited by Shard of Manus; Sep 5, 2024 @ 12:12pm
MxWu1337-bilibili Sep 5, 2024 @ 12:12pm 
He didn't ask if it's a soulsgame.
He asked if it's a soulslike xD

There's a huge difference.

Jedi, God of war, and even cuphead are all soulslike. So is ghost of tsushima

But they aren't soulsgames.
Shard of Manus Sep 5, 2024 @ 12:14pm 
Originally posted by MxWu1337-bilibili:
He didn't ask if it's a soulsgame.
He asked if it's a soulslike xD

There's a huge difference.

Jedi, God of war, and even cuphead are all soulslike. So is ghost of tsushima

But they aren't soulsgames.
... what?

Nevermind. I can already see this conversation won't go anywhere.
MxWu1337-bilibili Sep 5, 2024 @ 12:19pm 
Originally posted by Shard of Manus:
Originally posted by MxWu1337-bilibili:
He didn't ask if it's a soulsgame.
He asked if it's a soulslike xD

There's a huge difference.

Jedi, God of war, and even cuphead are all soulslike. So is ghost of tsushima

But they aren't soulsgames.
... what?

Nevermind. I can already see this conversation won't go anywhere.

Sorry
Didn't mean to confuse you.

I just tried to mansplain that soulsgame and soulslike are two different categories.
Distemper Sep 5, 2024 @ 12:37pm 
This game shows some influence from souls games, but it also shows large deviations from what people may expect from souls game.

To me it has really a LOT of unique, fast-paced boss battles and beautiful scenes, but is rather weak in map design and item variety.

Some boss fights could be quite difficult, but most are not.

The first playthrough is so cool, but NG+ games are not very fun cause there's not much left to explore.

Better watch more recorded gameplay and make your own decision.
Last edited by Distemper; Sep 5, 2024 @ 12:43pm
dustin1280 Sep 5, 2024 @ 12:41pm 
Originally posted by dustin1280:
This is a combination between a souls like and and action rpg...

Things that it has similar to souls games:
* dodge based combat (though souls offers shield as well)
* estus flask
* bonfires
* bosses that more often then not require some pattern recognition before you can steamroll them.
* cryptic lore and npcs
* stamina system
* no difficulty options and generally a much harder "base" difficulty then comparable action rpgs...
* the item GUI and lore is very similar to souls like games

Things that it does differently:
* no death penalty
* different leveling system
* minimal moveset changing gear
* no scaling gear
* much more forgiving gameplay then true souls like games
* no online elements
* no factions
* different combat style then most souls likes

Now, I wouldn't necessarily call this a true isn't a souls like, it's more of a super tough action rpg.
But it is VERY easy to see why some people would make that comparison and I don't think calling it a "souls like" sets incorrect expectations either.
Last edited by dustin1280; Sep 5, 2024 @ 12:41pm
leo_gear Sep 5, 2024 @ 12:52pm 
Looks like the conversation took a turn because certain ppl are adamant about their precious "soulslike" crown lol

To answer your question, OP, the difficulty doesn't seem to be on the level of various Souls games. Most seem to agree on that much, at least. As MxWu1337-bilibili mentioned, it's a few notches easier and it's a bit more balanced with regards to the bosses as they don't feel like you stumbled on a mid-level boss right out the gate...the challenge is more or less understanding the actions and movements of yourself and the opponent as the variety of attacks can make it tricky to understand when to dodge properly.

I'm not a huge Souls player but I think I'm managing well enough without using all the tools I could be using. I tend to learn and beat stuff with dodging, prediction and patience moreso than unleashing all the overpowered tools I have unlocked.
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Date Posted: Sep 5, 2024 @ 11:57am
Posts: 8