Black Myth: Wukong

Black Myth: Wukong

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Kligan 5 SEP 2024 a las 3:43
Erlang fight is very unfun.
Let the "skill issue" spam in the comments commence.

Yes, the fight is difficult. But for all the wrong reasons.
He delays all of his attacks and just hangs mid-animation, then completes the attack in 4-6 frames. This is annoying as hell.
He interrupts heavy attack discharge animations. Forget about 4-points smash finisher. Or just randomly decides to "matrix" instant thrust 4-combo discharge after backstep, nullifying thosands of damage completely. Even when I'm delibetately trying to catch him in the middle of his attacks. This is annoying.
His "dogs" and after-image swords that stagger the player even after dodging his delayed attacks. Or the sockwave from random AOE attacks that will still do damage even if dodged. This is annoying.
Unlike any other boss in the game he can just pull the player from the light attack finisher animation and do his "grab", magnetizing the monkey to his spear. This is annoying.
He can pull the player from transfomations. The tiger strike is easily dodgeable, but he sometimes somehow does this even without the tiger. This is annoying!
And spells don't work on him past phase 1. Which is a bit annoying, but whatever. At least he still falls for a decoy from cloudstep and can be unveiled onto if he's in the middle of animation.

Overall, the Erlang fight is extremely annoying.
Every single other boss fight in the game was fun to various degrees. Some are very cool indeed - I especially liked the Yin Tiger and Yellow Loong fights. But man... this one... it's the only boss in the game I didn't like. And fighting him was irritating all the way through.
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Mostrando 1-15 de 77 comentarios
Bardiche 5 SEP 2024 a las 3:51 
so basically you find the fight unfun because you are getting boned by ErLang; understandable.
Kligan 5 SEP 2024 a las 3:59 
Publicado originalmente por Bardiche:
so basically you find the fight unfun because you are getting boned by ErLang; understandable.
Basically, I literally called it in the first sentence of my post. So yeah, let's just ignore the entire explanation of his mechanics as to why the fight is unfun :)
xenon 5 SEP 2024 a las 4:07 
My biggest problem with his fight was the fact that he has infinite restorations on his shield. I think one of my runs I've broken that damn thing like 7 times, and he just goes to the 10% hp mark to instantly restore it and do crazy attack spam... while I had 0 mana and drinks. That really pissed me off cause I would've been done with that fight much faster.

Insult to injury is that his shield also repairs damage over time. So you can't even lame him out.

Most of his attacks are ok, you gotta look at the axe, when it shines yellow that's when you dodge. The dogs you dodge as soon as they bark, they won't hit you then. The only super BS moves that I can think of are the instant delayed laz0r that takes 60% of your life, or the stupid AoE delayed hammer smash. The needle spam you can dodge, use cloud step or transform into a rock dude which is the best transform for this fight imo. Fan is great in this fight but he can also dodge it by flying.
Última edición por xenon; 5 SEP 2024 a las 4:08
Kligan 5 SEP 2024 a las 4:09 
Publicado originalmente por xenon:
My biggest problem with his fight was the fact that he has infinite restorations on his shield. I think one of my runs I've broken that damn thing like 7 times, and he just goes to the 10% hp mark to instantly restore it and do crazy attack spam... while I had 0 mana and drinks. That really pissed me off cause I would've been done with that fight much faster.

Insult to injury is that his shield also repairs damage over time. So you can't even lame him out.

Most of his attacks are ok, you gotta look at the axe, when it shines yellow that's when you dodge. The dogs you dodge as soon as they bark, they won't hit you then. The only super BS moves that I can think of are the instant delayed laz0r that takes 60% of your life, or the stupid AoE delayed hammer smash. The needle spam you can dodge, use cloud step or transform into a rock dude which is the best transform for this fight imo.

He also doesn't let you fill in the 4th combo point completely. Whenever I was close he just starts the animation of "haha got you" and throws me across arena, decaying my 4th combo point almost to nothing.
xenon 5 SEP 2024 a las 4:12 
Publicado originalmente por Kligan:
Publicado originalmente por xenon:
My biggest problem with his fight was the fact that he has infinite restorations on his shield. I think one of my runs I've broken that damn thing like 7 times, and he just goes to the 10% hp mark to instantly restore it and do crazy attack spam... while I had 0 mana and drinks. That really pissed me off cause I would've been done with that fight much faster.

Insult to injury is that his shield also repairs damage over time. So you can't even lame him out.

Most of his attacks are ok, you gotta look at the axe, when it shines yellow that's when you dodge. The dogs you dodge as soon as they bark, they won't hit you then. The only super BS moves that I can think of are the instant delayed laz0r that takes 60% of your life, or the stupid AoE delayed hammer smash. The needle spam you can dodge, use cloud step or transform into a rock dude which is the best transform for this fight imo.

He also doesn't let you fill in the 4th combo point completely. Whenever I was close he just starts the animation of "haha got you" and throws me across arena, decaying my 4th combo point almost to nothing.

You can hit him with charged Smash attacks. It's during his light attack combos, you basically trade and he gets whacked. You can also sometimes hit him with varied combos. You can also hit him when he charges up his lazor.
Última edición por xenon; 5 SEP 2024 a las 4:12
Kligan 5 SEP 2024 a las 4:14 
Publicado originalmente por xenon:

You can hit him with charged Smash attacks. It's during his light attack combos, you basically trade and he gets whacked. You can also sometimes hit him with varied combos. You can also hit him when he charges up his lazor.

Varied combo from thrust worked best, yes.
Smash stance almost never worked for me because he was doing "matrix" move, completely nullifying the damage. He even does that with thrust backstep into 4 combo instant attack, as I said. Even when I deliberatly do this while he is twirling around.
Ringlet 5 SEP 2024 a las 4:15 
Weird. For me, I think Erlang's moves were mostly easy to read and dodge. Timings were, visually, consistant and telegraph enough to react. The real problem was his shield. But once I know that his shield can be nullified by Plantain Fan, the fight was pretty much managable.
xenon 5 SEP 2024 a las 4:16 
Just try this.... build up your meter to 3 points, wait for him to start doing light combos, and then you smash.... you'll trade but win.
Bardiche 5 SEP 2024 a las 4:16 
Publicado originalmente por Kligan:
Publicado originalmente por xenon:
My biggest problem with his fight was the fact that he has infinite restorations on his shield. I think one of my runs I've broken that damn thing like 7 times, and he just goes to the 10% hp mark to instantly restore it and do crazy attack spam... while I had 0 mana and drinks. That really pissed me off cause I would've been done with that fight much faster.

Insult to injury is that his shield also repairs damage over time. So you can't even lame him out.

Most of his attacks are ok, you gotta look at the axe, when it shines yellow that's when you dodge. The dogs you dodge as soon as they bark, they won't hit you then. The only super BS moves that I can think of are the instant delayed laz0r that takes 60% of your life, or the stupid AoE delayed hammer smash. The needle spam you can dodge, use cloud step or transform into a rock dude which is the best transform for this fight imo.

He also doesn't let you fill in the 4th combo point completely. Whenever I was close he just starts the animation of "haha got you" and throws me across arena, decaying my 4th combo point almost to nothing.

You can use Jingubang, its special ability disables 4th focus bar decay.
Bardiche 5 SEP 2024 a las 4:24 
Publicado originalmente por Ringlet:
Weird. For me, I think Erlang's moves were mostly easy to read and dodge. Timings were, visually, consistant and telegraph enough to react. The real problem was his shield. But once I know that his shield can be nullified by Plantain Fan, the fight was pretty much managable.

its because he is just upset he is getting stomped by a challenging boss, so he has to come up with some post-hoc justification on why its unfun; ultimately its just an emotional rant dressed up as some sort of 'analysis'

I bet if he beat the boss in like 3 attempts he would not be making this post.
MxWu1337-bilibili 5 SEP 2024 a las 4:42 
Yes... that's why it's a rhythm game.
Adjust your rhythm

And I find the stab stab stance very useful against him. If you have focus, evade into heavy. Hits everytime.

Gain focus by perfect dodge (if you get to know his attacks)
If you don't have focus, use mobile L2 (arrow defense while moving) to get focus.

Focus on defense and gaining focus.

4 small focus attacks are better than one fully loaded focus attack.
ioneepj 5 SEP 2024 a las 4:48 
all fights in wukong (and any other games required you learn tactic) is unfun until u see thrue movesets :D ... its a core of the game ... u cant expect u beat a boss just because u want on first, second or third try ... patience my friend :) there is always a way
it took me, i dont know...15-20 attemps, dont remeber but i did it, U will too
Última edición por ioneepj; 5 SEP 2024 a las 4:53
Kligan 5 SEP 2024 a las 4:58 
Publicado originalmente por ioneepj:
all fights in wukong (and any other games required you learn tactic) is unfun until u see thrue movesets :D ... its a core of the game ... u cant expect u beat a boss just because u want on first, second or third try ... patience my friend :) there is always a way
it took me, i dont know...15-20 attemps, dont remeber but i did it, U will too
It's not about how many tries it takes, it's about the fact that this boss has so many irritating mechanics all distilled into one fight.
I have no issue with diffuculty, or trying the same section of games over and over - I have lots of patience.
But the fight is simply not fun.
Mikebeez 5 SEP 2024 a las 5:02 
Steps to downing Erlang-

ground phase 1- Use rock transformation, use the charged ram attack it has. he does not take you out of this transformation and it get's his shield/hp down quite a bit.

ground phase 2- Use hurricane vessel, strips his shield right off. Get insane damage in while he's in the tornado/hurricane.

ground phase 3- Use your Pluck of Many as soon as he hits the ground, start spamming charged heavies (smash stance) and watch his shield and health get obliterated. Any health/shield remaining (if any) just use smash stance varied combos. He can actually be combo'd quite easily here. If you get desperate, you're able to use your transformation at this point again depending how long it took you.

Easy done. It's actually a great fight and I truly believe it was designed to make you think and use all your tools in your arsenal.
Última edición por Mikebeez; 5 SEP 2024 a las 5:04
Kligan 5 SEP 2024 a las 5:06 
Publicado originalmente por Mikebeez:
Steps to downing Erlang-

ground phase 1- Use rock transformation, use the charged ram attack it has. he does not take you out of this transformation and it get's his shield/hp down quite a bit.

Well this one is really a skill issue. Because I started playing the game on a controller, and realized too late that casting spells in MnK would've been way easier and faster.
I actuallly don't like playing on a controller. And the fact that I need to hold RT and then press a face button to activate a spell makes it so that I simply cannot use reactive spells, like rock solid, properly. It requires precise timing to counter specific attacks.
So instead I'm just sticking with cloud step as a way to avoid some massive attacks and have a second to drink from gourd.
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Publicado el: 5 SEP 2024 a las 3:43
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