Black Myth: Wukong

Black Myth: Wukong

View Stats:
Tuuka Sep 4, 2024 @ 4:03am
How do people enjoy Souls Games?
i never in my life understood that, do they like to suffer? what is there for skill involved? you just learn a boss movments die a 100 times and kill him.

I reached Chapter 4 ( done all secrets to this point all bosses) and i think my patience is coming to a end. The problem with Wukong is the the janky combat.

1. The roll dodge system is so badly done its crazy, there is no punishment you can dodge perfectly and the enemys still continue their combos they dont get stunned you cant interrupt them after a perfect dodge nothing also its very inconsistent

2. You have to dodge on the very last second before you get hit and most of the time you do it to early or you do it to late. This makes it harder when you have a boss who just attacks agressive and basically has a very low time window were you can hit him. And even if you dodge fine they somehow still manage to hit this is what i meant with its inconsistent

3. For the love of god why cant i cancel my attack and roll dodge???? this would be fine if the time windows for hitting enemys would be bigger but its not its pain you cant cancel your attacks you get punished by a combo.

I beat Sekiro and i told to myself NEVER AGAIN i saw Wukong and while its not completly a "Souls Like" well it is the gameplay looked fun i tried it out myself and this was my last Souls like, for my own mental good i will avoid these games.

However Wukong is not a bad game they screwed up with the combat but overall its not bad i wish it the best hope it gets the GOTY and the DEI agenda should be in tears
Last edited by Tuuka; Sep 4, 2024 @ 4:10am
< >
Showing 1-15 of 24 comments
jk2l Sep 4, 2024 @ 5:51am 
souls like game is like challenge style game. the difficulty itself is the fun part. it's not for everyone, i personally don't enjoy Sekiro but i do enjoy Wukong and Elden Ring.

the fun is that when you finally beat the boss after a period of repeated challenge you have some satisfaction of accomplishment. unlike a lot of action RPG game that i can win by simply button smashing, those game i may literally fall asleep holding the controller
Zogtar Sep 4, 2024 @ 5:58am 
Avoid these games if they frustrate you, no shame.
p00se2 Sep 4, 2024 @ 6:02am 
Originally posted by Zogtar:
Avoid these games if they frustrate you, no shame.


best to avoid _everything_ that frustrates you :steamthumbsup::lunar2019grinningpig:
Mista Dobalina Sep 4, 2024 @ 6:07am 
These games are easy brother. You just gotta relax.
dustin1280 Sep 4, 2024 @ 6:11am 
Why I would consider this to be easier then the vast majority of souls like games out there... I don't necessarily think of it as a TRUE souls like, it's some hybrid between a souls like and an action rpg.

That said, why do I enjoy souls like games?

The power fantasy that comes with it and massive customizability of character options.
Yes they can be brutally hard, but as you continue to level up in a souls games and your build comes online, then you can start to rock most bosses.

The other thing that makes souls likes really good is even if you have no working build, if your skilled enough, you can beat every single boss in the game regardless of where you are on your build journey.
Zogtar Sep 4, 2024 @ 6:15am 
Originally posted by p00se2:
Originally posted by Zogtar:
Avoid these games if they frustrate you, no shame.


best to avoid _everything_ that frustrates you :steamthumbsup::lunar2019grinningpig:
You're the kind of guy who'd hit their "friend" for not enjoying the same flavor of soda.
Hentaika Sep 4, 2024 @ 6:17am 
You should purchase games which suit your needs instead of following trends.

First of all you need to understand basics of economics:
Currently we live in times where influencers decide what games are being played/discussed.

Influencers means videos/streams.
What is fun to 'WATCH'? Something challenging, where you see someone struggle and overcome the odds.

It's not as fun watching someone do mindless button mashing.

People nowadays also heavily lack in ways to 'confirm' that they achieved something in life, so they need some sort of an ego booster.
If you decide to obtain such 'ego booster' from game then it can't be some 'press X to win' game, it needs to be something challenging.
That's the 2nd aspect.

The 3rd and final core aspect is a result of the combination of the first two. You get a game which a lot of people play and enjoy and this gives you feeling that you must buy the game because so many people enjoyed it, which further inflates the sales.
Remember that majority of the people don't spend much time on gaming and they don't have much experience in choosing a product themselves, so they just choose what is 'trending'.

As for helping you select a game that suits you - first of all learn to understand what you enjoy and do NOT enjoy.
At first it will be 'genre type'. For example for you - you dislike soulslike, you blacklist it on steam. You might miss a game or two which you might have enjoyed BUT you save yourself from a lot of grief on all the games you wouldn't have enjoyed.
It's more of a 'psychological' method as simply knowing what you dislike is often not enough to not buy something you won't enjoy just because you see overwhelmingly positive votes on steam and end up with 'I just gotta try this'.

Once you are done sorting out your genre tastes - start looking for older games. Don't bother with new releases. Majority of the 'real gems' are old games. Start seeking the masterpieces of the genres you enjoyed and you are sure to have a good time.
Last edited by Hentaika; Sep 4, 2024 @ 6:19am
a passerby Sep 4, 2024 @ 6:21am 
Originally posted by Tuuka:
what is there for skill involved? you just learn a boss movments die a 100 times and kill him.
skill
noun
an ability to do an activity or job well, especially because you have practised it
℧r 💀 Mr. Sep 4, 2024 @ 6:22am 
Originally posted by Tuuka:
i never in my life understood that, do they like to suffer? what is there for skill involved? you just learn a boss movments die a 100 times and kill him.

I reached Chapter 4 ( done all secrets to this point all bosses) and i think my patience is coming to a end. The problem with Wukong is the the janky combat.

1. The roll dodge system is so badly done its crazy, there is no punishment you can dodge perfectly and the enemys still continue their combos they dont get stunned you cant interrupt them after a perfect dodge nothing also its very inconsistent

2. You have to dodge on the very last second before you get hit and most of the time you do it to early or you do it to late. This makes it harder when you have a boss who just attacks agressive and basically has a very low time window were you can hit him. And even if you dodge fine they somehow still manage to hit this is what i meant with its inconsistent

3. For the love of god why cant i cancel my attack and roll dodge???? this would be fine if the time windows for hitting enemys would be bigger but its not its pain you cant cancel your attacks you get punished by a combo.

I beat Sekiro and i told to myself NEVER AGAIN i saw Wukong and while its not completly a "Souls Like" well it is the gameplay looked fun i tried it out myself and this was my last Souls like, for my own mental good i will avoid these games.

However Wukong is not a bad game they screwed up with the combat but overall its not bad i wish it the best hope it gets the GOTY and the DEI agenda should be in tears

For my part, I have been playing video games for more than 15 years now. I've played quite a few games, and over the years I was increasingly rewarded with quick and easy achievements, releasing a lot of dopamine in the brain. As a result, many games became boring very quickly, no matter how much grinding was involved. A few years ago, I came across Soulslike games, which I had always labeled as too difficult, but in hindsight, I regret nothing. It's much more fun to take the time for your rewards, to learn, and to work for them. It's exciting when you time certain sequences correctly, even if the big reward in the boss fight is still out of reach. The whole process is more entertaining and far more enjoyable for me, with a good story and rich lore, than many generic games.
Giganx Sep 4, 2024 @ 6:25am 
Challenging games are fun.

I agree that the constant animation lock, lack of input queuing and inability to cancel into different attacks and stances SEVERELY limits the gameplay, though. This could've been a slick action game with crazy combos and high level skillplay. Instead it's just dodge, spam light attack, dodge, spend focus on heavy, YAWN!
Settings Sep 4, 2024 @ 6:40am 
Some people like the challenge, if that game style frustrates you just don't buy them. Life is too short to play something you don't like just because other people do.
HerbalStrain Sep 4, 2024 @ 6:49am 
Ive been playing souls games for over a decade. Ive been enjoying this game more than any of the souls game. This game is way easier than souls games, but its all about patience and timing. Fighting is almost a turn based dance in this game. To me there is nothing more satisfying than pulling off a full charge attack into 5 perfect dodges in a row only to execute another full focus hit immediately followed by spell spam to stunlock for high damage. In Elden ring I am strong because of my gear, levels, and time. In wukong strength comes from patience, observation, and a full understanding of my build and abilities. To each their own, but I know ill be playing through at least 4 tines.
HerbalStrain Sep 4, 2024 @ 6:56am 
Originally posted by Giganx:
Challenging games are fun.

I agree that the constant animation lock, lack of input queuing and inability to cancel into different attacks and stances SEVERELY limits the gameplay, though. This could've been a slick action game with crazy combos and high level skillplay. Instead it's just dodge, spam light attack, dodge, spend focus on heavy, YAWN!
I felt this way, but eventually my timing adapted and now I dont even think about not being able to cancel certain attacks with dodges. Light attacks can be canceled for certain spells, and resolute counter. Being able to queue inputs would be nice, however not being able to has pushed me to understand the timing and rythm of the game. Its not as spammy as souls games.
Wheee333ee33e3e Sep 4, 2024 @ 6:59am 
Wukong requires more brains than souls. I've done sekiro, ER, ds and ds3.

Souls is press r1 and circle, that's it. If you've played sekiro, you know the skills are all traps, and the basic slash and heavy thrust are the only things that work.

Wukong you need to manage focus, mana, Chi and stamina, along with cool downs. That plus the right spells to use, timing and dodging

Game makes sense if you play like that. Try to get as many perfect dodges as you can to build focus, rather than pull off puny light attacks. Go for a big level 3. Then cloud step, heal, charge a heavy and send it their way too.

If you want counter damage, just take thrust stance, and use the retreat and heavy attack. You don't even need the see through, enemy will not damage you most of the time. Even that relies on focus, so you need to throw light attacks and perfect dodges in.

Light attacks, Dodges and perfect dodges are not really used for counter hits, but to build focus. It's a different game again. Ds was damage, sekiro is to deplete their stance, wukong is to farming, timing and utilising combat resources
PoorUglyPeasant Sep 4, 2024 @ 8:05am 
And this guy has a witcher pfp? he must play on easiest
< >
Showing 1-15 of 24 comments
Per page: 1530 50

Date Posted: Sep 4, 2024 @ 4:03am
Posts: 24