Black Myth: Wukong

Black Myth: Wukong

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Honest question: Is this a souls-like or more of an action game?
I keep hearing people describe it as both, and I am confused at this point.

Is this one of those very hard games where similar to Dark Souls/Elden Ring it's very hard, you are expected to die thousands of times, and dying basically means losing some items while everything respawns.

Or is it more of traditional 3D action game like Devil May Cry or the Batman Arkham games?
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Showing 1-15 of 17 comments
Sharkon Sep 4, 2024 @ 3:42am 
it's a action adventure game. just like the souls games are action adventure games. what was the first FromSoft souls game ? right, a action adventure game and they still are.

however, for a closer comparsion it's more like GoW (2018) with some Nioh and not that much Fromsoft. you loose nothing if you die for instance.
Last edited by Sharkon; Sep 4, 2024 @ 6:23am
唐放勋 Sep 4, 2024 @ 3:42am 
You won't lose any thing after died.
And although some bosses are difficult, you still have a variety of output methods, including control spells and transformation. If it doesn't work, you can crush them numerically by increasing the level.
As an example, I haven't played many action games before, and the most difficult boss in this game was defeated after I challenged it about 10 times.
小龙马 Sep 4, 2024 @ 3:46am 
In a sense, it is a bit of both. It is not the usual ARPG where you can hack and slash your way through your enemies. You need to time your attack and dodge, maybe like Monster hunter games ableit harder.

But unlike the actual souls games, you don't have any repercussion of dying(just the consummables that you have used won't be replenished). You still keep any gained experience & money before the death.
Cyber Akuma Sep 4, 2024 @ 3:48am 
Good to hear, I have been meaning to play the Dark Souls games someday but I have doubts I would be able to beat them, and I wanted to check this game out too, but if it was one of those super-hard games like the souls games are then I doubt I would make any progress. Glad to hear it's not one of those super-challenging soulslike games.
MrFoxhound Sep 4, 2024 @ 3:48am 
You can roll, it's a Soulslike.
Firehex Sep 4, 2024 @ 3:59am 
I've never played any souls-like games, but quite enjoyed it. You don't lose any resources from death, only normal monsters respawn.
Last edited by Firehex; Sep 4, 2024 @ 3:59am
TyresTyco Sep 4, 2024 @ 4:02am 
You mentioned devil may cry. I always get confused when people ask about difficulty and put souls on some difficulty pedestral while downplaying the difficulty of dmc or even the older gow games.

This game is a mix of all of them.. an action adventure game focused on bosses and secret hunting (exploration).

It has a couple of hard bosses but difficulty is subjective. The game requires some reflexes to react and dodge incoming attacks and some bosses surely have longer attack combos and weird patterns with delayed attacks etc. But there is barely any boss that can one shot you. You can face tank A LOT and heal up while having OP spell combinations.

I played dmc 3se, dmc 4 and 5 each over 1000 h on sony consoles and these games are all far harder on dante must die than every single souls game combined.

It took me over 100 tries to flawlessly defeat the dmc 3se endbosses. While compared to dark souls 1-3... bosses are absolute low tier fodder. The only hard thing in souls games is the dmg you get while having tight dodge windows, avoiding dmg. Even in these games you can outlvl a lot while having tons of OP spells, weapons, shields etc.

Since the release of ds 1.. people really went hart on genre definitions... for a lot of people every third person game is a souls like.

It has rolling, bonfire save system and hard bosses ? Must be souls like duh!

It's tiring.
Last edited by TyresTyco; Sep 4, 2024 @ 4:07am
SHINRA-CORP Sep 4, 2024 @ 4:09am 
To put it simply this game is a mix of Sekiro and Nioh in my opinion. It is like a souls game but the action is a bit faster and a little more forgiving but still challenging.

I think you will like it a lot
Cyber Akuma Sep 4, 2024 @ 4:14am 
Originally posted by TyresTyco:
I played dmc 3se, dmc 4 and 5 each over 1000 h on sony consoles and these games are all far harder on dante must die than every single souls game combined.

I mean, Dante Must Die mode is a super-hard difficulty that you generally have to unlock by already beating the game on hard difficulty. I don't think it's really comparable to talk about a harder-than-hard difficulty that you have to unlock by beating the game on hard difficulty in the first place to the standard difficulty of the souls games. It's meant to be ridiculously hard and basically unfair.
someoneproud Sep 4, 2024 @ 4:17am 
It plays like DS at a basic level but there is more of a focus on the proper use of... focus (mostly for counters and charge attacks) spells and abilities and fewer stats so it's more action-gamey than most souls-likes. It feels more like the recent GoW combat to me overall but there are definitely a lot of immediate similarities with DS.

If you play it like DS it's gonna be about as difficult imo but the more you use the advantages the game gives you the easier it is. Some bosses will be tough if you just dodge/attack and the game often punishes button mashing.

There are some unavoidable skill checks in progression, some quite early, so people have been getting stuck. It's much harder than DMC on normal difficulty (except maybe 3) and a completely different beast from something like Arkham combat.
Tuuka Sep 4, 2024 @ 4:24am 
This is a souls like game no action game

Wukong is just more forgivable
Last edited by Tuuka; Sep 4, 2024 @ 4:25am
TyresTyco Sep 4, 2024 @ 5:16am 
Originally posted by Cyber Akuma:
Originally posted by TyresTyco:
I played dmc 3se, dmc 4 and 5 each over 1000 h on sony consoles and these games are all far harder on dante must die than every single souls game combined.

I mean, Dante Must Die mode is a super-hard difficulty that you generally have to unlock by already beating the game on hard difficulty. I don't think it's really comparable to talk about a harder-than-hard difficulty that you have to unlock by beating the game on hard difficulty in the first place to the standard difficulty of the souls games. It's meant to be ridiculously hard and basically unfair.

Yeah but isn't it still the standard in which we have to compare these games ? A lot of games dont have difficulty options.. in dmc's dmd mode you typically get two, three shot. Same than in fromsoft games (without being overlvled).

We would have to set a true standard if we wanna compare these games thats why I said that I'm confused when people ask about difficulty here and mention dmc. You arent the first guy asking the exact same question since a lot of people are for some reason to scared playing difficult games.

I really dont wanna sound rude or something. But we get this thread every day and since difficulty is subjective nobody can give you a true answer tailored for you and your skill set.

We can tell you about mechanics and what the combat is like.. sure.. but true difficulty ? No.

So many people here complain about some bosses being to hard, to easy to whatever.. combat yada yada.

The only thing that should be of true merit is this...

If you are afraid of learning some bosses, dont wanna bite through some hardships, dont wanna git gud and want to rofl stomp the game instantly.

No, this game isnt for you.

You see... there are tons of people saying this game is to easy, to hard, never played souls but beat this game easily etc etc.

Then again people arguing about genre definitions as if they arent tired of doing the same ♥♥♥♥ every day.

Thats stuff that dont really helps ya. You have to try for yourself. You have a 2 h refund window and within that time.. you will meet a couple of not that easy bosses. If you dont have fun with them.. just refund.
Last edited by TyresTyco; Sep 4, 2024 @ 5:17am
Originally posted by Cyber Akuma:
I keep hearing people describe it as both, and I am confused at this point.

Is this one of those very hard games where similar to Dark Souls/Elden Ring it's very hard, you are expected to die thousands of times, and dying basically means losing some items while everything respawns.

Or is it more of traditional 3D action game like Devil May Cry or the Batman Arkham games?

It is literally monkey may cry
dustin1280 Sep 4, 2024 @ 6:07am 
This is a combination between a souls like and and action rpg...

Things that it has similar to souls games:
* dodge based combat (though souls offers shield as well)
* estus flask
* bonfires
* bosses that more often then not require some pattern recognition before you can steamroll them.
* cryptic lore and npcs
* stamina system
* no difficulty options and generally a much harder "base" difficulty then comparable action rpgs...
* the item GUI and lore is very similar to souls like games

Things that it does differently:
* no death penalty
* different leveling system
* minimal moveset changing gear
* no scaling gear
* much more forgiving gameplay then true souls like games
* no online elements
* no factions
* different combat style then most souls likes

Now, I wouldn't necessarily call this a true isn't a souls like, it's more of a super tough action rpg.
But it is VERY easy to see why some people would make that comparison and I don't think calling it a "souls like" sets incorrect expectations either.

EDIT: I made this comparison in a hurry before I had to leave for an event. With more time I am sure I could make even more comparisons
Last edited by dustin1280; Sep 4, 2024 @ 6:07am
Mista Dobalina Sep 4, 2024 @ 6:10am 
hands down a souls like that is more forgiving. the only similarity to GOD OF WAR is when you open a chest. Nothing else screams god of war. that game is trash in comparison.
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Date Posted: Sep 4, 2024 @ 3:37am
Posts: 17