Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
however, for a closer comparsion it's more like GoW (2018) with some Nioh and not that much Fromsoft. you loose nothing if you die for instance.
And although some bosses are difficult, you still have a variety of output methods, including control spells and transformation. If it doesn't work, you can crush them numerically by increasing the level.
As an example, I haven't played many action games before, and the most difficult boss in this game was defeated after I challenged it about 10 times.
But unlike the actual souls games, you don't have any repercussion of dying(just the consummables that you have used won't be replenished). You still keep any gained experience & money before the death.
This game is a mix of all of them.. an action adventure game focused on bosses and secret hunting (exploration).
It has a couple of hard bosses but difficulty is subjective. The game requires some reflexes to react and dodge incoming attacks and some bosses surely have longer attack combos and weird patterns with delayed attacks etc. But there is barely any boss that can one shot you. You can face tank A LOT and heal up while having OP spell combinations.
I played dmc 3se, dmc 4 and 5 each over 1000 h on sony consoles and these games are all far harder on dante must die than every single souls game combined.
It took me over 100 tries to flawlessly defeat the dmc 3se endbosses. While compared to dark souls 1-3... bosses are absolute low tier fodder. The only hard thing in souls games is the dmg you get while having tight dodge windows, avoiding dmg. Even in these games you can outlvl a lot while having tons of OP spells, weapons, shields etc.
Since the release of ds 1.. people really went hart on genre definitions... for a lot of people every third person game is a souls like.
It has rolling, bonfire save system and hard bosses ? Must be souls like duh!
It's tiring.
I think you will like it a lot
I mean, Dante Must Die mode is a super-hard difficulty that you generally have to unlock by already beating the game on hard difficulty. I don't think it's really comparable to talk about a harder-than-hard difficulty that you have to unlock by beating the game on hard difficulty in the first place to the standard difficulty of the souls games. It's meant to be ridiculously hard and basically unfair.
If you play it like DS it's gonna be about as difficult imo but the more you use the advantages the game gives you the easier it is. Some bosses will be tough if you just dodge/attack and the game often punishes button mashing.
There are some unavoidable skill checks in progression, some quite early, so people have been getting stuck. It's much harder than DMC on normal difficulty (except maybe 3) and a completely different beast from something like Arkham combat.
Wukong is just more forgivable
Yeah but isn't it still the standard in which we have to compare these games ? A lot of games dont have difficulty options.. in dmc's dmd mode you typically get two, three shot. Same than in fromsoft games (without being overlvled).
We would have to set a true standard if we wanna compare these games thats why I said that I'm confused when people ask about difficulty here and mention dmc. You arent the first guy asking the exact same question since a lot of people are for some reason to scared playing difficult games.
I really dont wanna sound rude or something. But we get this thread every day and since difficulty is subjective nobody can give you a true answer tailored for you and your skill set.
We can tell you about mechanics and what the combat is like.. sure.. but true difficulty ? No.
So many people here complain about some bosses being to hard, to easy to whatever.. combat yada yada.
The only thing that should be of true merit is this...
If you are afraid of learning some bosses, dont wanna bite through some hardships, dont wanna git gud and want to rofl stomp the game instantly.
No, this game isnt for you.
You see... there are tons of people saying this game is to easy, to hard, never played souls but beat this game easily etc etc.
Then again people arguing about genre definitions as if they arent tired of doing the same ♥♥♥♥ every day.
Thats stuff that dont really helps ya. You have to try for yourself. You have a 2 h refund window and within that time.. you will meet a couple of not that easy bosses. If you dont have fun with them.. just refund.
It is literally monkey may cry
Things that it has similar to souls games:
* dodge based combat (though souls offers shield as well)
* estus flask
* bonfires
* bosses that more often then not require some pattern recognition before you can steamroll them.
* cryptic lore and npcs
* stamina system
* no difficulty options and generally a much harder "base" difficulty then comparable action rpgs...
* the item GUI and lore is very similar to souls like games
Things that it does differently:
* no death penalty
* different leveling system
* minimal moveset changing gear
* no scaling gear
* much more forgiving gameplay then true souls like games
* no online elements
* no factions
* different combat style then most souls likes
Now, I wouldn't necessarily call this a true isn't a souls like, it's more of a super tough action rpg.
But it is VERY easy to see why some people would make that comparison and I don't think calling it a "souls like" sets incorrect expectations either.
EDIT: I made this comparison in a hurry before I had to leave for an event. With more time I am sure I could make even more comparisons