Black Myth: Wukong

Black Myth: Wukong

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TheRaienryuu Aug 31, 2024 @ 5:57pm
Scorpionlord sure is an experience...
Currently stuck on this guy, who the f came up with this. Any combo is a kill, poison procs on almost a single hit. He's too big to properly fit screen and it's hard to see what he does behind the massive blobs of poison the block vision,

All the previous bosses were alright, some stupid annoying because of mechanics. Only blacksmith in Chap3 when I unlocked that Challenge thing took some learning, as well as Yellow Loong.

But this Scorpion guy is just.... Yea, uhm, definitely not enjoying this game now. Even without all the poison he guarantees a kill with 3 hits and his combo strings, especially 2nd fase, are long as hell.
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Showing 1-15 of 23 comments
Shard of Manus Aug 31, 2024 @ 6:00pm 
Sounds like you need more defence, or to just learn his moves.

He hits hard, but he's pretty squishy. Try overwhelming him with summons. Use the Tick Spirit and Pluck of Many, then Immobilise him. They can beat him down pretty fast.
TheRaienryuu Aug 31, 2024 @ 6:05pm 
Originally posted by Shard of Manus:
Sounds like you need more defence, or to just learn his moves.

He hits hard, but he's pretty squishy. Try overwhelming him with summons. Use the Tick Spirit and Pluck of Many, then Immobilise him. They can beat him down pretty fast.
I'll give that a go tomorrow then. I already went and did a respec into Bane resistance and a Spirit with poison resist etc, but I haven't gotten past 40% HP remaining so far.

Was currently trying to go for Spellbinder after using Spirit and the bell, as I noticed his hp pool being not that insane. But it's 3AM now and after spending around an hour to get Yellow Loong earlier this evening, I'm done for today.
SadBoy Aug 31, 2024 @ 6:27pm 
I didnt experience the three hit combo and die to it maybe you need more points too health and the health pills from the fox. defiantly a harder boss tho i think i was fighting him for like 30 mins
Arkaea79 Aug 31, 2024 @ 6:50pm 
I used spear because it's the play style I enjoy most, but if you use the pole stand stance you can get above many of his attacks and punish him (immobilize him to get your stance charged and use the spinning deflect move to charge it super fast)

Just another thing to try. Great part about this game there are several ways to skin a scorpion, so to speak.
ritzmax72 Aug 31, 2024 @ 7:25pm 
Badly designed boss indeed. Bosses should be tailored to what character's mechanics can do. It's like Radahn 3 hit combo but worse.
Peek Aug 31, 2024 @ 7:38pm 
Visit Xu Dog, upgrade your stats (defense) with Mind core, max it out. Upgrade your gear to epic for more defense. Spend sparks on defense stats. You won't get 1 shot. I did that and was able to kill the boss in 5 attempts after learning some of his move sets.
parent child bowl Aug 31, 2024 @ 7:52pm 
Originally posted by TheRaienryuu:
Originally posted by Shard of Manus:
Sounds like you need more defence, or to just learn his moves.

He hits hard, but he's pretty squishy. Try overwhelming him with summons. Use the Tick Spirit and Pluck of Many, then Immobilise him. They can beat him down pretty fast.
I'll give that a go tomorrow then. I already went and did a respec into Bane resistance and a Spirit with poison resist etc, but I haven't gotten past 40% HP remaining so far.

Was currently trying to go for Spellbinder after using Spirit and the bell, as I noticed his hp pool being not that insane. But it's 3AM now and after spending around an hour to get Yellow Loong earlier this evening, I'm done for today.
Resistances are a trap. They do too little for their cost. You're better of investing in defense and offensive stats.
wboson Sep 1, 2024 @ 4:41am 
Immo is useless against him bc he brakes it.
And whenever I come out of Red Tides I´m staggered a while and he hits me with combo, then I manage to dodge another combo but he switches instantly to another combo with diff timing, and even if I manage to dodge that he hits me with the long poison pool.

And to add to the insult he stopped spawning at all...
And all those medicines mean a sh**, while you can´t take them in middle of 3x combos consequently spammed at me.

All that is being made worse that I can´t call in many actions- healing, LT+RT, Vessel, sometimes I have to stand in 1 place idling and smashing buttons 2-3 times the buttons for it to actually work. Ofc by that time he spams another string of combos.

Also what is with it that when I come out of the Red Tides transformation I´m heavily slowed down? Is it the armor with "mud" ability?
Malachite Sep 1, 2024 @ 4:56am 
Originally posted by wboson:
Immo is useless against him bc he brakes it.
And whenever I come out of Red Tides I´m staggered a while and he hits me with combo, then I manage to dodge another combo but he switches instantly to another combo with diff timing, and even if I manage to dodge that he hits me with the long poison pool.

And to add to the insult he stopped spawning at all...
And all those medicines mean a sh**, while you can´t take them in middle of 3x combos consequently spammed at me.

All that is being made worse that I can´t call in many actions- healing, LT+RT, Vessel, sometimes I have to stand in 1 place idling and smashing buttons 2-3 times the buttons for it to actually work. Ofc by that time he spams another string of combos.

Also what is with it that when I come out of the Red Tides transformation I´m heavily slowed down? Is it the armor with "mud" ability?

same thing happened to me, its bc u progressed to the duo fight at the top, u can wind back ur save (to make scorpion respawn to clarify) if u fix it soonish and can descern when u progressed it, look in the back up folder and copy paste it over ur save, rename it 1st and turn cloud off while ur fixing it
xenon Sep 1, 2024 @ 5:03am 
The problem with using clones in this fight is just like any other fights that have a boss going underground.... The clones are basically useless during this. Clones are also pretty dumb and stand idle if you got him cornered. Only use clone when you absolutely know he won't go underground or he won't get his ass saved by terrain.

His stinger combo sometimes goes double sting if I recall correctly, this is by far the hardest part. You really need to keep distance for it to whiff. When he goes underground you have a tiny window to dodge the attack.

His hitbox can also be absolute Daoist-level, where he uses his tail collision to block your 3 point Smash and you whiff hitting "nothing".

I've beaten him without Spellbinder but it was very hard. You'll need medicine against poison, use the guard that restores mana and hp for clones. Chain into Wight when you finally land a combo. The vessel from Yellow Rat will stun him. It will take many attempts but it's doable.
zero.calvin Sep 1, 2024 @ 5:15am 
Originally posted by ritzmax72:
Badly designed boss indeed. Bosses should be tailored to what character's mechanics can do. It's like Radahn 3 hit combo but worse.

scorpionlord is design with wukung gameplay in mind, otherwise how do people beat it? this boss is design to test the player ability to perform perfect dodge... not to mention there are ways to cheese it.
wboson Sep 1, 2024 @ 8:46am 
Originally posted by zero.calvin:
Originally posted by ritzmax72:
Badly designed boss indeed. Bosses should be tailored to what character's mechanics can do. It's like Radahn 3 hit combo but worse.

scorpionlord is design with wukung gameplay in mind, otherwise how do people beat it? this boss is design to test the player ability to perform perfect dodge... not to mention there are ways to cheese it.

Perfect Dodge 3 3 part combos in row? and then again 3x 3part combos in row? and then again...
The initial part is ofc perfect dodge, lick etc.
But in final phase if you come out of Red Tides and being staggered, then being spammed by 3 stinger combos in a row, how are you supposed to dodge that?
Finally I just "muscled" through it, also used the Freeze from Apramana Bat, didn´t even put any effort in "skill" wise into it, didn´t feel like I achieved anythin neither...
Baron01 Sep 1, 2024 @ 8:49am 
@OP
Immobilize is the key to defeat him. He is very agile and has long combos. If you invest into Immobilize, it will be very potent way to deal damage. You can stagger him and you can follow up with 3 or 4 focus point heavy attack when you break the spell. When it is on cooldown, play defensively, build up your focus points and stay alive. When he is low health, Immobilize him and pop Pluck of Many and hope for the best.
Blurey Sep 1, 2024 @ 9:00am 
I keep hearing he is awful. But i apparently cheesed him in my playthrough. You see you get this once in your entire playthrough. If you go to the last boss he is part of the initial fight/later one he doesn't show up.(like the spiders are part of the last boss fight in chapter 4, only in the initial cutscene) What i did in my first try is kill Scorpionlord with Duskveil. So i don't get to fight the boss. Don't do that since you also don't get his stinger to craft his Chest set apparently.
Nonexistinghero Sep 1, 2024 @ 9:07am 
Originally posted by xenon:
The problem with using clones in this fight is just like any other fights that have a boss going underground.... The clones are basically useless during this. Clones are also pretty dumb and stand idle if you got him cornered. Only use clone when you absolutely know he won't go underground or he won't get his ass saved by terrain.

His stinger combo sometimes goes double sting if I recall correctly, this is by far the hardest part. You really need to keep distance for it to whiff. When he goes underground you have a tiny window to dodge the attack.

His hitbox can also be absolute Daoist-level, where he uses his tail collision to block your 3 point Smash and you whiff hitting "nothing".

I've beaten him without Spellbinder but it was very hard. You'll need medicine against poison, use the guard that restores mana and hp for clones. Chain into Wight when you finally land a combo. The vessel from Yellow Rat will stun him. It will take many attempts but it's doable.

Bosses usually don't go underground for a while anymore once they're done with their underground thing. They may go underground a 2nd or 3rd time after rising up, but if they come up and do more than like 1 attack, they aren't going to go underground anymore for a while. Meaning that at that point, it's a good use of the clones because by the time a boss would go underground again, they'd most likely be already done (or the boss is dead by then).
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Date Posted: Aug 31, 2024 @ 5:57pm
Posts: 23