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He hits hard, but he's pretty squishy. Try overwhelming him with summons. Use the Tick Spirit and Pluck of Many, then Immobilise him. They can beat him down pretty fast.
Was currently trying to go for Spellbinder after using Spirit and the bell, as I noticed his hp pool being not that insane. But it's 3AM now and after spending around an hour to get Yellow Loong earlier this evening, I'm done for today.
Just another thing to try. Great part about this game there are several ways to skin a scorpion, so to speak.
And whenever I come out of Red Tides I´m staggered a while and he hits me with combo, then I manage to dodge another combo but he switches instantly to another combo with diff timing, and even if I manage to dodge that he hits me with the long poison pool.
And to add to the insult he stopped spawning at all...
And all those medicines mean a sh**, while you can´t take them in middle of 3x combos consequently spammed at me.
All that is being made worse that I can´t call in many actions- healing, LT+RT, Vessel, sometimes I have to stand in 1 place idling and smashing buttons 2-3 times the buttons for it to actually work. Ofc by that time he spams another string of combos.
Also what is with it that when I come out of the Red Tides transformation I´m heavily slowed down? Is it the armor with "mud" ability?
same thing happened to me, its bc u progressed to the duo fight at the top, u can wind back ur save (to make scorpion respawn to clarify) if u fix it soonish and can descern when u progressed it, look in the back up folder and copy paste it over ur save, rename it 1st and turn cloud off while ur fixing it
His stinger combo sometimes goes double sting if I recall correctly, this is by far the hardest part. You really need to keep distance for it to whiff. When he goes underground you have a tiny window to dodge the attack.
His hitbox can also be absolute Daoist-level, where he uses his tail collision to block your 3 point Smash and you whiff hitting "nothing".
I've beaten him without Spellbinder but it was very hard. You'll need medicine against poison, use the guard that restores mana and hp for clones. Chain into Wight when you finally land a combo. The vessel from Yellow Rat will stun him. It will take many attempts but it's doable.
scorpionlord is design with wukung gameplay in mind, otherwise how do people beat it? this boss is design to test the player ability to perform perfect dodge... not to mention there are ways to cheese it.
Perfect Dodge 3 3 part combos in row? and then again 3x 3part combos in row? and then again...
The initial part is ofc perfect dodge, lick etc.
But in final phase if you come out of Red Tides and being staggered, then being spammed by 3 stinger combos in a row, how are you supposed to dodge that?
Finally I just "muscled" through it, also used the Freeze from Apramana Bat, didn´t even put any effort in "skill" wise into it, didn´t feel like I achieved anythin neither...
Immobilize is the key to defeat him. He is very agile and has long combos. If you invest into Immobilize, it will be very potent way to deal damage. You can stagger him and you can follow up with 3 or 4 focus point heavy attack when you break the spell. When it is on cooldown, play defensively, build up your focus points and stay alive. When he is low health, Immobilize him and pop Pluck of Many and hope for the best.
Bosses usually don't go underground for a while anymore once they're done with their underground thing. They may go underground a 2nd or 3rd time after rising up, but if they come up and do more than like 1 attack, they aren't going to go underground anymore for a while. Meaning that at that point, it's a good use of the clones because by the time a boss would go underground again, they'd most likely be already done (or the boss is dead by then).