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If you will find fix, can you please message it here?
If yes then your issue should in theory be able to be resolved by bumping up settings which isn’t always feasible.
I experience something similar but only temporarily when transitioning from darker to lighter scenes and vice versa. Especially noticeable when playing at low to medium settings with ray tracing disabled so US5 software lumen on only on my PC handhelds like Asus Rog Ally & Lenovo Legion Go.
Interestingly this is isn’t an issue when enabling ray tracing and very high to cinematic settings on my 4090 PC.
It's one of the plagues in the concurrent development settings, including over-saturated Vignette and DoF effect.
its probably changed like so to reduce gpu work load spiking and lead to crash?
The menu in the game is just fine but the game itself is broken. Very frustrating that things like this can happen and the only place online i find about it is in my own thread here on steam.
Game have been perfectly fine until now when i returned after a few days. Only changes have been a game update and driver update on the amd adrenaline software. Using rx 7800 xt. Over 30 hours gameplay and suddently this. Very strange that the menu is just fine, tried to turn on and off hdr, no other games on the pc having this problem.
saw these trouble for AMD users tho
Known Issues:
- Overly dark shadows or desaturated colors may be observed while playing Black Myth: Wukong when Global Illumination is to Medium or higher. Users experiencing this issue may set Global Illumination to Low as a temporary workaround. [Resolution targeted for 24.9.1]