Black Myth: Wukong

Black Myth: Wukong

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An optional CH4 boss feels kinda cheap (some spoilers)
Just wanna rant a bit, it's not a question for help btw.

I'm fighting this Yellow Long boss and ah... well he feels a bit cheap. He has like a million combo starters. Countering is extremely dangerous because he also has a throw that does inconsistent damage and sometimes only does about 60% of my full health damage while other times it's like 90%. Rock Solid is useless as always because he recovers pretty much straight after deflecting and also the grab. It doesn't stop his flying attack either.

And that's where my biggest frustration comes in. Not because he's in the air and can't really be attacked. But... just the inconsistency. How long he executes the attack is random, though it seems to last longer the less health he has. When he exactly starts flying at you is very inconsistent and random. Yes, I know you can tell by which animation he has. But He has at least 3 or 4 different animations and with 1 of them he attacks very quickly. There's no set pattern in which attack/animation he will be doing.

Also not fond of his delay attacks. Like I said before he has many combos. And with a few of them he can do feints so that if you roll to dodge it, he'll hit you with the real attack. Or if you do manage to get some distance to heal and think his attack is over, he decides to suddenly extend at the very end of his animation with an attack that brings him all the way up to you and continues the combo for a few more hits.

Well, that's all the complaints I have about him. I'll beat him, I know how to dodge all of his attack, I just need to get better at reading and responding. I still haven't gotten a new weapon or new armor in CH4 so if it gets really bad I could just continue for a little bit until I'm a bit more powerful and have slightly better defense and a few more skills.
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Showing 1-15 of 17 comments
necuz Aug 30, 2024 @ 10:45pm 
All your complaints are the reason I liked this fight so much, but I'm a sucker for bosses that mess with you and keep your on your toes. Cloud Step is basically a cheat code for beating his zoomies.
Last edited by necuz; Aug 30, 2024 @ 10:45pm
Nonexistinghero Aug 30, 2024 @ 10:58pm 
Not entirely for Cloud Step. The whole reason I started to test out the stupid rock solid spell was because he killed me as I was going into the mode. But after a few attempts I switched back, because one of these things would happen:

> Grabs me, thus negating move.
> Decides to miss me the moment I use the move. The single time his air zooming move has not directly aimed for me (save for cloud step decoy), was when I activated this. He was like 'nope' and just went in a different direction in the air. Which makes no sense because the 2 times he did go for me, he was just deflected and went back flying again.
> Just ignores it and hits me right through it with regular attacks.

Maybe it's more useful in other fights, but rock solid seems almost useless to me. Only not if you have put enough points into it so you can recover some mana with it, but even then you're better off with Cloud step and just using a potion or something (not sure if there are mana restoring potions, there probably are). Move could've been great if it actually lead to stunning an enemy for a few seconds.
Last edited by Nonexistinghero; Aug 30, 2024 @ 10:59pm
Nonexistinghero Aug 31, 2024 @ 12:40am 
Well, I beat the boss after about 45 more minutes worth of tries. Progress was 'mostly' gradual. One time I had him down to like 1-2 hits of the light attack and still barely because he pretty much hit me the moment I got out of my transformation. I didn't get greedy or anything, I just didn't know he could extend that combo.

After that it took me about 10 more tries I think. One thing that did help me a lot was just being good enough to get him down to about half health without using much mana, other than maybe a cloud or stun once or twice some time along the way.

After that I'd just keep fighting until I would need to heal. Basically to tap away as much of his health as possible. And if I needed to heal, I'd use the cloud step, heal and summon my monkey kin. I'd way a short bit for them to properly spawn and start moving and then I'd use the revealing hit from cloud step. That way me and my monkey kin would be all over him, constantly stunning him. I'd also throw in an immobilize for good measure and a level 4 smash. Doing it this way would rather consistently result in a major health loss, up to about 40% of this total health before the monkeys disappear. I still had the transformation left after that as well so I used to chip away a bit more health.

His combos get crazy though towards the end. Throughout most of the boss fight it's incredibly easy to heal. But towards the end his seemingly infinite combo extensions allow him to make that almost impossible unless you immobilize him or use cloud step. On my winning run he didn't have a chance to launch them.

The transformation I used is Ashen something. I had tried out all different transformations throughout the game, but this one was the easiest one to dodge with and getting attacks in. The other ones don't feel powerful enough for how clunky and immovable they are, making this one do much more damage overal (but honestly beyond the start of the game, transformations are really weak unless you probably upgrade them). Maybe this new transformation will be good at least.

Still need 1 more Kun steel to make a 100+ attack weapon. From what I could quickly find it can be gotten from some bosses in this same chapter (but I haven't looked up the specifics because I think I can find it myself).
Last edited by Nonexistinghero; Aug 31, 2024 @ 12:41am
necuz Aug 31, 2024 @ 12:49am 
Originally posted by Nonexistinghero:
Not entirely for Cloud Step. The whole reason I started to test out the stupid rock solid spell was because he killed me as I was going into the mode. But after a few attempts I switched back, because one of these things would happen:

> Grabs me, thus negating move.
> Decides to miss me the moment I use the move. The single time his air zooming move has not directly aimed for me (save for cloud step decoy), was when I activated this. He was like 'nope' and just went in a different direction in the air. Which makes no sense because the 2 times he did go for me, he was just deflected and went back flying again.
> Just ignores it and hits me right through it with regular attacks.
That's weird, when I cast Cloud Step during his wind-up for the first strike he would stick on the decoy and let me just chill, heal if needed and charge up a full heavy smash exit. I do have it fully upgraded though, but don't exactly remember what all that does.

As for transformations, I ran the melee ice one a lot since it can literally freeze bosses solid, acting a bit like a free Immobilize. Later on I've leaned heavy into poison both with spell and spirit, because the bosses have so much health you get a lot of value out of damage over time.
Nonexistinghero Aug 31, 2024 @ 1:21am 
Well, I was probably in range of his move. He aimed at the decoy, but I still got hit because of the wide range of that specific attack or something. But it wasn't the first time something like that happened. There doesn't seem to be much, if any invincibility once you start the move.
BoolXorElse Aug 31, 2024 @ 1:29am 
That damn Centipede consumed an entire day for me. I had to redo my entire build to beat him.
Fahrenheit Aug 31, 2024 @ 1:50am 
Nothing in this fight is random or delayed, it only feels like that because you are looking at his body and not when his hand moves. His attacks are all telegraphed and set at the same speed every time. He only adds one or two extra moves at the end of each combo after a phase transition.
Last edited by Fahrenheit; Aug 31, 2024 @ 1:54am
Nonexistinghero Aug 31, 2024 @ 1:56am 
Originally posted by Fahrenheit:
Nothing in this fight is random or delayed, it only feels like that because you are looking at his body and not when his hand moves. His attacks are all telegraphed and set at the same speed every time. He only adds one or two extra moves at the end of each combo after a specific hp loss.

Sorry not everyone's a genius like you and able to tell a million moves apart from one another on the 1st try. Not to mention the fact that those 1 or 2 extra moves that are added each time has him doing combos towards the end that are longer than 10 hits without giving any opportunity to heal or really do anything outside of dodging and getting a light hit or 2 in. And he can also decide to end his combo early and do something else instead or you happen to give him a tiny stagger which causes him to do something else. Or he can counter you and go blue and sometimes you don't even have the time to dodge when you see it, though other times he waits a few seconds.

Just don't pretend it's an easy boss. He's a hard boss with a good chunk of health and a humongous moveset that requires time to learn. Well unless someone's a genius like you I guess.
Fahrenheit Aug 31, 2024 @ 2:00am 
Originally posted by Nonexistinghero:
Originally posted by Fahrenheit:
Nothing in this fight is random or delayed, it only feels like that because you are looking at his body and not when his hand moves. His attacks are all telegraphed and set at the same speed every time. He only adds one or two extra moves at the end of each combo after a specific hp loss.

Sorry not everyone's a genius like you and able to tell a million moves apart from one another on the 1st try. Not to mention the fact that those 1 or 2 extra moves that are added each time has him doing combos towards the end that are longer than 10 hits without giving any opportunity to heal or really do anything outside of dodging and getting a light hit or 2 in. And he can also decide to end his combo early and do something else instead or you happen to give him a tiny stagger which causes him to do something else. Or he can counter you and go blue and sometimes you don't even have the time to dodge when you see it, though other times he waits a few seconds.

Just don't pretend it's an easy boss. He's a hard boss with a good chunk of health and a humongous moveset that requires time to learn. Well unless someone's a genius like you I guess.
I'm just trying to help and you just proceed to insult me. Where did I say it was an easy boss? It took me hours to fight him but I died enough times to learn what I said in my comment
Nonexistinghero Aug 31, 2024 @ 2:04am 
But I already beat the boss. I also wasn't look for help, I just wanted to rant (as I stated in my 1st sentence). And your tone made you come across as a know-it-all who beat him effortlessly.
Xafron Chi Aug 31, 2024 @ 2:18am 
I got to him tonight, threw myself at him a couple times and then said it is time to go to bed...
Mermidion Aug 31, 2024 @ 3:00am 
i think i stopped counting after 30 tries or so, but when i finally beat him and got the staff upgrade ,all i thought was : Worth it.
since i use pillar stance anyway i used that staff for the rest of the game.
Razor [GER] Sep 1, 2024 @ 7:30am 
Originally posted by Fahrenheit:
Nothing in this fight is random or delayed, it only feels like that because you are looking at his body and not when his hand moves. His attacks are all telegraphed and set at the same speed every time. He only adds one or two extra moves at the end of each combo after a phase transition.

In his Ultimate where he starts to fly he pulls from a set of random charges which all have different timings, Considering how fast the charge comes out sometimes, you need to predodge to make it and your gona get hit if he decides to go for the long animation.
Nonexistinghero Sep 1, 2024 @ 7:39am 
Originally posted by Razor GER:
Originally posted by Fahrenheit:
Nothing in this fight is random or delayed, it only feels like that because you are looking at his body and not when his hand moves. His attacks are all telegraphed and set at the same speed every time. He only adds one or two extra moves at the end of each combo after a phase transition.

In his Ultimate where he starts to fly he pulls from a set of random charges which all have different timings, Considering how fast the charge comes out sometimes, you need to predodge to make it and your gona get hit if he decides to go for the long animation.

You can react to his movements, but... it takes a while to learn. For the longer delays he basically does a ballerina circle. For the shorter ones his movement is short and direct. After enough attempts I managed to get good enough at reading it to dodge all the attacks pretty well.

But yeah it is random which one he exactly is going to use. And that's what got me hit because recognizing the exact animations takes a while to learn.
Last edited by Nonexistinghero; Sep 1, 2024 @ 7:39am
xabre2th Sep 1, 2024 @ 7:47am 
the 2nd phase is pretty lame and boring...why cut my stamina in half and make row like underwater? also there's item to crack that stat, but I never find it...
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Date Posted: Aug 30, 2024 @ 10:34pm
Posts: 17