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> Grabs me, thus negating move.
> Decides to miss me the moment I use the move. The single time his air zooming move has not directly aimed for me (save for cloud step decoy), was when I activated this. He was like 'nope' and just went in a different direction in the air. Which makes no sense because the 2 times he did go for me, he was just deflected and went back flying again.
> Just ignores it and hits me right through it with regular attacks.
Maybe it's more useful in other fights, but rock solid seems almost useless to me. Only not if you have put enough points into it so you can recover some mana with it, but even then you're better off with Cloud step and just using a potion or something (not sure if there are mana restoring potions, there probably are). Move could've been great if it actually lead to stunning an enemy for a few seconds.
After that it took me about 10 more tries I think. One thing that did help me a lot was just being good enough to get him down to about half health without using much mana, other than maybe a cloud or stun once or twice some time along the way.
After that I'd just keep fighting until I would need to heal. Basically to tap away as much of his health as possible. And if I needed to heal, I'd use the cloud step, heal and summon my monkey kin. I'd way a short bit for them to properly spawn and start moving and then I'd use the revealing hit from cloud step. That way me and my monkey kin would be all over him, constantly stunning him. I'd also throw in an immobilize for good measure and a level 4 smash. Doing it this way would rather consistently result in a major health loss, up to about 40% of this total health before the monkeys disappear. I still had the transformation left after that as well so I used to chip away a bit more health.
His combos get crazy though towards the end. Throughout most of the boss fight it's incredibly easy to heal. But towards the end his seemingly infinite combo extensions allow him to make that almost impossible unless you immobilize him or use cloud step. On my winning run he didn't have a chance to launch them.
The transformation I used is Ashen something. I had tried out all different transformations throughout the game, but this one was the easiest one to dodge with and getting attacks in. The other ones don't feel powerful enough for how clunky and immovable they are, making this one do much more damage overal (but honestly beyond the start of the game, transformations are really weak unless you probably upgrade them). Maybe this new transformation will be good at least.
Still need 1 more Kun steel to make a 100+ attack weapon. From what I could quickly find it can be gotten from some bosses in this same chapter (but I haven't looked up the specifics because I think I can find it myself).
As for transformations, I ran the melee ice one a lot since it can literally freeze bosses solid, acting a bit like a free Immobilize. Later on I've leaned heavy into poison both with spell and spirit, because the bosses have so much health you get a lot of value out of damage over time.
Sorry not everyone's a genius like you and able to tell a million moves apart from one another on the 1st try. Not to mention the fact that those 1 or 2 extra moves that are added each time has him doing combos towards the end that are longer than 10 hits without giving any opportunity to heal or really do anything outside of dodging and getting a light hit or 2 in. And he can also decide to end his combo early and do something else instead or you happen to give him a tiny stagger which causes him to do something else. Or he can counter you and go blue and sometimes you don't even have the time to dodge when you see it, though other times he waits a few seconds.
Just don't pretend it's an easy boss. He's a hard boss with a good chunk of health and a humongous moveset that requires time to learn. Well unless someone's a genius like you I guess.
since i use pillar stance anyway i used that staff for the rest of the game.
In his Ultimate where he starts to fly he pulls from a set of random charges which all have different timings, Considering how fast the charge comes out sometimes, you need to predodge to make it and your gona get hit if he decides to go for the long animation.
You can react to his movements, but... it takes a while to learn. For the longer delays he basically does a ballerina circle. For the shorter ones his movement is short and direct. After enough attempts I managed to get good enough at reading it to dodge all the attacks pretty well.
But yeah it is random which one he exactly is going to use. And that's what got me hit because recognizing the exact animations takes a while to learn.