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Blurred shadow.
https://steamcommunity.com/sharedfiles/filedetails/?id=3320705916
Sharp shadow.
https://steamcommunity.com/sharedfiles/filedetails/?id=3320706057
No setting is changing this shadow lod, feels like a bug.
They are sharper, albiet a little too sharp on the edges, but overall still better quality than nonRT shadows.
I killed last boss today and played entire game with cinematic preset, and it was fine in my opinion.
I think they lowered draw distance etc to help with performance that's why things in distance sometimes look lower quality, considering this game's performance requirements it was good call in my opinion, i've got 4080 and was forced to use dlss balanced for 4k/cinematic as it is lol.
I'm sure there were some visual artefacts if you squint but i play on 65 OLED and sitting few meters away from a TV so it's not like i see any of that ;)
Nice, that's about what I expected from the 4080 +-35-40 % perf. uplift, I see it holds there as well. I'm playing on an OLED as well, albeit bit closer, since it's 42" one. As you said, it's a very nice game, so I don't mind the upscaling in this case. Good luck with the achievement hunting, cheers!
Those images are at the same graphics setting, just walking forward for 0.5 seconds.
This means when you walk aroud the world you constantly see this shift in front of you, changing the shadows from low to high resolution.
No graphics setting changed this.
So I'm guessing all of you have the same 'problem'?
You can improve this by editing the engine.ini
1. Find Engine.ini at %userprofile%\AppData\Local\b1\Saved\Config\Windows
2. Edit it using Notepad
3. Add these lines and save the file:
[SystemSettings]
r.ShadowQuality=3
r.Shadow.DistanceScale=2