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However, the characters in the game each have their own stories. Some you follow across multiple chapters, some are contained just within a chapter as the main 'plot' of that chapter or as side quests - and I have found these stories to be fantastic.
This game is more gameplay heavy, but the individual storylines for the characters are also very good.
"black" in black myth stands for "dark secret" in Chinese. there's a conspiracy going on against the protagonist.
some people you think are your friends, are deadly enemies. some people you think are your enemies are just pressed into slavery basically to try to stop your mission and don't have anything against you.
I would have never gotten that until I accidentally watched a stream of someone going into that.. also, there is a huuuge difference between the good and the bad ending.
but the game never spells it out as blatantly as it is usual in Western games
and people saying "like dark souls" never payed attention. there is a real story because it is a retelling of The Journey to the West, but in a twisted manner, where things are not lighthearted (like the book from the 1500s) but deadly serious and with a conspiracy part added.
people just expect nothing so they ignore all the things the game tells you. this isn't BS garbage story telling that's depressing and negative like Elden Ring and such games. this is intriguing
the story is more complex than most games I've played that had a deep story. way more even.
Like if you see the intro it is awesome regardless of knowledge but if you do know then it is even better. Eventually you meet a character and because I know JttW I was blown away that he was there and how they depicted him.
But regardless of that, it portrays the source material really well, and basically is a hidden/scrambled history of the super-ancient Eastern world. If you are into that, it helps.
It's pretty unfiltered and raw, so I personally like it a lot.
much like this, there is a story telling but it needs improvement
The monkey you play is a mute but other character talk a lot.
You can also get a huge amount of info by reading the journal about enemies, elites, bosses and npc.
The levels themselves tell a story like how bleak and meager the rat village is and how the tiger is drinking blood from a pool.
I love this type of indirect story telling that makes sense.
Most games these days have a story equivalent to the scene in attack from titan where reiner says to eren: i am the armored titan and berthold is the giant titan