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My question would be if anybody fluent in chinese and whos reading all the "anecdotes" would have the same issues?
It already told you at the end of intro, the old monkey said go find 6 relics in 6 different regions in order to bring back Wukong. at the end of each of chapter you get a relic at the end. also read the journals and actually listen to all the dialogues. voice acting in this game is really really good both Chinese and English.
Also this game takes place AFTER Journey to the West. So it just assumes you already know the story about Journey to the West.
I agree that chapters do not have a connecting story thread and early in each chapter, you are left wondering what is going on.
I think this observation is correct. Developers simply assumed players will be familiarized with the source material but that might be solid assumption for Chinese player but I doubt many western players even new this novel existed let alone read it. :P
You retrace the path of the hero that has gone before (Wukong) to gradually succeed/become THE hero/Wukong.
Most of the bosses in the games are direct references to specific story arcs in JttW, namely Elder Jinchi and the Black Bear who steal Sanzhang's Kashar, the Yellow Wind mouse that keeps the oil for Jingli Boddhivasta, the seven spiders and Centipede Daoist and the Bull Demon King and his family. I dunno about the Yellowbrow stuff tho.
but these events have already happened in the original JttW, you just happen to see similar events with some changes (like Elder Jinchi is already dead and becomes a wight, Ping Ping is the daughter of Bull King and the fox princess that Zhu Bajie slayed during the journey, and Red Boy is actually a demon Yasha race).
Damn, the more I speak, the more it really sounds like Souls.
But don't worry OP, the story is weakest part of the game, chinese players hope for a more traditional story instead of the gather MacGuffin plot right now.
I don't really see it as a negative though, it's encouraged me to start reading the novel and watching the '86 series. I don't mind missing some story when the gameplay and setting are enough to carry for the first playthrough. When I'm more familiar with the source material I can play again and get a better perspective on the game story.
People get really into DS lore, beyond what they find when actually playing. Lore is a draw and I think of the original works as lore to the game, as well as a fun and interesting cultural reference.