Black Myth: Wukong

Black Myth: Wukong

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Optimization is super bad
4070Ti here, you turn on frame generation you get massive input lag which makes the game feel like an unresponsive pos, you turn it off you get UE5 shader and traversal microstutters. On top of that this game has Denuvo.... Game was super enjoyable at first until I realized why it felt whack.... Meh....
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Showing 1-15 of 86 comments
Virgo Aug 26, 2024 @ 12:39am 
120+ fps, frane gen on is very smooth for me. The problem is strutter for sure
One Inch Plunge Aug 26, 2024 @ 4:33am 
Originally posted by Virgo:
120+ fps, frane gen on is very smooth for me. The problem is strutter for sure
Frame gen on is smooth for everyone but adds very noticeable input delay while hiding the microstuttering. Conversely if you turn it off there is no input delay but microstutter starts happening either due to shader compilation or denuvo.... Having to choose between microstutters and input delay on a 4070ti regardless of fidelity is kind of effed up...
Last edited by One Inch Plunge; Aug 26, 2024 @ 4:34am
Hurricane Aug 26, 2024 @ 4:34am 
2
About 120 fps on a mere RX6650XT.
That's acceptable.

Edited as apparently some need the blanks filled for them:
  • No micro-stuttering.
  • No significant input delay.

The point being: fix your computer and your settings, which you should already have done properly if you ever played action games before.
Last edited by Hurricane; Aug 26, 2024 @ 5:11am
One Inch Plunge Aug 26, 2024 @ 4:44am 
I love how the two replies I got so far totally miss the point of what I'm conveying here and actually think that scoring 120fps has anything to do with overall stability or shader compilation or denuvo induced microstuttering. Also, if you don't feel the input delay caused by framegen (already confirmed on PS5 even lmao) then you must be new to character action games...
Virgo Aug 26, 2024 @ 5:22am 
False, microstruttering is always present regardless of the frame gen. 120+ fps means your input lag is 60+ fps so nothing to compromise or delay game inputs. Of course I have to be constant at least above 100 fps to be acceptable
One Inch Plunge Aug 26, 2024 @ 8:09am 
Originally posted by Virgo:
False, microstruttering is always present regardless of the frame gen. 120+ fps means your input lag is 60+ fps so nothing to compromise or delay game inputs. Of course I have to be constant at least above 100 fps to be acceptable
My dude getting a constant non-generated 60+ fps in this game requires lowering the graphics so much that it ends up looking not special at all.... I don't care much for graphics usually but in this case you're simply left with a rather mediocre playing game...
Firmamento Aug 26, 2024 @ 8:15am 
Use res scaling but not frame gen and instant the performance mods. Lossless Scaling App also works better than AMD or Nvidia for res scaling on most games I've tried. This is best UE5 game I've played and the details like each strand of hair and none of them being jaggy are insane.
One Inch Plunge Aug 26, 2024 @ 8:16am 
Originally posted by Hurricane:
About 120 fps on a mere RX6650XT.
That's acceptable.

Edited as apparently some need the blanks filled for them:
  • No micro-stuttering.
  • No significant input delay.

The point being: fix your computer and your settings, which you should already have done properly if you ever played action games before.

Very snarky, excuse me for wanting to get my money's worth out of this and not wanting to have to deal with caveats like lowering settings to make a rather unimpressive playing game look unimpressive visually as well. I bought it so I am already doing that anyways. Being able to circumvent problemes doesn't magically make them non-problems...
One Inch Plunge Aug 26, 2024 @ 8:25am 
Originally posted by Firmamento:
Use res scaling but not frame gen and instant the performance mods. Lossless Scaling App also works better than AMD or Nvidia for res scaling on most games I've tried. This is best UE5 game I've played and the details like each strand of hair and none of them being jaggy are insane.
I know, I played through the first 2 chapters at 4K DLSS Performance on full cinematic settings with Very High RT and framegen on until I realized the input delay caused by the many generated frames needed to hit 60 made perfect dodging and setting up style mix combos feel unresponsive af.
Zogtar Aug 26, 2024 @ 8:26am 
2070 super here, I have noticed some screen tearing and some mild optimization issues... only 30 minutes in, but otherwise the game runs fine.
spliff Aug 26, 2024 @ 8:28am 
3080ti on an old i7 (9700k), 60-80 fps, 4k on "high" settings, dlss on with raytracing off. no stutter. good performance.
Last edited by spliff; Aug 26, 2024 @ 8:28am
Blacksmith77K Aug 26, 2024 @ 8:28am 
Originally posted by One Inch Plunge:
4070Ti here, you turn on frame generation you get massive input lag which makes the game feel like an unresponsive pos, you turn it off you get UE5 shader and traversal microstutters. On top of that this game has Denuvo.... Game was super enjoyable at first until I realized why it felt whack.... Meh....


Maybe its your CPU/RAM combination...
Ted Aug 26, 2024 @ 8:33am 
I don't think it is that bad, when my friend is playing it on his ancient 1070 and I am pushing the limits of my 4090, that is incredible scaling.

There are some performance issues with stuttering and traversal stutter though I will say, sometimes it is really bad and while this is definitely a known issue with Unreal engines, I do think the devs will probably do some optimisation work in the coming days
ringi Aug 26, 2024 @ 8:33am 
rx6500xt here, 200fps menu 30fps game on low
Ted Aug 26, 2024 @ 8:36am 
Originally posted by ringi:
rx6500xt here, 200fps menu 30fps game on low

Unfortunately bro, not to be intentionally rude but the RX 6500 XT is a notoriously terrible card, probably the worst card released in a long time for the price.
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Date Posted: Aug 26, 2024 @ 12:36am
Posts: 86