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That's up to the players. And nexusmod says hi. There is over 15m+ players for Wukong. And considering the mod/trainer was downloaded 3m+ times..seems people are fine. There are options. As i said in the second thread, Elden Ring trainer has over 2m+ downloads..and that's a semi online game where you will get booted off the game if you use it in Online play invasions. Hypervigilance is such an awful thing in game design. You end up with a crappy product.
I'm not suggesting this particular mod is malicious but the more popular game get the higher chance is someone will try to exploit it.
Again that falls under Hypervigilance. PC as a platform is bellowed by people cause of mods compered to Consoles. What devs do is when there is a known bug and patch it out, the spam spell bug they patched recently that so many people got to abuse. But worrying about mods, like what capcom is doing..yikes. (being antagonistic towards mods as a company)
My position is not vigilant, it is exactly the opposite. I want the developers to build these options in rather than expecting player to find a solution outside the game. if anything, my position is lazy as I want the game to come with these options already made and available. I do not want to search Nexus mods for a fix, download it, install it and deal with any issues that might occur after installing or if new patch is released for the game.
NG+ = Sun Wukong lore accurate
adding difficulties is not accessibility, you are just whining because you find a game difficult because you have been spoonfed games that hold your hand and you don't want to actually learn the game.
not every game is meant to be a walk in the park, and if that is not something you can deal with then the game is not for you, move on.
You keep talking about the different difficulty modes offered by the game and I tell you that for many users it is still not enough. Difficulty is a subjective concept. Black Myth Wukong as well as any other souls-like game on the market right now, are designed with 1 difficulty level only.
I haven't personally played the game, but I've read enough reviews and seen enough gameplay to know. The game is too demanding, especially in the late game. The game doesn't offer a difficulty mode for casual players who just want to enjoy the story. And that's what a lot of people are looking for. And since it's trendy not to offer that right now, people then try other alternatives. Totally normal in my opinion. There is nothing dishonest about it, Is just a game. Dishonest would be to download and play the game for free but that is not the topic here.
Btw my knowledge about Wemod so far is this: The app is free if you play for 2 hours a day. If you want more you need to pay a membership. Something around $6. Not sure entirely. I will probably use it, because I already try nexusmode in the pass and is just a headache for me.
This would be ideal and is exactly how I see it. Because then hardcore players would not be affected by nerfs. And those players who want more of a challenge would be happy to play Inferno mode without having to suffer that their favorite bosses are now easier because the audience has demanded it. And let's be honest, the majority of the audience are casual players. So hardcore players will always be affected by nerfs or not having the difficulty they really want. At the end of the day, different difficulty modes benefit everyone.
Seriously you are sounding rather defensive in your own rationalization and then going to a lame trope about it not being financially beneficial therefore a waste. Many people find the fun IN the challenge. You don't. OK? What's that have to do with money? I do my crying in a mclaren 720s but I game like crazy as a main hobby. Way richer people than me don't even mention work and business because it's all passive income and they spend most hours on a golf course paying money for a challenge.
Wemod also does lie in saying it's all offline game mode only hacks. It's not true and ruined competitive undisputed boxing too. Their forums disguise the requests for online by using words like "hypothetically" and "can you make this occur so I can have these mods online when I fight my friend on a private match" etc.
It's rather invasive as well. There are legit uses I'm sure but to rationalize altering the gameplay parameters is only a rationalization for nothing more than your own issues with the intended artistic direction and vision of the game. It has nothing to do with some sort of life hack that makes you a smarter and more intelligent person as they own a business and don't like the notion of being a gamer.
And the white-knights of hardcore gaming just arrived. If you pay a modicum of attention and read my original posts, you would find out I have already beaten the game, got both endings, and started my NG+ (I'm now near end of NG+). I killed Captain Wise-Voice before it was nerfed! Hoohoohoo!
I'm not going to debate whether difficulty options fall under accessibility or not because they clearly are.
My only point that I hope people take away is that difficulty options built into the game by developers are better solution than 3rd party mods, trainers or cheats.
go difference area grind to level up
i do that all time no need use cheat bro