Black Myth: Wukong

Black Myth: Wukong

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Beta Ray Shill 25 AGO 2024 a las 14:23
2
Difficulty ruining the fun? WeMod is you friend
Google 'WeMod Black Myth Wukong' (since you apparently can't post direct links)

Yes, I'm well-aware of the average Steam user's maturity levels.

Yes, the link is essentially throwing meat to the piranha.

I don't care, it's just a game.



Anyways, for those of you who are better are your day-job than playing video games, the above is essential IMO.

I only use the ‘damage multiplier’, because I’m not your average cheater.

But you can knock yourself out, as you can see.

Frankly, the core gameplay mechanics are definitely not for me (I never bought Elden Ring, either), and I don’t have time to invest in learning boss patterns.

Spending several hours retrying the same boss (hello ‘Wandering Wight’ and ‘Whiteclad Noble’) is not an option at this stage in my life. I also wouldn’t feel any satisfaction from ‘overcoming’ the challenge - because I wouldn’t be able to buy a new extension with that, would I? Whereas if I invest the same time in pitching a new idea for my employer, and successfully coding it, I get a pay increase as a contractor.

We’re all at different stages in life, and my job is where I invest time - games are for stress-relief/unwinding.

For me, this game is a rare gem in terms of visual originality - I haven’t seen game design this imaginative for many, many years. In fact, I can’t even remember seeing anything as inventive as this.

But that all sours very fast when you keep getting killed by a whiteclad, spear-throwing maniac - only to beat him, and realise he then regains his health and transforms into a faster snake-thing.

Look, I don’t have the time.

I paid for entertainment - and I got that back with the above mod (thanks damage multiplier).

Seriously - just read these comments about the whiteclad noble fight:
https://www.reddit.com/r/BlackMythWukong/comments/1ewnr62/anyone_else_struggling_with_the_whiteclad_noble/

It’s ruining the game for people, but if they just install WeMod and tweak it to their ‘twitch-skill’ level, the game is magically fun again.
Última edición por Beta Ray Shill; 25 AGO 2024 a las 14:39
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Mostrando 31-45 de 47 comentarios
Vasco 3 SEP 2024 a las 2:55 
If your idea of fun in a game is trivializing it to a point where any engagement with the core systems of it is omitted then I don't get why you would play at all in the first place. Granted, the mentioned bosses didn't pose any significant challenge to me and only whiteclas took me two tries instead of one, but where is the fun if you just circumvent everything and auto win because of mods? You have such a myriad of tools as well. Hell, you can freeze bosses in place for free damage. And stop boasting your "business" and not having time. I run my own business myself and I still wouldn't want my games to be trivialized into nothing.
Blurey 3 SEP 2024 a las 3:01 
It's not paywalled.

Publicado originalmente por Baron01:
This is perfect example why games should have difficulty options under accessibility section. Good games deserved to be played and enjoyed by as many players as possible. Instead of making the game accessible, players not able to cope with the difficulty for whatever reason will go to 3rd party web sites to download cheats, trainers or other tools that might compromise their computer by viruses or trojans.

That's up to the players. And nexusmod says hi. There is over 15m+ players for Wukong. And considering the mod/trainer was downloaded 3m+ times..seems people are fine. There are options. As i said in the second thread, Elden Ring trainer has over 2m+ downloads..and that's a semi online game where you will get booted off the game if you use it in Online play invasions. Hypervigilance is such an awful thing in game design. You end up with a crappy product.
Baron01 3 SEP 2024 a las 3:05 
Publicado originalmente por Blurey:
It's not paywalled.

Publicado originalmente por Baron01:
This is perfect example why games should have difficulty options under accessibility section. Good games deserved to be played and enjoyed by as many players as possible. Instead of making the game accessible, players not able to cope with the difficulty for whatever reason will go to 3rd party web sites to download cheats, trainers or other tools that might compromise their computer by viruses or trojans.

That's up to the players. And nexusmod says hi. There is over 15m+ players for Wukong. And considering the mod/trainer was downloaded 3m+ times..seems people are fine. There are options. As i said in the second thread, Elden Ring trainer has over 2m+ downloads..and that's a semi online game where you will get booted off the game if you use it in Online play invasions. Hypervigilance is such an awful thing in game design. You end up with a crappy product.
And I still maintain my position that it would be better if games have these options built in rather than forcing players to use 3rd party sites or software. This way game developers would still be able to maintain certain level of challenge or overall feeling of the game but would give those players not able to overcome default challenge way to experience the game in its entirety.
I'm not suggesting this particular mod is malicious but the more popular game get the higher chance is someone will try to exploit it.
Mikebeez 3 SEP 2024 a las 3:07 
Ah the carebear mod. Definitely good for the participation trophy lovers.
Blurey 3 SEP 2024 a las 3:22 
Publicado originalmente por Baron01:
And I still maintain my position that it would be better if games have these options built in rather than forcing players to use 3rd party sites or software. This way game developers would still be able to maintain certain level of challenge or overall feeling of the game but would give those players not able to overcome default challenge way to experience the game in its entirety.
I'm not suggesting this particular mod is malicious but the more popular game get the higher chance is someone will try to exploit it.

Again that falls under Hypervigilance. PC as a platform is bellowed by people cause of mods compered to Consoles. What devs do is when there is a known bug and patch it out, the spam spell bug they patched recently that so many people got to abuse. But worrying about mods, like what capcom is doing..yikes. (being antagonistic towards mods as a company)
Última edición por Blurey; 3 SEP 2024 a las 3:22
Frid 3 SEP 2024 a las 3:25 
asian self harm game
Baron01 3 SEP 2024 a las 3:28 
Publicado originalmente por Blurey:
Again that falls under Hypervigilance. PC as a platform is bellowed by people cause of mods compered to Consoles. What devs do is when there is a known bug and patch it out, the spam spell bug they patched recently that so many people got to abuse. But worrying about mods, like what capcom is doing..yikes. (being antagonistic towards mods as a company)
You are missing the point. I'm not against modding, I'm for better accessibility options, under which difficulty settings belong.

My position is not vigilant, it is exactly the opposite. I want the developers to build these options in rather than expecting player to find a solution outside the game. if anything, my position is lazy as I want the game to come with these options already made and available. I do not want to search Nexus mods for a fix, download it, install it and deal with any issues that might occur after installing or if new patch is released for the game.
Mister Cebion 3 SEP 2024 a las 3:39 
im just sad NG+ is so easy.... would love it to be harder than the first play throu. but i enjoy 1 shoting all bosses i had trouble with before lol... like a story mode and kill the boss with the coolest finisher.

NG+ = Sun Wukong lore accurate
Última edición por Mister Cebion; 3 SEP 2024 a las 3:39
StarlightAsh♡ 3 SEP 2024 a las 3:44 
Publicado originalmente por Baron01:
Publicado originalmente por Blurey:
Again that falls under Hypervigilance. PC as a platform is bellowed by people cause of mods compered to Consoles. What devs do is when there is a known bug and patch it out, the spam spell bug they patched recently that so many people got to abuse. But worrying about mods, like what capcom is doing..yikes. (being antagonistic towards mods as a company)
You are missing the point. I'm not against modding, I'm for better accessibility options, under which difficulty settings belong.

My position is not vigilant, it is exactly the opposite. I want the developers to build these options in rather than expecting player to find a solution outside the game. if anything, my position is lazy as I want the game to come with these options already made and available. I do not want to search Nexus mods for a fix, download it, install it and deal with any issues that might occur after installing or if new patch is released for the game.

adding difficulties is not accessibility, you are just whining because you find a game difficult because you have been spoonfed games that hold your hand and you don't want to actually learn the game.
not every game is meant to be a walk in the park, and if that is not something you can deal with then the game is not for you, move on.
AlmaDarkSpell 3 SEP 2024 a las 4:17 
Publicado originalmente por sYnapZiX:

1. What entitlement? I kindly asked by saying >PLEASE< STFU.

2. I don't give a f' if anybody cares what i do for a living, i just gave him an example that even having 2 different jobs does not mean that you need to resort to cheats to be able to play and enjoy the game.

3. I don't even try to convince somebody, i've just gave a reason as to why the game surely does not need dubios cheats.

4. I just can't stand his "i'm better then you because i've got so much money" mentality which he obviously has as he has the need to state that in every single message. If you just want to share something, fine, no need to tell everybody in every single message that he hasn't got the time because of how much money he is making. He hasn't got the time because he's bad at time management. Even having 2 jobs leaves more then enough time to properly enjoy the game (which i tried to make obvious with my statement about my living conditions).

5. The game already has a "difficulty" modifier IF you only care to use the skill tree properly. Invest the points into the correct skills and your damage will increase rather drastically. Not every enemy/boss is intended to be fought immediately and also not every enemy should be skipped. If you play the game naturally (meaning you get a feel for what enemies to take on) you get more then enough skill points which you can spend wisely to drastically reduce difficulty. You can even re-allocate points for free if you messed up somewhere.

You keep talking about the different difficulty modes offered by the game and I tell you that for many users it is still not enough. Difficulty is a subjective concept. Black Myth Wukong as well as any other souls-like game on the market right now, are designed with 1 difficulty level only.

I haven't personally played the game, but I've read enough reviews and seen enough gameplay to know. The game is too demanding, especially in the late game. The game doesn't offer a difficulty mode for casual players who just want to enjoy the story. And that's what a lot of people are looking for. And since it's trendy not to offer that right now, people then try other alternatives. Totally normal in my opinion. There is nothing dishonest about it, Is just a game. Dishonest would be to download and play the game for free but that is not the topic here.

Btw my knowledge about Wemod so far is this: The app is free if you play for 2 hours a day. If you want more you need to pay a membership. Something around $6. Not sure entirely. I will probably use it, because I already try nexusmode in the pass and is just a headache for me.
AlmaDarkSpell 3 SEP 2024 a las 4:28 
Publicado originalmente por Baron01:
You are missing the point. I'm not against modding, I'm for better accessibility options, under which difficulty settings belong.

My position is not vigilant, it is exactly the opposite. I want the developers to build these options in rather than expecting player to find a solution outside the game. if anything, my position is lazy as I want the game to come with these options already made and available. I do not want to search Nexus mods for a fix, download it, install it and deal with any issues that might occur after installing or if new patch is released for the game.

This would be ideal and is exactly how I see it. Because then hardcore players would not be affected by nerfs. And those players who want more of a challenge would be happy to play Inferno mode without having to suffer that their favorite bosses are now easier because the audience has demanded it. And let's be honest, the majority of the audience are casual players. So hardcore players will always be affected by nerfs or not having the difficulty they really want. At the end of the day, different difficulty modes benefit everyone.
Tr3m0r 3 SEP 2024 a las 4:37 
Publicado originalmente por General Anesthetic:
Publicado originalmente por looking for gurl:
i just used to unlock the skills you dont need damage multiplayer, seems like you are bad at game.

Yeah I feel bad about that.

At least I'm great at making cash from my business.

Cheers

Seriously you are sounding rather defensive in your own rationalization and then going to a lame trope about it not being financially beneficial therefore a waste. Many people find the fun IN the challenge. You don't. OK? What's that have to do with money? I do my crying in a mclaren 720s but I game like crazy as a main hobby. Way richer people than me don't even mention work and business because it's all passive income and they spend most hours on a golf course paying money for a challenge.

Wemod also does lie in saying it's all offline game mode only hacks. It's not true and ruined competitive undisputed boxing too. Their forums disguise the requests for online by using words like "hypothetically" and "can you make this occur so I can have these mods online when I fight my friend on a private match" etc.

It's rather invasive as well. There are legit uses I'm sure but to rationalize altering the gameplay parameters is only a rationalization for nothing more than your own issues with the intended artistic direction and vision of the game. It has nothing to do with some sort of life hack that makes you a smarter and more intelligent person as they own a business and don't like the notion of being a gamer.
Cheaters=casuls
Baron01 3 SEP 2024 a las 7:52 
Publicado originalmente por StarlightAsh♡:

adding difficulties is not accessibility, you are just whining because you find a game difficult because you have been spoonfed games that hold your hand and you don't want to actually learn the game.
not every game is meant to be a walk in the park, and if that is not something you can deal with then the game is not for you, move on.

And the white-knights of hardcore gaming just arrived. If you pay a modicum of attention and read my original posts, you would find out I have already beaten the game, got both endings, and started my NG+ (I'm now near end of NG+). I killed Captain Wise-Voice before it was nerfed! Hoohoohoo!

I'm not going to debate whether difficulty options fall under accessibility or not because they clearly are.

My only point that I hope people take away is that difficulty options built into the game by developers are better solution than 3rd party mods, trainers or cheats.
Ibadgrammar 3 SEP 2024 a las 8:39 
Publicado originalmente por General Anesthetic:
Google 'WeMod Black Myth Wukong' (since you apparently can't post direct links)

Yes, I'm well-aware of the average Steam user's maturity levels.

Yes, the link is essentially throwing meat to the piranha.

I don't care, it's just a game.



Anyways, for those of you who are better are your day-job than playing video games, the above is essential IMO.

I only use the ‘damage multiplier’, because I’m not your average cheater.

But you can knock yourself out, as you can see.

Frankly, the core gameplay mechanics are definitely not for me (I never bought Elden Ring, either), and I don’t have time to invest in learning boss patterns.

Spending several hours retrying the same boss (hello ‘Wandering Wight’ and ‘Whiteclad Noble’) is not an option at this stage in my life. I also wouldn’t feel any satisfaction from ‘overcoming’ the challenge - because I wouldn’t be able to buy a new extension with that, would I? Whereas if I invest the same time in pitching a new idea for my employer, and successfully coding it, I get a pay increase as a contractor.

We’re all at different stages in life, and my job is where I invest time - games are for stress-relief/unwinding.

For me, this game is a rare gem in terms of visual originality - I haven’t seen game design this imaginative for many, many years. In fact, I can’t even remember seeing anything as inventive as this.

But that all sours very fast when you keep getting killed by a whiteclad, spear-throwing maniac - only to beat him, and realise he then regains his health and transforms into a faster snake-thing.

Look, I don’t have the time.

I paid for entertainment - and I got that back with the above mod (thanks damage multiplier).

Seriously - just read these comments about the whiteclad noble fight:
https://www.reddit.com/r/BlackMythWukong/comments/1ewnr62/anyone_else_struggling_with_the_whiteclad_noble/

It’s ruining the game for people, but if they just install WeMod and tweak it to their ‘twitch-skill’ level, the game is magically fun again.
if can not beat boss
go difference area grind to level up
i do that all time no need use cheat bro
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Publicado el: 25 AGO 2024 a las 14:23
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