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They technically are not.
They art deliberately designed to undermine your entire kit and make you win based on pattern knowledge, perfect dodges and a fair bit of luck with his choice of moves.
If you get his wombo combo several times in a row, just restart and youll likely get his "i stand still a few times now and then instead of wombo over and over" and youll beat him.
They are fairly obnoxious fights to be honest.
yellow loong is in chapter 4 and scorpion lord is in chapter 4 secret area.
Erlang is in great pagoda after you get sun wukongs staff in chapter 6.
Great sage is final boss fight up mountain in chapter 6
I personally had more trouble with hundred eyes Daoist master, also pretty much all the grab attacks in this game are hilariously instant without warning xD
I think its because of simply how early you meet him and how under levelled you can be. his moveset is not too obnoxious but his rapid combos of which even if you perfect dodge all the hits you can STILL get touched by the aoe at the end if you didnt have room.
clearly this is the real homage to FromSoft. I have had flash backs to DS2 with low ADP levels with some of grabs... clearly dodging out of the path of collision with the hitbox and then you teleport into their hand, foot, weapon and get launched....
Any other boss never took more than 3 tries.
Am in chapter 5 and just fought the yingyang koi fish
Tower stance or just standing on one of the rocks there.