Black Myth: Wukong

Black Myth: Wukong

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It would be nice to have more combos.
I'm getting boring of using the same light combo with a heavy attack. It's a big let down for me. Since everybody like to compare this with God of War, even when this game it's cleary a soulslike, In GoW you have plenty combos and abilities and many more defensive moves to add variety to the gameplay.
In Wukong I'm 11 hs in and the abilities that you unlock really sux (the powers are cool).
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Showing 1-3 of 3 comments
Chaosolous Aug 23, 2024 @ 2:29pm 
You're not supposed to speak negatively about this game. China will reeducate you like they do all the Uyghurs.
Akakii Aug 23, 2024 @ 3:13pm 
Its true that WuKong doesn't have so much combos like GoW.

But i think it depends on the different fighting styles between these two games: GoW has more common enemies while WuKong has more boss.

For the common enemies especially with huge amounts, it's useful and playful to try different combos. But for boss, complex combos are fancy but not practical, the most important thing is to interact with boss, to remember his combos and react, and each boss is different. the three types of stance have already enough.

For me, the endless common enemies in GoW makes me bored, and it's hard to remember too much combos. I prefer the different enemy types.

trying to give a different aspect.
Pavo Aug 24, 2024 @ 4:27am 
atleast give us a ability to mix light and heavy attacks,game has great pottention for unlimited combo moves , as after you dodge your combo doesnt end give pottention for a viriaty of different combos , they did great work on bosses , but charecter you play knows only one set of light attacks and 1 set of heavy attacks , please expand on this .when some one told me that only weapon you have is staff i expected atleast different type of attacks ,but no its all same from level 1 till max,
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Showing 1-3 of 3 comments
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Date Posted: Aug 23, 2024 @ 2:26pm
Posts: 3