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Ohhh so this is the Counterflow? The "seeing through" the enemy? I had been trying to figure this one out. Thanks
It greatly helped me to spam the heavy attack before getting hit, instead of just tapping once, idk, but that definitely made me able to more consecutively activate the entire sequence, of phasing through the enemies attack and delivering a powerful counterattack that often stuns heavily.
Still trying to master the timing for this, as it seems like an essential skill to master, like Dark Souls parry-riposte, or Sekiro's Deflect...even though I am not comparing these games at all to Wukong, just giving ideas on how to think about the skill "resolute strike"'s potential utilizations in-game.