Black Myth: Wukong

Black Myth: Wukong

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THE GaYmer ! Aug 20, 2024 @ 10:33pm
[BUG] Swap Dodge/Sprint
Wake Up GameScience we're 2024 here.
We can Swap Dodge/Jump but not Dodge/Sprint ?
Fix It Quick.
Last edited by THE GaYmer !; Aug 20, 2024 @ 10:36pm
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THE GaYmer ! Aug 23, 2024 @ 11:31am 
Like all UE games, in C:\Users\*UserName*\AppData\Local\b1\Saved\Config\Windows\Input.ini ...
under [/script/engine.inputsettings]

Perhaps with the following commands:

AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=w)
AxisMappings=(AxisName="MoveForward",Scale=-1.000000,Key=s)
AxisMappings=(AxisName="MoveRight",Scale=-1.000000,Key=a)
AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=d)

ActionMappings=(ActionName="ActionName",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ThumbMouseButton)
ActionMappings=(ActionName="ActionName",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ThumbMouseButton2)
ActionMappings=(ActionName="ActionName",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MiddleMouseButton)
ActionMappings=(ActionName="ActionName",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=RightMouseButton)
ActionMappings=(ActionName="ActionName",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftMouseButton)

I haven't tested these, so I don't know if they work. Also you have to replace "ActionName" with the move you want to bind to that key.

I don't know if ActionName is actually called "Dodge" in this game. You have to test it out. Example:
ActionMappings=(ActionName="Dodge",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ThumbMouseButton)

i'll try it and tell you if it work :)
THE GaYmer ! Aug 23, 2024 @ 11:45am 
there are nothing in this file, it's empty, is it normal ?
and what's the code for buttons playstation R1/O/etc ?
THE GaYmer ! Aug 23, 2024 @ 5:27pm 
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Date Posted: Aug 20, 2024 @ 10:33pm
Posts: 3