Overwatch® 2

Overwatch® 2

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Mr. Moon Mar 14, 2024 @ 12:02am
3 new Tanks, 3 New Supports but still only 1 new damage...
I wonder when they will be like "Sh*t, we need to make some stuff for the DMG as well!"
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Showing 16-30 of 36 comments
Mr. Moon Mar 14, 2024 @ 6:13pm 
Originally posted by KOS-MOS:
Originally posted by Mr. Moon:
Alright, here's a think.

Comparing the already existing team of Overwatch 1, there has been only one addition since the launch of OW2 for DPS when Tank and Sup getting all these different characters. And funny enough, Just because there's 17 DPS don't justify repeated addition of only sup and tank's. Why not go 1-1-1 addition line if you really wanna justify it.

People have been playing with those 17 DPS since Overwatch 1 to current Overwatch 2. There is no difference. No new heroes, nothing besides 1 new DPS.

While there is 10 sups and 3 of them being brand new and original.
now you know how tank and supps players felt during ow 1

but it doesn't change that fact, you have 17dps to play with, supps and tanks don't
Right, because back in OW1 they didn't added Ana, Orisa, Sigma, Moria, Brigitte, Wrecking Ball and Baptiste.

When you really think about it they really added so little to DPS back then too ngl.
IzTheDaedra Mar 14, 2024 @ 6:20pm 
Originally posted by Mr. Moon:
Originally posted by KOS-MOS:
it's still 17 dps compared to the 10 supps people have to play with
Alright, here's a think.

Comparing the already existing team of Overwatch 1, there has been only one addition since the launch of OW2 for DPS when Tank and Sup getting all these different characters. And funny enough, Just because there's 17 DPS don't justify repeated addition of only sup and tank's. Why not go 1-1-1 addition line if you really wanna justify it.

People have been playing with those 17 DPS since Overwatch 1 to current Overwatch 2. There is no difference. No new heroes, nothing besides 1 new DPS.

While there is 10 sups and 3 of them being brand new and original.

I'd rather 2-1-2, tank, dps, support. Why? Because as a support main, my options feel limited. I'm not saying have no added dps heroes, but tank and supp need a catchup. Dps players have a far wider range of strategies to try - more solutions to a problem, if you will - because there's more of them. Also, there'll be heroes that a lot of people don't play, which even further limits your options. For example, I generally don't play Zen or Brig because I struggle as them. I generally don't play LW because of the hate for life grip (I was once in a comp game where someone threw because I played LW). Less options means less fun and less versatility, imo.
KOS-MOS Mar 14, 2024 @ 6:44pm 
Originally posted by Mr. Moon:
Originally posted by KOS-MOS:
now you know how tank and supps players felt during ow 1

but it doesn't change that fact, you have 17dps to play with, supps and tanks don't
Right, because back in OW1 they didn't added Ana, Orisa, Sigma, Moria, Brigitte, Wrecking Ball and Baptiste.

When you really think about it they really added so little to DPS back then too ngl.
because you already have a ton of dps to play while tank and supps players don't have much choice

I know you have a low IQ but really it's not that hard to understand
Mr. Moon Mar 14, 2024 @ 7:57pm 
Originally posted by KOS-MOS:
Originally posted by Mr. Moon:
Right, because back in OW1 they didn't added Ana, Orisa, Sigma, Moria, Brigitte, Wrecking Ball and Baptiste.

When you really think about it they really added so little to DPS back then too ngl.
because you already have a ton of dps to play while tank and supps players don't have much choice

I know you have a low IQ but really it's not that hard to understand
A weeb shouldn't say things as low IQ without knowing what it means first tbh

But to your reply, why wouldn't you wanna see a new DPS considering most of the tanks are better DPS's than normal DPS's to begin with.
Mr. Moon Mar 14, 2024 @ 8:06pm 
Originally posted by IzTheDaedra:
Originally posted by Mr. Moon:
Alright, here's a think.

Comparing the already existing team of Overwatch 1, there has been only one addition since the launch of OW2 for DPS when Tank and Sup getting all these different characters. And funny enough, Just because there's 17 DPS don't justify repeated addition of only sup and tank's. Why not go 1-1-1 addition line if you really wanna justify it.

People have been playing with those 17 DPS since Overwatch 1 to current Overwatch 2. There is no difference. No new heroes, nothing besides 1 new DPS.

While there is 10 sups and 3 of them being brand new and original.

I'd rather 2-1-2, tank, dps, support. Why? Because as a support main, my options feel limited. I'm not saying have no added dps heroes, but tank and supp need a catchup. Dps players have a far wider range of strategies to try - more solutions to a problem, if you will - because there's more of them. Also, there'll be heroes that a lot of people don't play, which even further limits your options. For example, I generally don't play Zen or Brig because I struggle as them. I generally don't play LW because of the hate for life grip (I was once in a comp game where someone threw because I played LW). Less options means less fun and less versatility, imo.
Not really, DPS players is still limited due to DPS heroes basically copies themselves rather than working differently like how Tank and Sups are.

Sups has variaty of single healing to multiple area healing, Tanks have various type of Shielding all can work depending to game. And none of them does the same thing. Same goes with Sups.

But I can't see the difference between Hanzo and Widow other than one of them uses Bow and other one uses Sniper. Yes, abilites are different but mechanics are not. Tracer and Solider, Mccree and Ashe. The fact that Tanks are doing better DPS than normal DPS can do is already shows what's wrong with the current DPS lineup.

And of course there is Doomfist who started as DPS which was good actually, then Turned into Tank. I barely see people playing Doomfist now. And its one of those things where at least Doomfist should've stayed as DPS and instead of his dumb shotgun attack he should've based purely to his fists and be a Melee DPS hero.

Also Sym could easily be implemented as Healer, just switch her bots to heal teammates instead of attack, give her healing beam and done. But of course its more funni and broken keeping her like that.
itzDerrio Mar 14, 2024 @ 8:56pm 
the damage role so bloated that one of the tanks is a former dps (doomfist), added sym, echo, and sombra to it from support, and made mei dps
Last edited by itzDerrio; Mar 14, 2024 @ 8:56pm
76561198117174909 Mar 14, 2024 @ 9:17pm 
the game literally has 17 dps and asks for more
OxygenAddict Mar 14, 2024 @ 9:35pm 
Originally posted by Mr. Moon:
Originally posted by KOS-MOS:
I don't know

Maybe because

17 dps

12 tanks

10 supps

Maybe ?
we need more new characters to keep this game interesting. It already got too boring to play lol
Constantly adding new characters is a poor way to keep a game fresh. It's just constant content bloat to keep the game fun for one more week. The characters need individual depth. If you get good at one character, you'll be good with the whole roster, which just shortens how long the game stays replayable. Compare that to DRG players, who have been using the same four characters for six years now. Every dwarf has plenty of options to make a build that suits any playstyle, and each playstyle has it's own learning curve. That's how you keep a game fresh; You could be flying around the map with special powder and hoverclock on scout, or practicing combos with the wave cooker on driller. Versus OW2's roster, 39 typically shallow characters. There's the occasional in-depth mechanic like wrecking ball's grapple or lucio's wall jump, but in their cases, wrecking ball is hated, and a lucio who tries to take advantage of wall jumping will be as well. Constant bloat isn't the answer, we have enough of that with the battle pass. It certainly doesn't help that blizzard is just trying to squeeze out as much cash as possible before the game dies.
Staraven Mar 14, 2024 @ 11:24pm 
We need a kicking DPS to challenge Doomfist in mortal combat. Oh man I can just imagine sweep kicking him already...
Originally posted by Staraven:
We need a kicking DPS to challenge Doomfist in mortal combat. Oh man I can just imagine sweep kicking him already...
Hopefoot
KOS-MOS Mar 15, 2024 @ 6:32am 
Originally posted by Mr. Moon:
Originally posted by KOS-MOS:
because you already have a ton of dps to play while tank and supps players don't have much choice

I know you have a low IQ but really it's not that hard to understand
A weeb shouldn't say things as low IQ without knowing what it means first tbh

But to your reply, why wouldn't you wanna see a new DPS considering most of the tanks are better DPS's than normal DPS's to begin with.
Imagine a weeb get to understand something that simple and you don't
Mr. Moon Mar 15, 2024 @ 11:54am 
Originally posted by OxygenAddict:
Originally posted by Mr. Moon:
we need more new characters to keep this game interesting. It already got too boring to play lol
Constantly adding new characters is a poor way to keep a game fresh. It's just constant content bloat to keep the game fun for one more week. The characters need individual depth. If you get good at one character, you'll be good with the whole roster, which just shortens how long the game stays replayable. Compare that to DRG players, who have been using the same four characters for six years now. Every dwarf has plenty of options to make a build that suits any playstyle, and each playstyle has it's own learning curve. That's how you keep a game fresh; You could be flying around the map with special powder and hoverclock on scout, or practicing combos with the wave cooker on driller. Versus OW2's roster, 39 typically shallow characters. There's the occasional in-depth mechanic like wrecking ball's grapple or lucio's wall jump, but in their cases, wrecking ball is hated, and a lucio who tries to take advantage of wall jumping will be as well. Constant bloat isn't the answer, we have enough of that with the battle pass. It certainly doesn't help that blizzard is just trying to squeeze out as much cash as possible before the game dies.
"Constantly adding new characters is a poor way to keep a game fresh."

Not really, not only its good in creative way for the Devs, it also keeps players entertained. Because if you create a new character out of blue then you'll find more ways to make and shape things differently.

"If you get good at one character, you'll be good with the whole roster"

Exactly. That's the real problem.

Right how you are right now with almost all roles besides truly complicated heroes like Zarya. There is no good / new characters. WAY back in first Overwatch 1 open beta, there was a role called "Defend" which where the originally Sym, Torb and others were located. Defend role getting deleted was the only reason why DPS having huge ass roaster. And since the beta (and yes, been playing since Beta) I rarely saw any mechanically interesting character. There is no depth. And the ones who had depth like Hanzo's Scatter Arrow before it got deleted and instead they added basic ass "assault rifle bow" ability, ruining those heroes who was actually fun and added a bit of randomness completely deleted.

And now since they can't just take these characters back and completely 180 them and change them since it'll anger people for ruining their favorite heroes, they should brainstorm and come up with something good.

There is no Melee DPS for example. There is Melee Sup, who could be a good DPS but they decided to keep her as Sup so she got nerfed a lot.
Mr. Moon Mar 15, 2024 @ 11:55am 
Originally posted by KOS-MOS:
Originally posted by Mr. Moon:
A weeb shouldn't say things as low IQ without knowing what it means first tbh

But to your reply, why wouldn't you wanna see a new DPS considering most of the tanks are better DPS's than normal DPS's to begin with.
Imagine a weeb get to understand something that simple and you don't
It's clear you never played OW1 beta and know the reason why there is more 17 DPS and it wasn't like that before.

Do your research, weeb.
Mr. Moon Mar 15, 2024 @ 11:58am 
Originally posted by itzDerrio:
the damage role so bloated that one of the tanks is a former dps (doomfist), added sym, echo, and sombra to it from support, and made mei dps
Echo and Sombra wasn't support.

Doomfist changing the Tank was a bad move, instead they should've just turned him into a full DPS with Melee only abilities and basic attacks. No shotgun ranged attack.

Mei was originally a deleted role character, which was "Defenders" So was Torb, Bastion and etc. The reason why DPS is so bloated right now is they got rid of the Def role and added them to DPS. So there is not "new" characters really or is bloated.
itzDerrio Mar 15, 2024 @ 2:17pm 
Originally posted by Mr. Moon:
Originally posted by itzDerrio:
the damage role so bloated that one of the tanks is a former dps (doomfist), added sym, echo, and sombra to it from support, and made mei dps
Echo and Sombra wasn't support.

Doomfist changing the Tank was a bad move, instead they should've just turned him into a full DPS with Melee only abilities and basic attacks. No shotgun ranged attack.

Mei was originally a deleted role character, which was "Defenders" So was Torb, Bastion and etc. The reason why DPS is so bloated right now is they got rid of the Def role and added them to DPS. So there is not "new" characters really or is bloated.

echo & sombra were originally planned to be support
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Date Posted: Mar 14, 2024 @ 12:02am
Posts: 36