Overwatch® 2

Overwatch® 2

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foxxe Feb 24 @ 12:03am
1
LOSER QUEUE CURRENTLY IS OUT OF CONTROL
i was winning 10 times in a row with dps and now they gave me sh*tty teammates and im on 13 lose streaks now, like i now the queue algorithms tells me that i was expected to carry losing teammate, but hey blizzard is ur competitive queue designed for player that expected to carry those teammates 13 times?
Last edited by foxxe; Feb 24 @ 12:06am
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Showing 61-75 of 122 comments
bradams Mar 11 @ 2:35pm 
Originally posted by Ichmag:
Originally posted by bradams:


I honestly think in this game, it is the matchmaking.

Iv been playing PvP games for the better half of 15 years, and Iv never played one where every match is as absurdly lopsided as the matches in this one are, and I don't just mean the ones you lose.

Iv never enjoyed winning a single match on this game either because my team wins so heavily that it makes me feel like an Esports champion compared to them, a skill level that I know I'm nowhere near, so I just think "Why did it think that was a good matchup? Who was that stomp supposed to be fun for? Am I supposed to be proud of this Play of the Game against what amounts to a team of training ground bots?".

So yes, if I can recognize that half of my matches are against people who are that much lower than me in skill when I am a very mid-skill level player, it only makes sense that half of everyone's matches go that way, and it just so happens that the people here are complaining about being on the receiving end of that stomp rather than the giving end.
You watched the videos I posted and thought "if this guy loses, its on the matchmaker, not the player"? I dont even think you can say that they were playing the game. They were just pressing buttons, randomly.

How do you even matchmake when you play like in that video? Its literally just all up to luck, I feel like. Its not who is better, it is who is worse.

If that is their skill level, than yes, they should be getting put against others who are also randomly pressing buttons, correct? That's how a fair SBMM should be working. Putting 2 teams of people randomly pressing buttons against each other.

From those videos we obviously don't have the enemy teams perspective to see if their accuracy is significantly higher, if their ability usage is better, if their choice of who to target is better, ect, and maybe their random button presses really are just netting kills 5x more often than OP's random button presses by sheer luck, but those results screens they keep posting where the enemy team generally has 5x the kills as their team suggest that the teams they are going against aren't just randomly pressing buttons like you say the Orisa in the video is.

Like you can post a video analyzing every mistake that Orisa player made and how they could improve and that's fine, but if the matchmaker was genuinely fair and balanced, it should be putting them against other people who make roughly the same amount of mistakes and in general, play as inefficiently as the guy in the video is.
Last edited by bradams; Mar 11 @ 2:36pm
Originally posted by bradams:
Originally posted by Ichmag:
You watched the videos I posted and thought "if this guy loses, its on the matchmaker, not the player"? I dont even think you can say that they were playing the game. They were just pressing buttons, randomly.

How do you even matchmake when you play like in that video? Its literally just all up to luck, I feel like. Its not who is better, it is who is worse.

If that is their skill level, than yes, they should be getting put against others who are also randomly pressing buttons, correct? That's how a fair SBMM should be working. Putting 2 teams of people randomly pressing buttons against each other.

From those videos we obviously don't have the enemy teams perspective to see if their accuracy is significantly higher, if their ability usage is better, if their choice of who to target is better, ect, and maybe their random button presses really are just netting kills 5x more often than OP's random button presses by sheer luck, but those results screens they keep posting where the enemy team generally has 5x the kills as their team suggest that the teams they are going against aren't just randomly pressing buttons like you say the Orisa in the video is.

Like you can post a video analyzing every mistake that Orisa player made and how they could improve and that's fine, but if the matchmaker was genuinely fair and balanced, it should be putting them against other people who make roughly the same amount of mistakes and in general, play as inefficiently as the guy in the video is.
If both teams are doing random things, then its up to RNG. If one side just gets more lucky than the others, theyll win. Theres not much more to it than that and if their random button pressing will succeed in getting kills or not is not something a matchmaker will be able to figure out.

Its just rolling dice, what it looks like

We can tell the enemy team is on the same skill level because the teamfight doesnt suddenly end and one team does not get picks right away. Its long, drawn out fights.
THAT Guy Mar 11 @ 3:30pm 
Originally posted by Ichmag:
Originally posted by bradams:

If that is their skill level, than yes, they should be getting put against others who are also randomly pressing buttons, correct? That's how a fair SBMM should be working. Putting 2 teams of people randomly pressing buttons against each other.

From those videos we obviously don't have the enemy teams perspective to see if their accuracy is significantly higher, if their ability usage is better, if their choice of who to target is better, ect, and maybe their random button presses really are just netting kills 5x more often than OP's random button presses by sheer luck, but those results screens they keep posting where the enemy team generally has 5x the kills as their team suggest that the teams they are going against aren't just randomly pressing buttons like you say the Orisa in the video is.

Like you can post a video analyzing every mistake that Orisa player made and how they could improve and that's fine, but if the matchmaker was genuinely fair and balanced, it should be putting them against other people who make roughly the same amount of mistakes and in general, play as inefficiently as the guy in the video is.
If both teams are doing random things, then its up to RNG. If one side just gets more lucky than the others, theyll win. Theres not much more to it than that and if their random button pressing will succeed in getting kills or not is not something a matchmaker will be able to figure out.

Its just rolling dice, what it looks like

We can tell the enemy team is on the same skill level because the teamfight doesnt suddenly end and one team does not get picks right away. Its long, drawn out fights.

Just because a team fight draws out, doesn't mean anything.

For example if damage on both teams is equally bad, and supports are on both teams are healbots, with tanks that don't want to be aggressive, your gunna going to end up with a long team fight.

Not because the match is even, but because you have a stalemate situation, and it only ends up breaking because someone did something stupid or someone got lucky..

I've seen so many unnecessarily long team fights occur just because people don't understand the concept of target priority..
Last edited by THAT Guy; Mar 11 @ 3:30pm
Originally posted by THAT Guy:
Originally posted by Ichmag:
If both teams are doing random things, then its up to RNG. If one side just gets more lucky than the others, theyll win. Theres not much more to it than that and if their random button pressing will succeed in getting kills or not is not something a matchmaker will be able to figure out.

Its just rolling dice, what it looks like

We can tell the enemy team is on the same skill level because the teamfight doesnt suddenly end and one team does not get picks right away. Its long, drawn out fights.

Just because a team fight draws out, doesn't mean anything.

For example if damage on both teams is equally bad, and supports are on both teams are healbots
yes, so both teams are bad
NIKopol Mar 11 @ 10:35pm 
Originally posted by bradams:

Like you can post a video analyzing every mistake that Orisa player made and how they could improve and that's fine, but if the matchmaker was genuinely fair and balanced, it should be putting them against other people who make roughly the same amount of mistakes and in general, play as inefficiently as the guy in the video is.

Mistakes, yeah.

My DPS flies forward in a solo fight against five and dies a second later, after which the second DPS does the same - and now we are left with three, me a tank and two healers, against five. My Rain's shield is destroyed in 2 seconds, after which the three of us are destroyed without a single chance to even step back. This happens 10 times per game.

After which the DPS writes in the chat "tank is crap" or "supports are crap" and we lose.

This is typical Platinum 4 game, happens in ~45% cases. You just can't win on any tank and you lose. Why are these DPS even playing in platinum if their peak is bronze? How did they get to platinum?

Guys, you are so funny.
Last edited by NIKopol; Mar 11 @ 10:40pm
bradams Mar 12 @ 5:00pm 
Originally posted by NIKopol:
Originally posted by bradams:

Like you can post a video analyzing every mistake that Orisa player made and how they could improve and that's fine, but if the matchmaker was genuinely fair and balanced, it should be putting them against other people who make roughly the same amount of mistakes and in general, play as inefficiently as the guy in the video is.

Mistakes, yeah.

My DPS flies forward in a solo fight against five and dies a second later, after which the second DPS does the same - and now we are left with three, me a tank and two healers, against five. My Rain's shield is destroyed in 2 seconds, after which the three of us are destroyed without a single chance to even step back. This happens 10 times per game.

After which the DPS writes in the chat "tank is crap" or "supports are crap" and we lose.

This is typical Platinum 4 game, happens in ~45% cases. You just can't win on any tank and you lose. Why are these DPS even playing in platinum if their peak is bronze? How did they get to platinum?

Guys, you are so funny.

My comment wasn't a reference to you specifically, more just using you as an example since, you are the example who they were using. Judging your gameplay is not my concern.

My point was that, it shouldn't matter how many mistakes someone is making because in a SBMM, they should be getting put against opponents with a history of making equally as many mistakes, so whether someone averages 1000 mistakes per match or 5, everyone should be going against people who make the roughly the same amount, but with the screenshots you keep posting, that does not appear to be the case for you and, on the opposite spectrum for me where the matches I don't enjoy are the ones where I could have 1v5ed the enemy team with ease, it appears as if match quality being "1 team is at least 5x as good as the other" is the standard for this game, which means either the matchmaker is truly that bad, or it isn't SBMM, but actually EOMM, and with both Activision AND Blizzard having a history of using EOMM and being significantly more concerned with making money off of people than giving them an enjoyable experience, I'm inclined to believe its the latter.
NIKopol Mar 12 @ 10:51pm 
5 times? Not quite.

At first, my DPS (or tank, if I'm NOT playing him) is worse than the enemy's by about 8-9 times. This happens for about 5 games in a row.

After which the game decides that I'm "punished" enough.

And in the next 5 games, I can miss as many times as I want, I can just run back and forth without a target - my score will be 25-0, because now my DPS is 9 times better than the enemy's.
THAT Guy Mar 13 @ 12:07am 
Originally posted by NIKopol:
5 times? Not quite.

At first, my DPS (or tank, if I'm NOT playing him) is worse than the enemy's by about 8-9 times. This happens for about 5 games in a row.

After which the game decides that I'm "punished" enough.

And in the next 5 games, I can miss as many times as I want, I can just run back and forth without a target - my score will be 25-0, because now my DPS is 9 times better than the enemy's.

Welcome to the solo queue eomm experience when your in the top 50% the playerbase..

Best case senario you can get a tolerable matchmaking experience out of 50% of your matches, but to get that you basically have to throw the other 50% of your matches to get it.
NIKopol Mar 13 @ 3:05am 
This is the worst matchmaking system in the history.
davis tran Mar 13 @ 11:37pm 
too many barnyard animals on this game
THAT Guy Mar 14 @ 12:05am 
Originally posted by NIKopol:
This is the worst matchmaking system in the history.

Only if your someone looking for a fair and balanced competitive experience...

Bad/casuals absolutely love it..

I love it because I'm a troll and exploit it which makes it much easier for me to torment the bad/casual players..
foxxe Mar 14 @ 3:02am 
Originally posted by THAT Guy:
Originally posted by NIKopol:
This is the worst matchmaking system in the history.

Only if your someone looking for a fair and balanced competitive experience...

Bad/casuals absolutely love it..

I love it because I'm a troll and exploit it which makes it much easier for me to torment the bad/casual players..
Everyone who queue for comp expect to win aren't they? when they had horible teammates in multiple comp games, no wonder they whining about how garbage the matchmaking is. Some people said they only play for fun, well i dont give a f*k about your fun, if u want to play for fun go play quick play or some shi*.
Last edited by foxxe; Mar 14 @ 3:03am
Fun in QP, nice joke, lol. You'll get such sweaty tryharders there that you have never seen before. GM vs bronze/silver. Trash mm
foxxe Mar 14 @ 6:02am 
Originally posted by Wild Chamomile:
Fun in QP, nice joke, lol. You'll get such sweaty tryharders there that you have never seen before. GM vs bronze/silver. Trash mm
i mean if u lose then nothing happen right? qp supposed to be a place where you play the game with fun no matter ur winning or losing.
THAT Guy Mar 14 @ 9:29am 
Originally posted by foxxe:
Originally posted by THAT Guy:

Only if your someone looking for a fair and balanced competitive experience...

Bad/casuals absolutely love it..

I love it because I'm a troll and exploit it which makes it much easier for me to torment the bad/casual players..
Everyone who queue for comp expect to win aren't they? when they had horible teammates in multiple comp games, no wonder they whining about how garbage the matchmaking is. Some people said they only play for fun, well i dont give a f*k about your fun, if u want to play for fun go play quick play or some shi*.

It's also the only match system that players can maniuplate to gain an advantage over others .
.
Which I take full advantage of it, just because it causes the experience for the bad/casual to worsen. And it results in me ending up in matches where I can "smurf" all over over them..

Basically exploit the matchmaking system in order to torment the bad/casual players it's designed to coddle..

Just exploit it to cheat the ladder..

Literally all you got to do is go to qp and throw to deflate your total average win rate, then take that deflated win rate into comp.. win some then go back to qp and throw to offset those wins..

This basically allows you to gain control of the "rigging" and allows you to control when and where it's in your favor or against you

It's funny getting matches so heavily rigged in my favor I can go afk and contribute nothing and still win 4v5..

It's hilarious that you cab maniuplate the system into forcing wins on you, just by intentionally losing
Last edited by THAT Guy; Mar 14 @ 9:46am
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