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Okay so literally Overwatch in 2024. Every game is just an absolute MESS of random bloom effects. Characters popping in and out of existence.
Junkrat seems to be only strong from up close, and what hurts him the most are unpredictable movements of the enemies and hitscan who can take him out in no time.
Feel free to take Ashe as a prime example.
Junkrat shoots -> Ashe proceeds to jump mid-air with the shorty, shoots down a headshot, and then another one after falling down or before she falls down.. And Junkrat can't really hit her because the projectiles do take time to travel, otherwise requires many hours to hit her and deal with her in such situations.
If there's something that could be.. Adjusted, it'd be his ultimate.
It's a bit too tricky to hit, but I don't have a problem with that; My only complaint is that the explosion can be triggered at the press of a button, which I believe should rather detonate automatically upon the impact to the enemy.. So using it would require careful planning pathing to get the most out of it, instead of how it works now.
Junkrat can't even 2-shot most heroes anymore after the HP buff to everyone, so basically everyone has a fair 1v1 against him.
His ultimate is also a complete joke against veteran players, and a serious noob check