Overwatch® 2

Overwatch® 2

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MOIRA IS FOR NOOBS!
title says it all
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Showing 1-15 of 26 comments
Ernesto Jul 31, 2024 @ 9:03pm 
I know.
people seethe if they see biotic grasp / orbs
KirikoXero_96 Jul 31, 2024 @ 9:06pm 
how this character exist idk. can tp like reaper, has high dmg orb, can outdmg tank and heal as well.
itzDerrio Jul 31, 2024 @ 10:14pm 
Originally posted by AetherCodeΞ:
how this character exist idk. can tp like reaper, has high dmg orb, can outdmg tank and heal as well.

lmao
Max Jul 31, 2024 @ 11:14pm 
Skill issue, kiri and Zen do way better dmg
Null Winter Aug 1, 2024 @ 12:08am 
Originally posted by re("(?-i)\bxmaxrayx\b",_str_??0):
Skill issue, kiri and Zen do way better dmg

More accurately: They can deal more damage, but there are problems with them that Moira doesn't have to deal with. Also, damage is not the only consideration on a support.

Zen's basic healing output is garbage; it's truly atrocious under the argument of being balanced by his potential damage output and ability to boost allied damage indirectly. He can mark an enemy to take increased damage, but in most matches below Diamond none of your allies are actually going to focus the target down unless they were already attacking it. Even if you're some god-tier Zen who always hits headshots on marked targets, you're still one support with standard HP and zero escape tools who is going to be focused down by any decent team the moment they realize you're actually dangerous. His ult also doesn't protect well from burst damage, which is how most deaths in this game occur. In a lot of ways, a god-like Moira will still outperform a god-like Zen.

Kiriko has the only AOE cleanse in the game (still not sure why Blizzard is so afraid of anything other than self-cleanses) along with decent heals. Her heals home in and heal a decent amount, but they have a very slow travel rate so she suffers at range and the ally can have heals blocked by both scenery and enemy shields. Her damage is only good if she's hitting headshots... but if you're aiming for headshots with her, then you aren't healing with her since she can't fire both at once. Her passive escape tool in climbing is very slow and reliant on scenery, her cleanse provides only a moment of invulnerability so it's poor for escapes, and her teleport requires an ally to be in range and in a safe zone to escape to. Her ult sets up your entire team to absolutely steamroll the enemy due to sheer numbers advantage since the ult does so much for your team over a huge area. In many ways, she does surpass Moira, but for some she has to give up actually performing the job of a support and the team will screech at her for playing as an assassin or teamfight DPS even if she's carrying by doing that.

Moira doesn't need to aim, at all. Her basic attack locks on, allowing her to counter the usual support divers like Genji, Tracer, and Sombra by negating their small, evasive hitboxes and healing her a bit to outlast their harassment damage. Her orb can provide extended healing to a single target or provide group support and can be launched at range; as an attack, its lock-on radius is huge and can harass opposing healers to prevent their auto-heal from booting up while an allied flanker chases them. Her basic heal is a big AOE spray with high efficiency, when most supports have single target healing as their basic heal. She can also toss an orb to supplement what she's doing; more damage or more healing, as the situation requires, and can even mix them up with a healing orb to help her outlast a Sombra or a damage orb to force a Pharah away while she heals the other support. Her escape is the single best escape tool in the entire game due to cleansing all negative effects (aside from effects that make the skill unuseable in the first place), making her invisible and invincible, boosting her speed, boosting her jump height, and not having a cooldown that makes it only useable once per team push. Her ult has massive sustained damage and healing potential with a shield and character piercing beam with perfect accuracy that boosts her movement, doesn't lock her out of her god-tier escape ability, and provides self-heals. Nano Boosted, she can wipe an enemy team with it better than Soldier or Genji could on their ults. She has a much lower skill threshold to do a lot of things very well compared to other supports who have a higher threshold to only be better at things supports shouldn't be doing as their main job.
Last edited by Null Winter; Aug 1, 2024 @ 12:09am
ZERO Aug 1, 2024 @ 3:09am 
I'm going to n00b it up for a few hours when I get home from work in that case.
Pizzashot Aug 1, 2024 @ 4:56am 
The only really bad thing about Moira is that her attack is autoaiming on to the enemy player, it should be more like a beam that you actually need to aim to hit. Her heal ability is a spray that you need to aim, but her attack is locking on to enemies? why is that? Not even dps characters with beam attacks lock on to the enemy.. It is very forgiving for a beginner to play Moira because it is close to impossible to miss an enemy with your attack. I enjoy playing Moira but I main Lucio + Ana but Moira is just stupid easy to do good with, you can damage as dps with ease both in close and long range without trying too hard.
Last edited by Pizzashot; Aug 1, 2024 @ 5:05am
Shae Aug 1, 2024 @ 7:14am 
Originally posted by AetherCodeΞ:
how this character exist idk. can tp like reaper, has high dmg orb, can outdmg tank and heal as well.
If you're being outdamaged by a support when you're on tank or DPS then you're not doing your job
WhiteKnight Aug 1, 2024 @ 7:21am 
Wow people still complain about her. lol.



Originally posted by AetherCodeΞ:
how this character exist idk. can tp like reaper, has high dmg orb, can outdmg tank and heal as well.


Her orb can easily be avoided and calling it high dmg orb is funny.
Can outdmg tank?. You can't be serious.

Heal is what she is good at.
Dadpool Aug 1, 2024 @ 8:02am 
I'm a noob and I'm not doing good with moira because it's hard to aim with her arm force thing.
Lykanthr0p Aug 1, 2024 @ 8:23am 
Skill issue. Learn to counter her.
Froog Aug 1, 2024 @ 11:54am 
why does every poster on this forum think she out damages tanks and dps
Shiro♌ Aug 1, 2024 @ 12:10pm 
Honestly, whenever I play with Kiri and Moira decides to bomb me, she's out unless I outplay myself or am already on low health or without the cleansing. Or if she ults me.. Yeah, that I just can't fight in most cases.
Not to mention, the healing output is a lot lower than what Kiri can provide.

If Moira is for new players, then I must be an experienced player ever since I touched the game, because the moment I saw some Moira gameplay.. To have my fundamentals rigged by the codding of how Moira works would've been a waste.
Not to mention.. Moira can't fight Widowmaker, whereas Kiri can rely on peeker's advantage and at least take half of her HP at the very least.. Moira can't do anything.

So, while I can see why'd you believe Moira carries the player with how she's designed, I do also believe that the mechanical improvement will be slower or outright stopped by playing with her, which is yet another reason why I'd always prefer playing Kiri instead of Moira or other characters with whom I can be rewarded for what I have learned.
Moira is a skill check character for your aim. It takes her forever to kill solo if you can't kill her before she kills you its a aim issue. Its the same reason that as you go up the ranks you see fewer and fewer moiras. She provides decent heals and some dps but has no utility like other healers.
Last edited by Pops Freshenmeyer; Aug 1, 2024 @ 4:37pm
THAT Guy (Banned) Aug 1, 2024 @ 5:11pm 
Originally posted by Null Winter:
Originally posted by re("(?-i)\bxmaxrayx\b",_str_??0):
Skill issue, kiri and Zen do way better dmg

More accurately: They can deal more damage, but there are problems with them that Moira doesn't have to deal with. Also, damage is not the only consideration on a support.

Zen's basic healing output is garbage; it's truly atrocious under the argument of being balanced by his potential damage output and ability to boost allied damage indirectly. He can mark an enemy to take increased damage, but in most matches below Diamond none of your allies are actually going to focus the target down unless they were already attacking it. Even if you're some god-tier Zen who always hits headshots on marked targets, you're still one support with standard HP and zero escape tools who is going to be focused down by any decent team the moment they realize you're actually dangerous. His ult also doesn't protect well from burst damage, which is how most deaths in this game occur. In a lot of ways, a god-like Moira will still outperform a god-like Zen.

Kiriko has the only AOE cleanse in the game (still not sure why Blizzard is so afraid of anything other than self-cleanses) along with decent heals. Her heals home in and heal a decent amount, but they have a very slow travel rate so she suffers at range and the ally can have heals blocked by both scenery and enemy shields. Her damage is only good if she's hitting headshots... but if you're aiming for headshots with her, then you aren't healing with her since she can't fire both at once. Her passive escape tool in climbing is very slow and reliant on scenery, her cleanse provides only a moment of invulnerability so it's poor for escapes, and her teleport requires an ally to be in range and in a safe zone to escape to. Her ult sets up your entire team to absolutely steamroll the enemy due to sheer numbers advantage since the ult does so much for your team over a huge area. In many ways, she does surpass Moira, but for some she has to give up actually performing the job of a support and the team will screech at her for playing as an assassin or teamfight DPS even if she's carrying by doing that.

Moira doesn't need to aim, at all. Her basic attack locks on, allowing her to counter the usual support divers like Genji, Tracer, and Sombra by negating their small, evasive hitboxes and healing her a bit to outlast their harassment damage. Her orb can provide extended healing to a single target or provide group support and can be launched at range; as an attack, its lock-on radius is huge and can harass opposing healers to prevent their auto-heal from booting up while an allied flanker chases them. Her basic heal is a big AOE spray with high efficiency, when most supports have single target healing as their basic heal. She can also toss an orb to supplement what she's doing; more damage or more healing, as the situation requires, and can even mix them up with a healing orb to help her outlast a Sombra or a damage orb to force a Pharah away while she heals the other support. Her escape is the single best escape tool in the entire game due to cleansing all negative effects (aside from effects that make the skill unuseable in the first place), making her invisible and invincible, boosting her speed, boosting her jump height, and not having a cooldown that makes it only useable once per team push. Her ult has massive sustained damage and healing potential with a shield and character piercing beam with perfect accuracy that boosts her movement, doesn't lock her out of her god-tier escape ability, and provides self-heals. Nano Boosted, she can wipe an enemy team with it better than Soldier or Genji could on their ults. She has a much lower skill threshold to do a lot of things very well compared to other supports who have a higher threshold to only be better at things supports shouldn't be doing as their main job.

Zen ends fights faster, so you take less damage so there's less need for healing..

Lucios base healing rate is the same as harmony.. btw
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Date Posted: Jul 31, 2024 @ 8:12pm
Posts: 26