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Every shot she fires is healing. The only cooldown is your reload time. What are people saying. Juno is in every lobby today and she has the highest or second highest heal numbers in every one. Often both.
Just finished a QP match as Juno, 8k healing. Other supports were 5k and 4k each. Enemy Juno had 5k healing and was second highest. Other supports were Zenyatta and Ilari.
Juno's healing got nerfed but she is still good. As long as you can, you know, hit your shots.
What stops Juno from being an S Tier hero is her lack of a game-breaking ability like Ananade or Suzu, and her Ult isn't as powerful as Kitsune Rush.
Oh...
Well, there was my issue. Somehow did not realise her primary fire was healing. I take back what I said, now I know that. But yeah, I was still a little underwhelmed with the ult.
You gotta use her grenades and her shooty
And her ult is good for pushes.
Her real weakness is her lack of duelling ability and her anti-synergy of having a gun with healing drop-off forcing you close, yet needing to position more like Ana or Baptiste. That to me is what makes her clunky to play.
She also doesn't have a clean escape like Moira or Kiriko do. So yeah some part of that should be addressed if she's to feel better.
Still better than launch Lifeweaver, and decent no doubt, but needs tweaking.
Nah, she's not in the same league as Lucio.
She's like a hybrid of echo, sombra and lucio but overall worse than all of them.
Lucio gets away because he gets a speed boost AND he heals himself.
She can escape like Sombra can but that requires both using specific map locations and geometry and she doesn't go into stealth.
And she doesn't have the flight like Echo does.
If a good Genji or Tracer gets to you, chances are your only chance is to flee and that only works if the conditions all fall into place for you.
Which is exactly why I she feels worse to play for me in that sense.
Don't get me wrong overall she's got good utility, just like how in high skill games, Lucio players do a lot of work because they can make spectacular plays with speed boost in terms of engaging and disengaging. But this aspect of her play choices when it comes to positioning and duelling is pretty lacking.
her heal is weak, her dmg is weak, her torpedo is fine but its not something that makes her stand out, her hyper ring is just lucio speedboost which considering the fact that lucio now also have the dmg you might as well just pick lucio...
just revert her back to her beta version and its all good honestly... no need to over buff her also...