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is this even the same dev team behind ow2 or did they got fired?
also OP do you remember the bayblade meta?
Lucio speed boost and ana Nano boost meanwhile reaper is using death blossom.
The tldr of your problem is your taking to much damage and not getting enough value out of your damage output..
Passive healing only needs dealing dmg.
before you could basically heal back any damage you took from the 1v1.
get the drop on mcree and he gets a few shots off? well now if u get the kill ur still severely wounded needing a health pack before reengaging, before you could heal up from the orb mcree dropped after u killed him and basically heal back 50-75% of the damage you took in the fight only needing a health pack after a few good fights.
ALL OF THE DAMAGE DONE TO THEM while youre full health is just wasted healing. like??? what how do you not see the problem with this. if youre actually playing well, his passive healing is worthless, because you basically kill someone, only take damage from them once their already low hp, and then u need a health pack, because going and engaging a tank at anything less than fullhp basically means you die instantly
if the healing is low then you are not accurate enough with your shots and most likely also do not use cover effectively.
switching back to 50hp orbs dropped on kill would be a huge nerf to reapers sustain and would make him the worst dps especially in this season