Overwatch® 2

Overwatch® 2

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Koba Feb 24, 2024 @ 10:14am
5
SICK of healers dpsing....
The only healer that should have EVEN dmg/healing is ZEN.... the rest of you should be banned.

Even Moira should have a 3:1 ratio healing.

I dont use the report system because im not a delicate flower, but damn I hope people that see dpsing healers... Choose report > inappropriate communication > select all 4 options > it gets people banned.

Though it also highlights how bad the report system is.
Last edited by Koba; Feb 24, 2024 @ 3:26pm
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Showing 31-45 of 76 comments
THAT Guy Mar 10, 2024 @ 7:38am 
They literally made the game super easy mode with S9, and your still here blaming everyone else.

So seriously op? You bad at the game or just bad at trolling?
THAT Guy Mar 10, 2024 @ 9:03am 
Originally posted by siggspi.TTV:
i mean i kinda agree and disagree haha. support is the reason why the dps passive is insane. support is the reason everything dies instantly, support is the reason dps/tank feels awful to play (usually). support still has the best abilities in the game feeling unfair at times. support is the reason dueling feels bad.

If u look at scoreboard when the game ends, usually it's the team with a moira/zen/kiri with the most elims and dmg that wins. 2 dps on their own is fine. But It's when u have 4 that ♥♥♥♥♥♥♥ the tank constantly that makes it feel unplayable.

but its the most fun ive had as dps in a long time :) but yes the game still has problems

bad dps players are the reason..

A good damage player is either going to take the supports our of the fight first, or burst down the target..

Playing support I don't notice these issues everyone complains about. Support players either need to learn to defend themselves or become mercy one tricks if they want to healbot..

Damage players need to learn how to prioritize targets, and confirm kills. . Instead of acting like a 1000:1 damage to elimination ratio is "good"
siggspi (TTV) Mar 10, 2024 @ 9:05am 
Originally posted by THAT Guy:
Originally posted by siggspi.TTV:
i mean i kinda agree and disagree haha. support is the reason why the dps passive is insane. support is the reason everything dies instantly, support is the reason dps/tank feels awful to play (usually). support still has the best abilities in the game feeling unfair at times. support is the reason dueling feels bad.

If u look at scoreboard when the game ends, usually it's the team with a moira/zen/kiri with the most elims and dmg that wins. 2 dps on their own is fine. But It's when u have 4 that ♥♥♥♥♥♥♥ the tank constantly that makes it feel unplayable.

but its the most fun ive had as dps in a long time :) but yes the game still has problems

bad dps players are the reason..

A good damage player is either going to take the supports our of the fight first, or burst down the target..

Playing support I don't notice these issues everyone complains about. Support players either need to learn to defend themselves or become mercy one tricks if they want to healbot..

Damage players need to learn how to prioritize targets, and confirm kills. . Instead of acting like a 1000:1 damage to elimination ratio is "good"
thats why i removed it. haha i was wrong
Originally posted by Ernesto:
Originally posted by ゴ『M.P. Firebrand』ゴ:
...thats a fair point, but let the DPS and tanks do their job of murdering the enemy. support classes should support, not try and fail to be a john wick clone
speaking about john wick clone it could be a good concept for a jack morrison skin
ive been thinking of the same idea for some TF2 cosmetics for spy, scout, pyro, and soldier. but i could see it work on old man jack/soldier 76
Last edited by ゴ『M.P. Firebrand』ゴ; Mar 10, 2024 @ 2:17pm
Your Pet Femboy Mar 10, 2024 @ 3:27pm 
Originally posted by ゴ『M.P. Firebrand』ゴ:
Originally posted by hi friends:
pls do, if enemy dies first no one needs to get healed
...thats a fair point, but let the DPS and tanks do their job of murdering the enemy. support classes should support, not try and fail to be a john wick clone
right, and dealing damage can be a form of support (or in the case of mercy damage BOOST) because they take more damage they die faster. I'm in no way saying that supports shouldn't heal, because sometimes it needs to happen, but there are plenty of other ways to support without outright healing people.
Originally posted by SpidyJocky:
Originally posted by ゴ『M.P. Firebrand』ゴ:
...thats a fair point, but let the DPS and tanks do their job of murdering the enemy. support classes should support, not try and fail to be a john wick clone
right, and dealing damage can be a form of support (or in the case of mercy damage BOOST) because they take more damage they die faster. I'm in no way saying that supports shouldn't heal, because sometimes it needs to happen, but there are plenty of other ways to support without outright healing people.
That’s fair. But healers should primarily heal if they’re built to heal, since they shouldn’t have absurd DPS weapons. Like look at TF2 medic. Makes any class in TF2 a lot more tanky, so they can absorb more damage before dying, meaning that patient being healed can do more damage or complete an objective before dying.
But there’s also support like Snipers, sitting in the back line, or espionage classes like scout or spy (or tracer and sombra and reaper) that manage the flanks and take advantage of said flanks to get into the back line to take out supports like snipers. Spies being support by taking out enemy support and turning tides by infiltrating and taking out big targets or break defenses so main team can push into territories. DPS healers should not be a thing unless is a DPS class with healing capabilities. It’s why in most games, battle medics or battle mercies are so weak. They rely on the team to keep them alive while keeping the team alive. Meanwhile a battle engineer in TF2 works so well because the class has tools to go all aggressive while still keeping a solid supporting role in the team.
THAT Guy Mar 10, 2024 @ 5:41pm 
Originally posted by ゴ『M.P. Firebrand』ゴ:
Originally posted by SpidyJocky:
right, and dealing damage can be a form of support (or in the case of mercy damage BOOST) because they take more damage they die faster. I'm in no way saying that supports shouldn't heal, because sometimes it needs to happen, but there are plenty of other ways to support without outright healing people.
That’s fair. But healers should primarily heal if they’re built to heal, since they shouldn’t have absurd DPS weapons. Like look at TF2 medic. Makes any class in TF2 a lot more tanky, so they can absorb more damage before dying, meaning that patient being healed can do more damage or complete an objective before dying.
But there’s also support like Snipers, sitting in the back line, or espionage classes like scout or spy (or tracer and sombra and reaper) that manage the flanks and take advantage of said flanks to get into the back line to take out supports like snipers. Spies being support by taking out enemy support and turning tides by infiltrating and taking out big targets or break defenses so main team can push into territories. DPS healers should not be a thing unless is a DPS class with healing capabilities. It’s why in most games, battle medics or battle mercies are so weak. They rely on the team to keep them alive while keeping the team alive. Meanwhile a battle engineer in TF2 works so well because the class has tools to go all aggressive while still keeping a solid supporting role in the team.

Medic can do work when he has to...

It's just generally advised against because getting and keeping charge is more important...

Most tf2 players are hot trash compared to what they once were during the golden era...
Originally posted by THAT Guy:
Originally posted by ゴ『M.P. Firebrand』ゴ:
That’s fair. But healers should primarily heal if they’re built to heal, since they shouldn’t have absurd DPS weapons. Like look at TF2 medic. Makes any class in TF2 a lot more tanky, so they can absorb more damage before dying, meaning that patient being healed can do more damage or complete an objective before dying.
But there’s also support like Snipers, sitting in the back line, or espionage classes like scout or spy (or tracer and sombra and reaper) that manage the flanks and take advantage of said flanks to get into the back line to take out supports like snipers. Spies being support by taking out enemy support and turning tides by infiltrating and taking out big targets or break defenses so main team can push into territories. DPS healers should not be a thing unless is a DPS class with healing capabilities. It’s why in most games, battle medics or battle mercies are so weak. They rely on the team to keep them alive while keeping the team alive. Meanwhile a battle engineer in TF2 works so well because the class has tools to go all aggressive while still keeping a solid supporting role in the team.

Medic can do work when he has to...

It's just generally advised against because getting and keeping charge is more important...

Most tf2 players are hot trash compared to what they once were during the golden era...
he can work, its just not as effective as actually helping his ♥♥♥♥♥♥♥ team. like a pyro in water, a medic without a pocket is weaker than a scout, even with the blutsauger, ubersaw, stock, and self popped uber. medic just isnt built for high damage, its the point. healers are meant to heal and only deal damage as a last resort or to defend their patient if the patient is occpied murdering everything else.
speaking of medics, I feel like im a doctor trying to teach basic biology to an antivaxxer when im talking to some ppl on the forums.. trying my damn patience.
THAT Guy Mar 10, 2024 @ 6:44pm 
Originally posted by ゴ『M.P. Firebrand』ゴ:
Originally posted by THAT Guy:

Medic can do work when he has to...

It's just generally advised against because getting and keeping charge is more important...

Most tf2 players are hot trash compared to what they once were during the golden era...
he can work, its just not as effective as actually helping his ♥♥♥♥♥♥♥ team. like a pyro in water, a medic without a pocket is weaker than a scout, even with the blutsauger, ubersaw, stock, and self popped uber. medic just isnt built for high damage, its the point. healers are meant to heal and only deal damage as a last resort or to defend their patient if the patient is occpied murdering everything else.
speaking of medics, I feel like im a doctor trying to teach basic biology to an antivaxxer when im talking to some ppl on the forums.. trying my damn patience.

Thats why overwatch has "supports" not "healers" ..

It's not the supports job to keep you from dieing, that's your job, the supports job is to keep in the fight.

Every player who's blaming supports , are overly dependent on them, and don't know when to back off.
Originally posted by THAT Guy:
Originally posted by ゴ『M.P. Firebrand』ゴ:
he can work, its just not as effective as actually helping his ♥♥♥♥♥♥♥ team. like a pyro in water, a medic without a pocket is weaker than a scout, even with the blutsauger, ubersaw, stock, and self popped uber. medic just isnt built for high damage, its the point. healers are meant to heal and only deal damage as a last resort or to defend their patient if the patient is occpied murdering everything else.
speaking of medics, I feel like im a doctor trying to teach basic biology to an antivaxxer when im talking to some ppl on the forums.. trying my damn patience.

Thats why overwatch has "supports" not "healers" ..

It's not the supports job to keep you from dieing, that's your job, the supports job is to keep in the fight.

Every player who's blaming supports , are overly dependent on them, and don't know when to back off.
And I don’t blame supports. I blame myself. Though there are many not like me who blame healers. Though sometimes it is the healer’s fault, usually it is the player’s fault. TF2 has support classes, not all of them are just healers, like in ow1/ow2. But the ones that can heal have varieties of ways to heal to fit the situation so you don’t have to swap characters, you just switch out a weapon in your kit.
Froog Mar 12, 2024 @ 2:40am 
Originally posted by ゴ『M.P. Firebrand』ゴ:
Originally posted by THAT Guy:

Thats why overwatch has "supports" not "healers" ..

It's not the supports job to keep you from dieing, that's your job, the supports job is to keep in the fight.

Every player who's blaming supports , are overly dependent on them, and don't know when to back off.
And I don’t blame supports. I blame myself. Though there are many not like me who blame healers. Though sometimes it is the healer’s fault, usually it is the player’s fault. TF2 has support classes, not all of them are just healers, like in ow1/ow2. But the ones that can heal have varieties of ways to heal to fit the situation so you don’t have to swap characters, you just switch out a weapon in your kit.
in that sense ow has supportive dps that don't heal, any hero with a focus on utility really like mei

most flex dps bring some kind of utility to the team
Originally posted by Froog:
Originally posted by ゴ『M.P. Firebrand』ゴ:
And I don’t blame supports. I blame myself. Though there are many not like me who blame healers. Though sometimes it is the healer’s fault, usually it is the player’s fault. TF2 has support classes, not all of them are just healers, like in ow1/ow2. But the ones that can heal have varieties of ways to heal to fit the situation so you don’t have to swap characters, you just switch out a weapon in your kit.
in that sense ow has supportive dps that don't heal, any hero with a focus on utility really like mei

most flex dps bring some kind of utility to the team
Yeah that makes sense. I get the concept of supportive fire, it’s really handy. But when a healer stops healing it can really hurt a team and that’s my problem. Other than that supportive fire (like in tf2: sniper taking out targets that could be a threat like a heavy, or spy sabotaging enemy defenses like sentries), or in ow1 mei makes ice walls to block incoming fire. Supports focused around damage and utility are amazing.
THAT Guy Mar 12, 2024 @ 8:03am 
Originally posted by ゴ『M.P. Firebrand』ゴ:
Originally posted by THAT Guy:

Thats why overwatch has "supports" not "healers" ..

It's not the supports job to keep you from dieing, that's your job, the supports job is to keep in the fight.

Every player who's blaming supports , are overly dependent on them, and don't know when to back off.
And I don’t blame supports. I blame myself. Though there are many not like me who blame healers. Though sometimes it is the healer’s fault, usually it is the player’s fault. TF2 has support classes, not all of them are just healers, like in ow1/ow2. But the ones that can heal have varieties of ways to heal to fit the situation so you don’t have to swap characters, you just switch out a weapon in your kit.

Support means filling the gaps of the team people want to blame the role and not the player or themselves..

Comparing tf2 and overwatch at this level is not at all invalid, but ignores the fact that tf2 can get away with a much more basic approach to balance philosophy due it being a much less complex take on the design fundamentals thaf overwatch also shares.

People want to simplify all three roles into the "holy trinity"..

When it's not that simple,

Look at ball, you basically have to be a gameplay troll to be effective..

Or doom whos just laughably bad as a tank
Originally posted by THAT Guy:
Originally posted by ゴ『M.P. Firebrand』ゴ:
And I don’t blame supports. I blame myself. Though there are many not like me who blame healers. Though sometimes it is the healer’s fault, usually it is the player’s fault. TF2 has support classes, not all of them are just healers, like in ow1/ow2. But the ones that can heal have varieties of ways to heal to fit the situation so you don’t have to swap characters, you just switch out a weapon in your kit.

Support means filling the gaps of the team people want to blame the role and not the player or themselves..

Comparing tf2 and overwatch at this level is not at all invalid, but ignores the fact that tf2 can get away with a much more basic approach to balance philosophy due it being a much less complex take on the design fundamentals thaf overwatch also shares.

People want to simplify all three roles into the "holy trinity"..

When it's not that simple,

Look at ball, you basically have to be a gameplay troll to be effective..

Or doom whos just laughably bad as a tank
Yeah. That’s fair.
Furia Mar 12, 2024 @ 11:49am 
Moira can't have 3:1 cuz she needs to suck in order to heal.
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Date Posted: Feb 24, 2024 @ 10:14am
Posts: 76