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It's not the game is going down, its the user base fault, not the game. The mechanics of the game are wonderful, if only people would play like a proper team trying to win a match. In the end, its just having fun so don't take it too serious.
I don't think the game balance is the problem here. The user base is deranking, afk, throwers and bots (i have them every second game, sometimes entire team is full of). Recently I had 5 times in row leavers so I lost all games. And then there are the trolls who don't play to win. With such a player base, its hard to find good matches. Its the communities fault, not the games balance.
No, that has nothing with game balance. That is a different topic, how to handle this stuff. The game itself is good. Balance wise it is good. In example if people would use aimbots, then its not the game balance the problem but the user. And this is a similar situation. The game balance does not need to be chanced, they need to identify problematic users. (i refuse to call them players)
Maybe it is BS what you talk not what I talk. Just because you disagree with me. Is this how your arguments go? Maybe you don't experience this in a degree I do. Does that make your opinion more valid than mine?
Read what you said, yes its user fault to use aimbots, but its also a HUGE fault from the company to to let this situation happen. I also play CS2 and rarely see cheaters, so the company VALVE is doing good in this.
Your argument say that its all about the user fault to be a bad player, which is BS. Mine is about the company, they can prevent this BS.