Overwatch® 2

Overwatch® 2

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Shaelent Oct 19, 2023 @ 5:37pm
They addressed supports
In the directors take that was just released
https://overwatch.blizzard.com/en-us/news/24017501/
They addressed a lot of things here but the main part I wanted to talk about were the supports where this was stated "We're making a series of changes to many of the support heroes in the game for the midseason patch with the intent of targeting their utility and opening up windows of vulnerability. We want to be careful here in order to avoid some of the feelings of helplessness that Supports had at launch, but we want to lower some of the overall sustain and survivability that's present in the game currently."

I am curious to know from other people's opinions or theories on what they might change with support and what supports will end up getting tuned. I am wondering if they will keep the support passive, if it'll be changed or removed entirely as well.
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Showing 1-6 of 6 comments
Silverlight Oct 19, 2023 @ 5:39pm 
It's a really really tough situation.

If they mess this up supp in most ranks will start playing way more selfishly, which will indirectly remove power from every role.

Could create a new turtle poke meta for a few reasons

One to counter all the new dives on supp

And 2 since healers will hold on to cool downs for self preservation they won't be capable of making their own space

Tanks will have to peel more and that means they won't be creating as much space either

Self reliant dps/tanks that can dive supp and peel anywhere are about to be OP again.

Overwatch is never fun when that is the case.
Last edited by Silverlight; Oct 19, 2023 @ 5:55pm
Shaelent Oct 19, 2023 @ 6:40pm 
Originally posted by Silverlight:
It's a really really tough situation.

If they mess this up supp in most ranks will start playing way more selfishly, which will indirectly remove power from every role.

Could create a new turtle poke meta for a few reasons

One to counter all the new dives on supp

And 2 since healers will hold on to cool downs for self preservation they won't be capable of making their own space

Tanks will have to peel more and that means they won't be creating as much space either

Self reliant dps/tanks that can dive supp and peel anywhere are about to be OP again.

Overwatch is never fun when that is the case.

I thought so as well. They have to be careful with how they tune supports because it was one of the least enjoyable roles to play as in the first few seasons when in queue for comp and quickplay given they had the fastest timer to find a match compared to DPS and Tank queue times having 5 - 10 minutes or even more. I main support so I would hate for my role to become miserable again where it feels like I don't amount to anything, but I also don't agree with how strong supports have become. It would be poor game design if they managed to tune supports in a way where they end up playing more selfishly when they're meant to be the backbone of their teams survival.
Silverlight Oct 19, 2023 @ 6:52pm 
Originally posted by Shaelent:
Originally posted by Silverlight:
It's a really really tough situation.

If they mess this up supp in most ranks will start playing way more selfishly, which will indirectly remove power from every role.

Could create a new turtle poke meta for a few reasons

One to counter all the new dives on supp

And 2 since healers will hold on to cool downs for self preservation they won't be capable of making their own space

Tanks will have to peel more and that means they won't be creating as much space either

Self reliant dps/tanks that can dive supp and peel anywhere are about to be OP again.

Overwatch is never fun when that is the case.

I thought so as well. They have to be careful with how they tune supports because it was one of the least enjoyable roles to play as in the first few seasons when in queue for comp and quickplay given they had the fastest timer to find a match compared to DPS and Tank queue times having 5 - 10 minutes or even more. I main support so I would hate for my role to become miserable again where it feels like I don't amount to anything, but I also don't agree with how strong supports have become. It would be poor game design if they managed to tune supports in a way where they end up playing more selfishly when they're meant to be the backbone of their teams survival.
No matter what happens, the brunt of the work is going to fall on specific supports and abilities anyway. Which is ironic.

Suzu, sleep, and Brigs bash are about to be necessary pieces of every team comp.

Not only are we getting nerfed, we'll have to play harder and smarter to stay competitive
Last edited by Silverlight; Oct 19, 2023 @ 6:53pm
Chinese Mafia Oct 19, 2023 @ 7:24pm 
Supports RIP. They still decided to kill the supports because there are too many of them in the game. But support is a role that requires, in order to increase the rating, to be stronger by several rating levels, to be stronger mechanically than tanks and damage dealers. I stopped playing as a support because you can give a lot of impact in the game, but game will give weak players into your team who will only spoil the game. Even streamers talked about it. This will definitely be a dead role, they already killed Kiriko, but they secretly buffed Moira, and Kiriko has the lowest win rate in the game right now. Among the supports, only need to remake Moira and Illari, Moira’s damage should be reduced, but other abilities should be buffed, and Illari’s healing ability should be reduced. Only weak players who are mechanically weak complain about the strength of supports. Playing a support requires more skills at the same rating than playing a tank or damage dealer. All supports except Moira give less damage than any damage dealer, they are more difficult for AIM. You also need to heal a lot more.

The game is turning more and more into ♥♥♥♥♥♥♥♥! Instead of fixing unbalanced characters like Hanzo with random shots, and its arrow size is the size of a log, which is many times larger than the character’s head, they decided to go after weak players and weaken support! Brilliant! The next step is to ban good players? How many nerves were lost on supports, you sit in the queue for 20 minutes, you give the most impact in the game, but you still lose because of players who, be it their first day in the game, are against a hard stack. Complete bastards!
Last edited by Chinese Mafia; Oct 19, 2023 @ 7:29pm
Silverlight Oct 20, 2023 @ 6:16am 
Originally posted by Kartofan:
Supports RIP. They still decided to kill the supports because there are too many of them in the game. But support is a role that requires, in order to increase the rating, to be stronger by several rating levels, to be stronger mechanically than tanks and damage dealers. I stopped playing as a support because you can give a lot of impact in the game, but game will give weak players into your team who will only spoil the game. Even streamers talked about it. This will definitely be a dead role, they already killed Kiriko, but they secretly buffed Moira, and Kiriko has the lowest win rate in the game right now. Among the supports, only need to remake Moira and Illari, Moira’s damage should be reduced, but other abilities should be buffed, and Illari’s healing ability should be reduced. Only weak players who are mechanically weak complain about the strength of supports. Playing a support requires more skills at the same rating than playing a tank or damage dealer. All supports except Moira give less damage than any damage dealer, they are more difficult for AIM. You also need to heal a lot more.

The game is turning more and more into ♥♥♥♥♥♥♥♥! Instead of fixing unbalanced characters like Hanzo with random shots, and its arrow size is the size of a log, which is many times larger than the character’s head, they decided to go after weak players and weaken support! Brilliant! The next step is to ban good players? How many nerves were lost on supports, you sit in the queue for 20 minutes, you give the most impact in the game, but you still lose because of players who, be it their first day in the game, are against a hard stack. Complete bastards!
Yeah it always feels dirty when they decide to weaken supports overall

It's basically a thankless job that keeps getting harder and harder in overwatch 2.

To make matters worse they want you equaling the DPS in kills, to have the most healing in the lobby and to basically never die if you ever want to climb.
Last edited by Silverlight; Oct 20, 2023 @ 6:18am
THAT Guy Oct 20, 2023 @ 6:39am 
Originally posted by Silverlight:
It's a really really tough situation.

If they mess this up supp in most ranks will start playing way more selfishly, which will indirectly remove power from every role.

Could create a new turtle poke meta for a few reasons

One to counter all the new dives on supp

And 2 since healers will hold on to cool downs for self preservation they won't be capable of making their own space

Tanks will have to peel more and that means they won't be creating as much space either

Self reliant dps/tanks that can dive supp and peel anywhere are about to be OP again.

Overwatch is never fun when that is the case.

It's only a tough situation because the root of the problem has nothing to do with the game, and everything to do with the rapidly declining skill level average of the playerbase...

As such, this won't solve anything, instead it will just go back to the support players screaming "I can't play the game" and no one wanting to play support.

So ultimately it's pointless, as its just exchanging one problem for another one that's equally as bad..

It's just blizzard yet again pandering to casuals even though it's harmful to the game.. because there only intrest is chasing money, even though it shortens the games potential lifespan
Last edited by THAT Guy; Oct 20, 2023 @ 6:43am
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Date Posted: Oct 19, 2023 @ 5:37pm
Posts: 6