Dungeon Clawler

Dungeon Clawler

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James20 Jun 24, 2024 @ 5:41pm
Thoughts on the game
Game is honestly a lot of fun. I see it has some real potential. But it has some problems that I think need ironing out.

-Magnets are too OP. I'd recommend a magnet chaining mechanic instead for the magnet items. Just let them chain 2 or 3 items. For more balancing have more traps that could nerf them.

- And the magnet claw is to OP aswell, maybe make it a normal claw that is magnetized to pick up small metal objects and other magnets.

- Scaling health with money unlimitedly is bad, especially as there is no other way to quickly build your health or block pool

- Really anything that scales with unlimitedly with money is bad. That golden blade is basically a one shot kill and makes all other weapon pointless.

- The pet mechanic doesn't really make sense. Do we get more pets later? do they take damage? does the pet evolve?

- those ? rooms are a good idea, but I would prefer to actually see the game instead of text telling me a game happened.

Ideas for the game:

- more claws would be good. vacuum, hook, a scoop, vines? just more claw mechanics in general.

-Better themes. A lot of the game revolves around claw game and gambling , so maybe theme the dungeons around casinos and arcades?
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Rumpke89 Jul 1, 2024 @ 11:38am 
The level theme idea you have would add a lot of spice to the game. I second this!
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Date Posted: Jun 24, 2024 @ 5:41pm
Posts: 1