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A masterwork crossbow is also incredible at crowd-clearing in corridor fights, due to functioning like a pump action crossbow with 5 body piercing shot... With heal on hit, this sort of hallways sweeping will trigger your regeneration VERY frequently.
Dwarf - Shield + Shotgun (Same as before)
Elf - Dual Swords + Swift Bow (Charge attack constantly and spam left click)
Witchhunter - Claymore + Crossbow (With Reload Perk) (Charge attack, become helicopter. Also not related but the Repeater Pistol sucks)
Witch - Flamesword + Conflagration (DoT hell)
Dwarf - Dual pistol secondary attack charge and deliver a blast similar to the beam staff so yeah...
Elf - Huh... None... I mean you can use Hagbane Bow but its not that great, and beside fast one targets weapons beside that...
Witch Hunter - Yeah claymore may be good, secondary shot from repeater rifle is efficient too, but chew amno fast.
Soldier - Blunderbuss
I would not recommend the 2 handed axe. It has only 2 stamina shields and a narrow swinging arch. Great damage, but very little knockback. It is in every way inferior to the hammer.
I still haven't found drakefire pistols, but they seem pretty good at crowd clearing too. Does the charged attack deal friendly fire in nightmare+?
Only ranged attacks and bombs have ff.
Slave hordes are easy. Orange 2-handed sword takes 3 normal hits to kill a regular skaven. That's garbage.