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번역 관련 문제 보고
You say 30fps on a 980TI is unacceptable but its not the GPU that has the bottleneck thats the i7 and Windows causing the issues. Disable HT, make sure your cores cant park and set the exe to high priority and see if your FPS improves.
But even then Dual Core's with a high clock speed will probably have the edge over multi core systems as Ai tends to run on a single core the higher the frequency of that core or the higher priority windows gives the core in relation to the exe the better your FPS should be.
Drivers wont make any difference this is an archtecture thing... though cant rule out Nvidia having a driver bug, seems unlikely.
spec: Core i7 4790 / 16gig ram / GTX 770 / 2x OCZ SSD 500/500
Im having the same problem but with a 970. Im trying to follow your steps but I have a question. What is HT? Could I get the full name of it so it can be easier to find?
This. Basically.
Still waiting for that 'Day 1' patch they said was coming, not to mention "Another Patch Saturday or Sunday".
i got 100-140 fps on extreme settings with 980ti + filming ^^
I kept my eyes on the afterburner OSD fps while staying still and looking towards a particular spot in the game without moving. My fps was a stable 100+ on the OSD, and stayed like that for a good while. BUT, immediately after the horn blew, and the roar of the rats echoed around, I saw my fps on the OSD start to plummet from 100 to 70 to 50 to the 40s all the while as I was doing nothing just standing still and looking at the EXACT SAME SPOT until the rats started to attack me. There was no visual change on the screen, just the CPU was loaded with background tasks of the AI enemies, and THAT is what caused the HUGE fps drop from the 90s to the 40s in a matter of seconds. This proves that the only fps killer here in the game is the CPU hogging AI, not the visuals or the graphics. This game just has a terrible AI programming. All the unparking, HT disabling suggestions are completely bogus. It's just how the game is programmed.
Yup, it's not that the AI is terrible in itself, on the contrary, but I fear it's too calcul-heavy for what little it has to offer in such a game. Yet when you come to think of it, L4D's hordes were giving processing units a hard time once all zombies were gnawing at your fallen body, so. Yeah. Progress can be made. On hardware.
I really hope some optimization will be done over future weeks (months?), but I learned from other indies that your chances of seeing substantial improvement for this kind of issue after release is 50/50, if not less :/. Yes, I am not an optimistic person x).
Wow... actually somebody with some common sense in here.
On Win7 as well, so it's not the OS, as much as I like to bash Windows 10.
Yes, some have experienced issues, with the i7, but the tanking fps is a general optimization problem, i'm pretty sure.
i7-4770K (Stock 3.5-3.8GHz w/ HT), GTX 980, 16GB DDR-1866, Windows 10 Pro x64.
That core-parking nonsense is just a relic, upgrade to Win 8 or 10 to get rid of it. Microsoft heavily optimized multi-core handling in those.
No offense intended.
vid incoming :D