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it's happened with me that 3 special spawned and we had to restart from near the beginning
suck it up, you little ♥♥♥♥♥
Yes but I understand his behavior.
It is the fear of the devs listening too much the cryings and ending doing wrong things, like lowering the difficulty.
I had happened soo many times in video games, even when the game did not deserve it...
regular stormvermin aren't a special spawn
they're just there as part of the boss battle
It wen't so fast to die by them (even though outside battle specials can be very very weak!)
so our team had a bad time + grim but thats our fault.
I wish there was not THAT much specials at the SAME time when fighting a ogre most of all gas rats they HURT hard on higher diff.
Look at Killign Floor 1, you sometimes have 3 Flesh points with scrakes ans sirens.
But players just get good and deal with it ! That is what creates the challenge and the will to still play the game.
Otherwise they just lower the difficulty...
Yes they can potentially destroy their own game by doing that, and it will loose all interest.
All I say is just wait untill the game is out.
and 2nd of all higher diff can have their options and such for harder and then for loot will go through what you choose.
so that those pro's are getting their "advanced equipment" while others have to do a longer turn.
and lower skilled or bad specs should not turn down the fun of the game.
Wonder if there will be a seperate loot where you can get from easier and test out stuff as I think this game needs for some weaker players an "aracede mode" per say.
This game does not really benefit from many of the same areas as those titles where has killing floor has levels and upgrades so long you get XP most players are fine.
Or having "quests" to do 100 of this type and win that and this so achivements for stuff would be great to have and more lower loot not ONLY 1 loot per 20-30m! I wish it had more loot even if it was worse then Would want.
also crafting would then need more weapons to get 1 dust or what it is to buy upgrades.