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I have a very hard time believing that you have the correct loadout with the right traits, and the experience and skill needed to survive nightmare runs at level 10.
You are either full of it, or a wonder child but I can see all those higher levels looking down on you and wondering what you are doing there.
I have not seen you play, but your claims are far fetched.
And white runs in cata can be performed with an heavy experienced team.
Anyway, my advise is : dont jump in nightmare until you cant manage to take less than 250-300 taken in map. Same goes for cata.
Too much time i see players in cata (regardless the lvl) who takes 500/600+. Its not serious. (besides unlucky gutter Runner or ogre spawns and stuff like that, s**t happen to everyone :D)
Remember me when i tried white rat nightmare some days ago with my bot. Its was funny.
Dungeon and white rat are my most hated maps. i fear the day i get them in rotaion XD
But yes just a quick search and even common gear is used on high lvl play by people who work well together and know how to play. i just had a match where the guy higher lvl then me did not know how to heal team mates and kept friendly fire to the point he had 1 team kill and took most my hp in the run. im only lvl 44 atm but i can hold my own. i am even at the point with my sword and dagger i can take an ogre solo and take no dmg if my teammates have the other skaven busy. not tried an ogre on cata yet as i dont feel ready to do that yet.
Edit: http://steamcommunity.com/sharedfiles/filedetails/?id=848525629 yeah i do ok :)
The first thing to note is that not all maps are the same difficulty. Nightmare Dungeons with all grims/tomes is definitely more challenging than cata Man the Ramparts. I'll list challenging maps after this breakdown.
Try hard mode, on a not challenging map, once you have completed all of them on normal and have found two green weapons that you like, 1 melee and 1 ranged, and unlocked their traits.
This ends up being around level 10-15. Around 20, consider missions with tomes/grims on hard.
30 Is an acceptable level to start less challenging, no tome/grim nightmare missions. By 50, consider getting tomes/grims.
Once you have three trinkets of at least blue quality, have a fully unlocked ranged and melee weapon of orange quality for the same class that you have mastered, and have noticed than you usally take less than 400 damage in nightmare runs, you are ready to try the less challenging, no tome/grim, cata missions - only as that class. This usually ends up being about level 65.
Once you know how STR bombs work, how to dodge a hookrat/assassin, how to avoid ogre attacks reliably, how to block rez, when to use resources and when not to, how to fight in formation / how to corner up, usually take less than 500 damage on cata, can shoot a hookrat/assassin off of a teammate while you are surrounded by clanrats, immediately and without getting hit, you are ready to look into cata with grims/tomes. This usually lines up somewhere between 65 and 100. Say 80, for an average.
If the map is a DLC map, The White Rat, Well Watch, Supply and Demand, or Wheat and Chaff, increase the recommended level by about 30%.
So that'd put minimum req for a Castle Drachenfels or Khazid Kro with grims/tomes on nightmare at 65. And it'd put minimum req for cata Dungeons with grims/tomes at 105.
As long as a player knows their role in the group, levels don't matter too much. There is a definitely a finesse to success in this game and it honestly comes down to understanding a groups balance and each player knowing their role as crowd control, damage dealer and working in unison with your group.
BTW check my achievments. iv beaten cata (at lvl 40). you have over 80 hours more played then me and you havent yet (also in those 80 hours you are only 13 lvls higher then me) . before you insult people at least check. also for refference i am currently lvl 44 with 60 hours played and 3 hours ish AFK time.
I can run solo NM with a grim and 3 tomes at 69 (could from maybe level 40-50 up, I'd imagine).
Items and weapon traits help, but most of it is in skill and experience, which many people acquire at different speed.
I can easily imagine a lvl10 holding his own in Nightmare, if the person is generally good at games and plays with a more experienced friend from the start. On the other hand, another dude might have played all the way to 150 and still struggle on hard.. And it's fine, he's having his fun, it only proves the point that level doesn't mean AS much.
Oranges usually come with such traits, they're just asking to be rerolled. A couple dozen times. :)