Warhammer: End Times - Vermintide

Warhammer: End Times - Vermintide

the lore...
im just asking but.. a city infested by skaven and the empire doesnt send the army to deal wit hit? What about the chaos gods..what about humans working with elves, when they hate eachother? I just am lost as to how 4-5 people are gonna solo a skaven uprising.. someone care to explain the balance/lore? lol
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Haru eredeti hozzászólása:
im just asking but.. a city infested by skaven and the empire doesnt send the army to deal wit hit?
Empire doesn't have an army to spare at this point, because Archaon is probably knocking at their door right about now, and some of the Empire major city sewer systems randomly exploded in a never-ending fountain of rats, claiming most of the capitals which didn't have people chucking grenades down the drains for fun.
Haru eredeti hozzászólása:
What about the chaos gods..
Chaos gods are busy helping Archaon gather his massive army to go crusading against everything alive.
Haru eredeti hozzászólása:
what about humans working with elves, when they hate eachother?
Somewhere along the way elves, as always, screw themselves over and sink their country to the bottom of the ocean. Well, most of it anyway. So they don't really have a lot of places to go. Can't speak about what's driving the elf in Vermintide in particular.
Haru eredeti hozzászólása:
I just am lost as to how 4-5 people are gonna solo a skaven uprising..
Prayer and persistence.
Haru eredeti hozzászólása:
I just am lost as to how 4-5 people are gonna solo a skaven uprising.
They won't. The climax of the End Times was Chaos obliterating... well, everything. Everything the characters do in Ubersreik is ultimately pointless - whatever gains they make in the city will be undone with the whole world's destruction.
B'oh ShadowFighter88 eredeti hozzászólása:
Haru eredeti hozzászólása:
I just am lost as to how 4-5 people are gonna solo a skaven uprising.
They won't. The climax of the End Times was Chaos obliterating... well, everything. Everything the characters do in Ubersreik is ultimately pointless - whatever gains they make in the city will be undone with the whole world's destruction.

Well now, there are different perceptions as to "what" happens with the world.

And I wouldn't hold it from GW to redcon the ♥♥♥♥ out of Warhammer Fantasy at some point...just like they did with 40k.
B'oh ShadowFighter88 eredeti hozzászólása:
Haru eredeti hozzászólása:
I just am lost as to how 4-5 people are gonna solo a skaven uprising.
They won't. The climax of the End Times was Chaos obliterating... well, everything. Everything the characters do in Ubersreik is ultimately pointless - whatever gains they make in the city will be undone with the whole world's destruction.

And that underlaying concept fits with the whole theme of Warhammer in the first place: a grim and depressing fate.
Legutóbb szerkesztette: Pain; 2015. okt. 19., 13:11
Out of curiosity and I guess I should know this but... does anybody know if the WHFRP universe still exists unscathed by the End Times? I assume that the end times, like the storm of chaos are purely in the WHFB timeline... or is whrp also going sigmarine in the next fantasy flight version? ;)
Robin eredeti hozzászólása:
Out of curiosity and I guess I should know this but... does anybody know if the WHFRP universe still exists unscathed by the End Times? I assume that the end times, like the storm of chaos are purely in the WHFB timeline... or is whrp also going sigmarine in the next fantasy flight version? ;)

Since WHFRP is set in WHFB universe, it's safe to assume that it gets wiped out as well during End Times. Especially since, well, last edition of WHFRP was 3, right? And that was ages ago.
MrMango eredeti hozzászólása:
B'oh ShadowFighter88 eredeti hozzászólása:
They won't. The climax of the End Times was Chaos obliterating... well, everything. Everything the characters do in Ubersreik is ultimately pointless - whatever gains they make in the city will be undone with the whole world's destruction.

Well now, there are different perceptions as to "what" happens with the world.

And I wouldn't hold it from GW to redcon the ♥♥♥♥ out of Warhammer Fantasy at some point...just like they did with 40k.
I doubt it - the fluff for AoS was kind of clear in that it was the immediate follow-on from End Times. Any other fluff and such that could come out for Warhammer Fantasy would be either set before or during the End Times. You make a big change like End Times was, it tends to stick.


Robin eredeti hozzászólása:
Out of curiosity and I guess I should know this but... does anybody know if the WHFRP universe still exists unscathed by the End Times? I assume that the end times, like the storm of chaos are purely in the WHFB timeline... or is whrp also going sigmarine in the next fantasy flight version? ;)
Odds are that Fantasy Flight's licence was just for Fantasy and they'd have to renegotiate/pay for a new license to make a game based on AoS. If they make a fourth edition of WHFRP; the fluff and mechanics'll probably be all for a pre-End Times world, with a later sourcebook covering the End Times.

Unless, of course, GW were such smegheads that they'd worded the licensing agreement to prevent them from making a game based on a discontinued franchise. But that could just be my GW cyniscism showing, there.
I do playtesting for FFG here in Minnesota and I haven't heard or seen anything that would suggest a new WFRP is coming.

That being said, a 1d4 chan style "Endhammer" RPG would be pretty fun.
Legutóbb szerkesztette: illathid; 2015. okt. 21., 12:35
a couple of days ago, thanks to vermintide, i started reading the end time boods, i hope that those 5 books will give some more info, so far i read about the skaven getting utterly destroyed in the first book.
Robin eredeti hozzászólása:
Out of curiosity and I guess I should know this but... does anybody know if the WHFRP universe still exists unscathed by the End Times? I assume that the end times, like the storm of chaos are purely in the WHFB timeline... or is whrp also going sigmarine in the next fantasy flight version? ;)
I read up on the End Times and at the final battle well...everything is absorbed into the abyss chaos wins and the chaos gods get bored and go find another world to torment. So essentially anything End Times related is dead after the big demi-god battle I looked and it seems that end times is apart of the same part rp would be in because its an expansion to the 8th edition to fantasy battles.
Spooky eredeti hozzászólása:
So essentially anything End Times related is dead after the big demi-god battle I looked and it seems that end times is apart of the same part rp would be in because its an expansion to the 8th edition to fantasy battles.
I'm not so sure - you make an RPG, you want to market it to as many people as possible. Not everyone may want to run a campaign in the End Times version of the setting and may prefer the 'normal' Warhammer Fantasy instead. Cheapest and easiest way to make everyone happy is to have the base RPG set in the 'default' setting, then release an End Times sourcebook later on.

That way, people who don't want to set their game in the End Times don't have to take a hacksaw to the fluff for the benefit of players new to the setting (if they don't have a clue how End Times changed things, the GM would have to spend ages going over the fluff in the books and say "Okay; this stuff is still the same, this this and this all work differently like this" and so-on).

Plus it gives them more flexibility in designing published adventures for GMs to buy.
B'oh ShadowFighter88 eredeti hozzászólása:
I'm not so sure - you make an RPG, you want to market it to as many people as possible. Not everyone may want to run a campaign in the End Times version of the setting and may prefer the 'normal' Warhammer Fantasy instead. Cheapest and easiest way to make everyone happy is to have the base RPG set in the 'default' setting, then release an End Times sourcebook later on.

That way, people who don't want to set their game in the End Times don't have to take a hacksaw to the fluff for the benefit of players new to the setting (if they don't have a clue how End Times changed things, the GM would have to spend ages going over the fluff in the books and say "Okay; this stuff is still the same, this this and this all work differently like this" and so-on).

Plus it gives them more flexibility in designing published adventures for GMs to buy.

Yeah that's the confusing part when I looked it up everyone was pretty silent on how it's all connected but when it comes to RPGs it's ultimately up to the GM even if it were all set in the end times a GM could easily change the setting.
Spooky eredeti hozzászólása:
Robin eredeti hozzászólása:
Out of curiosity and I guess I should know this but... does anybody know if the WHFRP universe still exists unscathed by the End Times? I assume that the end times, like the storm of chaos are purely in the WHFB timeline... or is whrp also going sigmarine in the next fantasy flight version? ;)
I read up on the End Times and at the final battle well...everything is absorbed into the abyss chaos wins and the chaos gods get bored and go find another world to torment. So essentially anything End Times related is dead after the big demi-god battle I looked and it seems that end times is apart of the same part rp would be in because its an expansion to the 8th edition to fantasy battles.
Pretty much this in AOS chaos is pretty much getting wrecked for once and Archaon is gathering chaos champions again to retilate against the stormcast. Oh and for some reason sigmar wants his stormcast to get an auidence with nagash.

That is not going to end well.
The End Times just put a canonical end to the old world. That includes the entire franchise without esception.
The only way to "avoid" this is by establishing your own "version" of the story which is even promoted by GW yet it will be no part of the offical timeline. They ended it and came up with some mumbo-jumbo islands, raming each other and changing out blows.
It all was just a big ploy and nothing ever realy mattered in the old world to begin with.
The infurating part though is that they end it by ignoring huge chunks of their own fluff or simply retconning it.
In the end this is not true to what the old world has been. It is a cheap conclusion to reboot the weaker product line and promote new miniatures. It also killed the entire wargame.

Also this is neither grim nor dark for the stories that take place within the end times. To be girm and dark your actions, your suffering as to mean something. Yet at the point where reality simply stops to be and everything will end there is no grimdarkness. It is just nothing. Nobody that suffers and endures, nobody that mourns the losses and no civilisation that prays for hope.

A story that starts with: "They were all dead and forgotten for nobody was left while their actions were meaningless" is not realy that great to get any sympathy from the audience. Basicly the End Times novels are just fanservice porno where you can read what race destroyed the other races and what named character lost to another one.
Duelist Arms Warrior eredeti hozzászólása:
The Wood Elf is probably the key in this story, but elves are mysterious by nature. It really could just be a "lack of substance" as the Empire soldier likes to say about her. But that too I doubt.

So I just found this, on the main page, and it wasn't there a while ago...I pretty sure anyway, we all know why the other 4 are there but the elf has always kept to her self about things and never answered questions and I really want to learn her back story and have been looking and digging (found this thread tonight) and I came across his-

"Even for a Wood Elf, Kerillian’s sight was sharp, able to pick off a ladybird eating a leaf at a hundred paces if she chose to. But this gift, coupled with a natural curiosity also turned into a curse when she saw something that no mortal was meant to see. One autumnal night, when both moons rode high in the sky, Kerillian spotted a Spellsinger as he meandered under the boughs. The Elf mage was no trespasser and so there was no reason Kerillian should have kept track of him, and yet she did.
Her curiosity piqued. The Waywatcher followed the mage from above as he walked deeper into the forest… and put her on a path that would change her fate forever."

This was on the main page, and only just added im sure, http://www.vermintide.com/heroes/waywatcher/ so maybe there is more to her than we think, maybe the devs will drip feed us, maybe it will come about in future DLC. Maybe she counts her kills because she needs a certain amount to lift a curse?
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