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That's true. However, you may notice that my entire post is about game design decisions and not player decisions. The question for me, as it is the focus of my post, is not necessarily how to prevent easy achievement obtainment altogether, but how the developers themselves could discourage it in the form of legitimate play. I was addressing the developer's circle of influence..not the player's. They can control how people play their game up to the point that it is in the consumers hands. Every developer does this simply through designing their game which was the focus of my post. :)
3rd party issues are a different argument and problem altogether.
This is off-topic and not beneficial to the actual discussion. We are talking about combat rank and achievements, not damage output (a totally separate topic).
Not to mention my statement saying "[. . .] the fox blade incurs no penalty." was directly referring to rank penalty and could have been read as "[. . .] the fox blade incurs no direct penalty to one's rank in combat." Maybe that clears it up for you. :)
So I guess I "cheated" by cheaping out Emerald weapon in FF7 back on PS1. Guess I shouldn't deserve that win then, right?
It's not about deserving the win, it's about deserving the achievement. It's a very specific discussion. You should have read my proposal more thoroughly before posting this.
Through the infinite BP exploit in the second level I believe.
No, just by saving up BP instead of spending it on upgrades, while finding secrets, doing a few VR missions, and getting B, A, and S ranks. 200,000 is a lot, but it's something you can reasonably save up for during the game which makes its reveal as a cheat weapon a little jarring, especially since if you then decide it's going to make hte game trivial you have no more BP to spend on your other upgrades.
You can still get Big Boss Rank using Stealth Camo and the Bandanna in MGS1.