Fellowship

Fellowship

Game is doomed without DRASTIC matchmaking improvements.
I get this is a playtest and thats the whole point of it. However with the systems as is this game will be literally unplayable within the first week of launch unless it somehow becomes a cult hit with 100k players.

Splitting the matchmaking queues into what 15 separate difficulties is insanity. This is not including someone later choosing a specific mission or 2 for a gear piece they want.

Also no way to fill droped players too feels bad. If I can LFG in WoW for a new player someone should be able to join mid-run here too. Ive played 5 missions and FOUR of the FIVE I played had some go AFK or just DC. Cant do ♥♥♥♥ about it either.

Add a server browser/Party finder. If im a cringe DPS main and I open the list and see some +4 Difficulty needing a Healer then ill gladly swap over to my healer and help em out.

The ability to just swap to another character whenever you want should be a positive to making finding players faster.
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Showing 1-15 of 16 comments
Noob Feb 26 @ 2:56am 
+0 search dead on day 2 for new players on demo. No one want wait 30 min for try out a game, so they will just leave = no fresh blood = no players = dead game.
Originally posted by Noob:
+0 search dead on day 2 for new players on demo. No one want wait 30 min for try out a game, so they will just leave = no fresh blood = no players = dead game.
try using the chat and asking for players some high level players might help out. running the low level stuff still gets them gold for upgrades
Doxs Feb 26 @ 3:00am 
quick play is your best friend at +0
Jin Feb 26 @ 3:01am 
I second this, you should not need to use a chat right from the start just to find a single game for a +0. Also, I have LITERALLY no way to join/host a game, because in order to join or host a game I will need to finish a +0 through quickplay. Is this a cruel joke?

I have been in queue for 20 minutes as a healer now and nothing. This feels like a waste of time, in WoW I can at least do some questing/crafting or whatever while I wait. This is doomed to fail.

Can not recommend as a new player, Devs apparently don't realize that new players are hard-stuck at +0 through Quickplay and can not do anything in-game, lmao.
Last edited by Jin; Feb 26 @ 3:05am
Originally posted by Jin:
I second this, you should not need to use a chat right from the start just to find a single game for a +0. Also, I have LITERALLY no way to join/host a game, because in order to join or host a game I will need to finish a +0 through quickplay. Is this a cruel joke?

I have been in queue for 20 minutes as a healer now and nothing. This feels like a waste of time, in WoW I can at least do some questing/crafting or whatever while I wait. This is doomed to fail.

Can not recommend as a new player, Devs apparently don't realize that new players are hard-stuck at +0 through Quickplay and can not do anything in-game, lmao.
funny enough healers and tanks are overplayed in this. there is a lack of dps all the way up to +9
Zouls Feb 26 @ 3:29am 
Originally posted by Jin:
I second this, you should not need to use a chat right from the start just to find a single game for a +0. Also, I have LITERALLY no way to join/host a game, because in order to join or host a game I will need to finish a +0 through quickplay. Is this a cruel joke?

I have been in queue for 20 minutes as a healer now and nothing. This feels like a waste of time, in WoW I can at least do some questing/crafting or whatever while I wait. This is doomed to fail.

Can not recommend as a new player, Devs apparently don't realize that new players are hard-stuck at +0 through Quickplay and can not do anything in-game, lmao.

then stop playing healer and get a game instantly? or dont play a demo at lunch time on a work day?

matchmaking isnt going to solve people wanting to play a specific role only because everyone else is also waiting to fill up the queue, its never going to just benefit you specificaly
Originally posted by Zouls:
Originally posted by Jin:
I second this, you should not need to use a chat right from the start just to find a single game for a +0. Also, I have LITERALLY no way to join/host a game, because in order to join or host a game I will need to finish a +0 through quickplay. Is this a cruel joke?

I have been in queue for 20 minutes as a healer now and nothing. This feels like a waste of time, in WoW I can at least do some questing/crafting or whatever while I wait. This is doomed to fail.

Can not recommend as a new player, Devs apparently don't realize that new players are hard-stuck at +0 through Quickplay and can not do anything in-game, lmao.

then stop playing healer and get a game instantly? or dont play a demo at lunch time on a work day?

matchmaking isnt going to solve people wanting to play a specific role only because everyone else is also waiting to fill up the queue, its never going to just benefit you specificaly
The issue here is again you have no way of knowing what is needed without just sitting there not playing the game for 10-30 minutes.

If I open a Party finder menu, see a bunch of 1 Tank, 1 DPS, and 1 Healer parties just looking for that last DPS. I know what to swap to.
Zouls Feb 26 @ 5:08am 
Originally posted by ARA Panzergott:
Originally posted by Zouls:

then stop playing healer and get a game instantly? or dont play a demo at lunch time on a work day?

matchmaking isnt going to solve people wanting to play a specific role only because everyone else is also waiting to fill up the queue, its never going to just benefit you specificaly
The issue here is again you have no way of knowing what is needed without just sitting there not playing the game for 10-30 minutes.

If I open a Party finder menu, see a bunch of 1 Tank, 1 DPS, and 1 Healer parties just looking for that last DPS. I know what to swap to.

that is also true, some estimated time like wow queue would be nice.
Kern Feb 26 @ 5:32am 
Game is doomed anyway.

What's the point of doing a classic MMO, without the MMO? Without the open world? Without PvP? Without world events? Without the quests? Without the story? Without races? Without character creation?... I'd also like to say, what's an RPG without any originality?

The poor man's MMO. Except that we have tons of F2P games now that offer this formula.
And even WoW and FF14 are still available, which aren't all that expensive either, given the amount of time you can spend on them. Fellowship plays on the nostalgia of a Wildstar, and once that nostalgia is gone, it's all over.
Fellowship plays on WoW fatigue, and once that's gone too, it's all over.
Originally posted by Kern:
Game is doomed anyway.

What's the point of doing a classic MMO, without the MMO? Without the open world? Without PvP? Without world events? Without the quests? Without the story? Without races? Without character creation?... I'd also like to say, what's an RPG without any originality?

The poor man's MMO. Except that we have tons of F2P games now that offer this formula.
And even WoW and FF14 are still available, which aren't all that expensive either, given the amount of time you can spend on them. Fellowship plays on the nostalgia of a Wildstar, and once that nostalgia is gone, it's all over.
Fellowship plays on WoW fatigue, and once that's gone too, it's all over.
In your list of withouts, I don't care about any of them.
Quests is a mean of leveling, nothing else, I don't read them, I bet most don't either.
I don't care about open world, I play WoW for the M+ and raids.
I don't PvP.
I don't do World events, World bosses, they are decent 1st week, then everyone becomes OP and they die in 5 seconds, so World Bosses to me are pretty lame.
Story is the same as quests, I don't read them. I do them because I need to level.
Races are ok, don't really have anything in favor or against.
I can live without character creation, I look at my gear that usually covers my whole character anyways.

Which games give a M+ experience? I know some give the dungeon crawling experience like Kritika, Crystal of Atlan or something of the sort but they often quite different.
Dan Feb 26 @ 6:23am 
Originally posted by Kern:
Game is doomed anyway.

What's the point of doing a classic MMO, without the MMO? Without the open world? Without PvP? Without world events? Without the quests? Without the story? Without races? Without character creation?... I'd also like to say, what's an RPG without any originality?

The poor man's MMO. Except that we have tons of F2P games now that offer this formula.
And even WoW and FF14 are still available, which aren't all that expensive either, given the amount of time you can spend on them. Fellowship plays on the nostalgia of a Wildstar, and once that nostalgia is gone, it's all over.
Fellowship plays on WoW fatigue, and once that's gone too, it's all over.

Fellowship plays on Wildstar nostalgia? Did that game have Mythic+? Am I missing something?
Originally posted by Kern:
Game is doomed anyway.

What's the point of doing a classic MMO, without the MMO? Without the open world? Without PvP? Without world events? Without the quests? Without the story? Without races? Without character creation?... I'd also like to say, what's an RPG without any originality?

The poor man's MMO. Except that we have tons of F2P games now that offer this formula.
And even WoW and FF14 are still available, which aren't all that expensive either, given the amount of time you can spend on them. Fellowship plays on the nostalgia of a Wildstar, and once that nostalgia is gone, it's all over.
Fellowship plays on WoW fatigue, and once that's gone too, it's all over.
The counter to this is that instead of wasting a bunch of time and resources into all that other stuff it can be focused exclusively on interesting classes and interesting dungeon mechanics.

While breaking the pacing of dungeons with open world questing is core to a normal MMO's game loop here you can just play hyptotheticly the "best" parts.

Game has its pros and cons compared to a tradional MMO. This rips almost all socialization and most customization out of the game however most modern MMOs only include this stuff as a facade anyways. Noone interacts with one another unless you're playing WoW classic. This kinda just cuts out the ♥♥♥♥♥♥♥♥.
Last edited by [ARA] Panzergott; Feb 26 @ 6:41am
The characters/classes look pretty bland and uninteresting and with a heavy female bias. The gameplay is pretty barebones MMO style dungeon running... including forever long queue times if you choose the wrong class.

I don't see a bright future.
Dan Feb 26 @ 6:56am 
Originally posted by ARA Panzergott:
Originally posted by Kern:
Game is doomed anyway.

What's the point of doing a classic MMO, without the MMO? Without the open world? Without PvP? Without world events? Without the quests? Without the story? Without races? Without character creation?... I'd also like to say, what's an RPG without any originality?

The poor man's MMO. Except that we have tons of F2P games now that offer this formula.
And even WoW and FF14 are still available, which aren't all that expensive either, given the amount of time you can spend on them. Fellowship plays on the nostalgia of a Wildstar, and once that nostalgia is gone, it's all over.
Fellowship plays on WoW fatigue, and once that's gone too, it's all over.
The counter to this is that instead of wasting a bunch of time and resources into all that other stuff it can be focused exclusively on interesting classes and interesting dungeon mechanics.

While breaking the pacing of dungeons with open world questing is core to a normal MMO's game loop here you can just play hyptotheticly the "best" parts.

Game has its pros and cons compared to a tradional MMO. This rips almost all socialization and most customization out of the game however most modern MMOs only include this stuff as a facade anyways. Noone interacts with one another unless you're playing WoW classic. This kinda just cuts out the ♥♥♥♥♥♥♥♥.

Yeah almost all of the people complaining about character customization in a Mythic+ game are surely WoW tourists because Wow hasn't been about social interactions for a long time now. I don't know of any person who plays a lot of mythic+ where their character customization is a deal breaker. They just want the classes to be enjoyable and the dungeons to be fun.

Even if people had free reign over character customization, but classes suck to play and the dungeons are boring, no one is going to play it.

Now should they maybe consider giving gender options to the classes similar to Diablo? Maybe, I don't see why not. But that can be done later when they have figured out the rest of the game.
Originally posted by Noob:
+0 search dead on day 2 for new players on demo. No one want wait 30 min for try out a game, so they will just leave = no fresh blood = no players = dead game.

This is my experience. I don't even wanna bother. Game looks neat though.
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Date Posted: Feb 26 @ 1:09am
Posts: 16