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Rapporter et problem med oversettelse
I started playing this char already but only put points into both skills in low numbers and now I need to find out how it really works before I start spending larger Karma amounts.
I haven't check but it would be illogical that all those stats aren't used.
The alternate option for close combat is cyber or neither chi nor cyber, but clearly Chi is tempting.
I really got the feeling of what I wrote in my previous post ie yes all training works but I forgot check carefully. :-)
While you want Strength for damage scaling with unarmed, it's questionable whether investing in unarmed combat is worthwhile due to killing hands disabling unarmed skills and not offering ANY bonus damage. Not certain if it even increases critical chance with Killer hands active.
If you want a physical combat adept, you are better off investing in melee weapons. Cleave + Katana == Either a group of death enemies, or enemies that have 0 AP.
This is also due to Quick Strike and Mana Fist (Might have names wrong) being horrible skills.
Even with maxed chi casting, killing hands adds 10 to your FISTS damage because its a FIST!
No mystery here lads. If you wanna punch people, pump your strength, close combat and unarmed combat up. And my troll adept made harlequin look weak so unarmed is viable through the whole game.
Base Value:
bare hands 86% hit chance, 5 damage
Mana fist 88% hit chance, 10 damage
killing hands 86% hit chance, 14 damage
Strength +1
bare hands 94%, 6 damage
mana 88%, 10 damage
killing 94%, 15 damage
Close Combat+1
bare hands 96%, 5 damage
mana 88%, 10 damage
killing 96%, 14 damage
Willpower+1
bare hands 86%, 5 damage
mana 96%, 10 damage
killing 86%, 14 damage
Willpower+1 AND Chi Casting+1
bare hands 86%, 5 damage
mana 99%, 10 damage
killing 86%, 14 damage
So as we can see Strenght and Close Combat work with unarmed and Chi powers that improved your base strike. For Adepts raising Unarmed skill does nothing.
This means I was able to go from teasting with minimal stats to max stats. Maxing willpower and chi didn't affect my hth at all. Strength raised hit % and dmg, Close combat ONLY raised hit %, and unarmed raised crit %. Now I am going to drink to forget this thread ever happened.
With the current system, the only attribute that is worth raising is STR and maybe close combat if you are having accuracy problems. +CRIT is nice, but as a karma sink Hell No.
Or better yet, just use melee.
Except Killing hands? all the rest are for melee attacks right?
So like Killing hands does nothing for the special attacks you get in unarmed like roundhouse kick and disarming strike for example.