Mad Max

Mad Max

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Indru Sep 3, 2015 @ 5:53am
Refilling the canteen
I just started the game and reached the green waypoint where a dog drinks from a water source. It says to hold E in order to fill the canteen, but holding E doesn't do anything.

I'm stuck. Anybody know what I should do?
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Showing 1-15 of 18 comments
Indru Sep 3, 2015 @ 5:54am 
Never mind, it worked at last. I had to position myself behind the dog, not next to the water source. This must be a bug or something. I was at it for half an hour and kept retrying.
Indru Sep 3, 2015 @ 6:34am 
Originally posted by Mad Ryuu:
yeap, i agree it's not intuitive, i also was trying from other side, tho not as long :)
I tried it from near the dog as well, but it turned out I had to be BEHIND the dog, which was physically impossible to get water from (in the real world). It never occured to me to go there.
🦄 lainverse Apr 30, 2016 @ 8:11am 
Oh my, well, you don't have to be right behind the dog, but you have to be next to it on the same side of that metal thing above the water source. Kinda stupid to force that specific side just to show Max standing next to a dog.

The important part - it works this way.
Last edited by 🦄 lainverse; Apr 30, 2016 @ 8:12am
Indru May 1, 2016 @ 7:41am 
Originally posted by x lainverse:
Oh my, well, you don't have to be right behind the dog, but you have to be next to it on the same side of that metal thing above the water source. Kinda stupid to force that specific side just to show Max standing next to a dog.

The important part - it works this way.
I'm pretty sure I tried every angle back then. The only one that worked for me was when standing right behind the dog. Might have been a glitch or something.
Alpha-methyl Jul 24, 2017 @ 10:54pm 
-sigh- this game is already pissing me off. It looks so promising too, it's a damn shame they made such brainless decisions in game design. This may be the first game where I've had to look up something so basic only to find out such an illogical solution.
Ryuu Jul 24, 2017 @ 11:13pm 
Originally posted by Alpha-methyl:
-sigh- this game is already pissing me off. It looks so promising too, it's a damn shame they made such brainless decisions in game design. This may be the first game where I've had to look up something so basic only to find out such an illogical solution.
Don't let it let you down, i think the game is very good. Could be great with some work, balancing and options but still worth 1 full playthrough.

1 main tip: the game is designed to be played in any order, but if you want to do 100% challenges and achievements it's better to strive to complete main storyline first and then finish up territories. Also this way game won't be ♥♥♥♥♥ easy because of overpowered Max. I did the opposite, i regret that.
Alpha-methyl Jul 25, 2017 @ 9:20am 
Originally posted by Ryuu:
Don't let it let you down, i think the game is very good. Could be great with some work, balancing and options but still worth 1 full playthrough.

I've given it a couple hours now, and I agree. It's really not so much filled with "bad design" choices as it is made for consoles, I think. Can't put a name to it, but there's a general difference between games made for console and ported to PC, than games made for PC. Things tend to be much less precise, and I think that's what was bothering me.

As much as I hate to, I plugged in an Xbox control to my PC and the game is quite playable now. Oh well, with games that feature a lot of driving, an analog stick is vastly superior to keyboard and mouse. Every other catergory, keyboard / mouse wins hands down, but I guess there's nothing stopping me from switching back and forth on the fly either.

I'm enjoying the game's atmosphere a lot, and the characters are interesting. They really paint a picture of a bleak world. A fascinating one, though. I'll likely finish this game..! I guess I just had to spend a couple hours with it and get past that awkward phase...
Last edited by Alpha-methyl; Jul 25, 2017 @ 9:22am
Ryuu Jul 25, 2017 @ 9:28am 
I played with KB/M and i think it's well-implemented. Well, one update moved Q and E keys(or i forgot exact keys) to Enter and Escape which is kinda awkward, it was just a lazy workaround for WB account password problem i think. Driving is arcadey enough to be fine with KB, there's no narrow streets or anything you know :D
Overall game does not feel consolish much and optimization is really good.

Compare it to Berserk for example or any Bandai game, it does not even have mouse controls and you have to move camera by another 4 keys! And you can't even check keyboard controls if not in main menu, not in battle.

> They really paint a picture of a bleak world.
Well, except they didn't implement survival features so even mid-game is pretty abundant. Especially if you build stronghold projects and use fast-travel and other casual features that game is filled with. But at least you can avoid using them.
Alpha-methyl Jul 26, 2017 @ 10:13am 
Yeah to be honest, I tend to avoid features like fast travel unless the game is just so huge that it warrants it. I remember last time I played skyrim, I played over 200 hours without fast travel... and it was awesome. I don't mind when games take me absurd amounts of time, if they're beautiful / interesting enough to make me not mind heading back the direction I came from.

More difficult to find water / gas / food would be good for this game. Artistically speaking, though, they did an awesome job making such a bleak, hopeless, and mysterious world. I'm really diggin it.
Last edited by Alpha-methyl; Jul 26, 2017 @ 10:14am
BlackWater Jul 26, 2017 @ 10:56am 
Originally posted by Alpha-methyl:
Yeah to be honest, I tend to avoid features like fast travel unless the game is just so huge that it warrants it. I remember last time I played skyrim, I played over 200 hours without fast travel... and it was awesome. I don't mind when games take me absurd amounts of time, if they're beautiful / interesting enough to make me not mind heading back the direction I came from.

More difficult to find water / gas / food would be good for this game. Artistically speaking, though, they did an awesome job making such a bleak, hopeless, and mysterious world. I'm really diggin it.

Yeah this is true, gas cans respawn at cleared loot areas.
Ryuu Jul 26, 2017 @ 11:36am 
Atmosphere is very cool but how could they leave out survival pressure to enchance it! :(

Originally posted by BlackWater:
Yeah this is true, gas cans respawn at cleared loot areas.
Well, in Sheltered(highly survival-tense game on high difficulties) items do respawn too in cleared areas, it's justified that people constantly migrate, find some stuff, unload it somewhere, live there temporary, can't take everything they've scavenged or get killed while scavenging leaving treasures. It's fine but could make more likely to run out of gas and having more dire consequences of that.
Last edited by Ryuu; Jul 26, 2017 @ 11:36am
birdlaw Oct 1, 2017 @ 2:15am 
thanks guys had the same problem. was about to uninstall
Pulikutya Oct 1, 2017 @ 4:32am 
At least it's not something you have to do in combat.
Seriously, the most annoying thing is when a game is designed for joypad. Mash x to survive and such. They purposefully try to make you break your keyboard.

Originally posted by Indru:
Never mind, it worked at last. I had to position myself behind the dog, not next to the water source. This must be a bug or something. I was at it for half an hour and kept retrying.

Might want to rephrase that one. XĐ
Last edited by Pulikutya; Oct 1, 2017 @ 4:43am
rebelstar5 Sep 7, 2020 @ 11:06am 
Just started the game, and here I am already trying to find out how to fill a canteen with water. Not a great start! Hope it isn't going to be like this all the time.
76561198413651941 Sep 26, 2020 @ 11:25pm 
I didn't even see the "Hold E" hint.
Imagine being stuck at the first step of the tutorial.
How is this game rated "Very Positive"?
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Date Posted: Sep 3, 2015 @ 5:53am
Posts: 18