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Love the game, though, which is why this detail stuff is so annoying. Nothing would have been more enjoyable than screaming through the desert in a loud, obnoxious, pissed-off Magnum Opus, but as it is it sounds like a big bag of loose bolts. The fully upgraded V6 (which sounds like a small V8, so they should have went with big and small block V8's instead of the "V6") sounds amazing and is the best in the game, imo.
Indeed, especially with headphones. The starter V-8 blower belt turns for me, but I think its an always on thing, agrees with wanting to be able to turn on/off at higher gas cost.
Edit: I just went to listen to it again and it sounds more like a turbo spooling down (I only really hear it when you let off the gas). Man, they could have really used someone to create accurate engine sounds. Hell, the Big Chief V8 sounded like a diesel when it was in Stank Gum's truck (during cut scene).
https://www.youtube.com/watch?v=vpir9eGi8Mk
At first I spent ages trying to find out if there was some button to make the supercharger work as the belt didn’t move, the pulley didn’t spin and there was no whine to indicate it was working. After a while I came to realise it just wasn’t animated, which was ridiculous! If you can animate the car’s wheels spinning surely a bloody blower pulley and belt wouldn’t be that hard to do?!?
I agree with other comments here that it could have been switchable like in the movies, with increased fuel consumption when on.
Personally I think it would have made more sense to be able to get a “lesser” or naturally aspirated V8 made from spares found in wrecks and / or ruins (“It just happened, Max. A piece from here and a piece from there…”) and have that as another engine tier between the V6 and the Big Chief V8. Either that or have the big prize be the blower rather than the whole engine.
It seems very unlikely that, considering all the vehicles, wrecks, ruins and scrap parts in the game, at least the parts to cobble together a working V8 wouldn’t be possible.