Castlevania: Lords of Shadow - Ultimate Edition

Castlevania: Lords of Shadow - Ultimate Edition

Statistiche:
ATTN: Keyboard Players - Possible Input Lag Fix (Reduction)
Good morning, all.

After battling with the insidious input lag issue for days, and reading how many other players encountered the same issue, I finally came acrossed something that may help you (if applicable).

The steps on this page will not *fix* the input lag issue, but, on my system, it greatly reduced it making the game far more playable / enjoyable.

While many possible causes/remedies for input lag exist, the specific remedy that helped me personally was activating my LCD flatscreen monitor's overdrive option. In my case, I use an ATI GPU so I opened the ATI Catalyst Control Center and expanded the ">My Digital Flat-Panels" tab, which displays an option called "LCD Overdrive (Digital Flat-panel). By enabling this feature, I was able to greatly reduce the amount of input lag I experienced when playing the game.

In certain graphic intensive situations with crazy particle effects, lag was still present but much less than before for me. During the ice titan fight, input lag made it impossible for me to progress - but after activating the overdrive feature, I was able to beat that big ♥♥♥♥♥♥♥ in just a couple of attempts (mostly because I didn't know what to do beyond a certain point because I had only made it so far with previously intense input lag).

However, with no previous experience with the fight and not using a guide, I was able to figure it out and execute the required strategies with minimal input lag. (I never played this game on console so I don't know the fights / story - AND I DON'T WANT TOO until I experience it first hand! =P)

I don't know the steps to do this on other GPUs (Like NVidia) but I'm sure they have a similar proprietary control center with a like-option for LCD Digital Flat-Panel monitors.

If what I tried doesn't work for you, please visit the link posted below to try some other options to limit input lag. I really hope this helps you as much as it did me. I know how frustrating it can be. I still suggest that you (if you havn't already done so) purchase a gamepad to play as this game was originally designed to utilize one.

http://www.techhive.com/article/183928/how_to_find_and_fix_input_lag_in_your_HDTV_or_monitor.html

Best of luck defeating your input lag monsters.

Respectfully,

Seven
Ultima modifica da Agonisus; 2 set 2013, ore 8:31
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Mm, the problem is not in the frame lag, but that the game "buffers" controls, sometimes making you just watch how Balmont do things on his own. It easily can be felt with kb+m, the more actions you input, the more the chance to see how your commands are executed one by one and you just can't do anything.
With a gamepad the game is much much more responsive. I played it both with a gamepad and kb+m and the difference is rather huge. Still sometimes when you mash too many buttons, there is still some sort of a queue, usually 1-2 actions, but that's normal, since you can't always skip the animations.
Yeah i also have problem with input lag, but i can't fix it so i have to wait to update or try to find some different solution for this problem.

Ultima modifica da Vergil; 5 set 2013, ore 7:08
A lot of players have been having problems with input lag / action buffering when using a keyboard / mouse. I've eliminated a lot of the input lag for me and the keyboard is much more responsive but there is still the issue with buffering. IE: Quickly clicking attack 10 times and you'll attack for 10 seconds after you've stopped clicking. God forbid you throw a block, dodge or jump in the mix or you'll character will possessed by the demon residing in your own dark crystal.

I pretty much gave up on the keyboard and bought a Logitech F710 Wireless USB Gamepad. I'm much happier now. I now have no input lag whatsoever. Every action goes off without a hitch and I highly recommend this particular gamepad for any Hack & Slasher on PC. Not to mention, the Logitech F710 is the recommended gamepad for Steam by Steam. Just make sure you enable Xinput mode and not Direct unless you want to program your buttons custom. I'm having a great experience with the default Xinput profile.

Castlevainia is a great series. I've played it since the classics were new on the shelves and as much as I loved the classics, I'm finding that the Lords of Shadow series just slaps their storylines silly.

I've owned a just about every classic console at one time or another, even the short-lived Jaguar and 3DO. The Wii and PS3 is the furthest I went with consoles as I have always been focused on PC gaming. I had a PS3 mostly for the Blue-Ray player with added features, but now I just use a Sony Wif-Fi enabled player. So I'm pretty much all PC unless I'm playing an original cartridge game with my girlfriend for nostalgia.

I wish you luck on the keyboard, Freeman. I do suggest you look into a gamepad though. I think you'll find it worth the investment. I don't think that Dave Cox and his team will be updating this port to have better keyboard controls anytime soon, or ever for that matter.
Ultima modifica da Agonisus; 6 set 2013, ore 15:52
Yeah looks like i have to buy gamepad :).
Heh... both the PS3 and 360 versions have input lag. I guess that answers my question to how bad of a port this is.
Messaggio originale di Strid:
Heh... both the PS3 and 360 versions have input lag. I guess that answers my question to how bad of a port this is.

for reals? even the original version had lag? i like the game so far, but man, that lag just make me want my money back
Messaggio originale di Knight of Sidonia:
Messaggio originale di Strid:
Heh... both the PS3 and 360 versions have input lag. I guess that answers my question to how bad of a port this is.

for reals? even the original version had lag? i like the game so far, but man, that lag just make me want my money back

The original console release didn't have input lag.

When Gabriel was already executing an attack action, any additional inputs would not be dropped/ignored and would not cancel out the current attack. Rather they'd be queued up and processed in order, with no way of cancelling them out.

This way you could input complex combo chains 'faster than the game allowed', which was quite nice for experienced players. If played as a button masher, this mechanism ofcourse backfires. Usually the underlying trigger for the complaints regarding 'input lag' on the PS3 and X360 were newbies trying to justify their failure by claiming the game itself was at fault.


Messaggio originale di RiO:
The original console release didn't have input lag.

Heh, someone didn't make it to the giants.
Messaggio originale di Strid:
Messaggio originale di RiO:
The original console release didn't have input lag.

Heh, someone didn't make it to the giants.

More like someone should stop jumping to conclusions: I have owned the game on PS3 since release day and since then have finished it multiple times. Now kindly get lost.
Ultima modifica da RiO; 28 dic 2013, ore 5:36
Messaggio originale di RiO:
Messaggio originale di Strid:

Heh, someone didn't make it to the giants.

More like someone should stop jumping to conclusions: I have owned the game on PS3 since release day and since then have finished it multiple times. Now kindly get lost.
I had this game for 360 originally and there was no input lag, The game was made with an anolog stick in mind which is a superior input device for character movement and keyboards can only marginally simulate this. Buy a controller and enjoy the game or just stay away from this kind of game if you hate the thought of controllers so much.
Messaggio originale di RiO:
Messaggio originale di Strid:

Heh, someone didn't make it to the giants.

More like someone should stop jumping to conclusions: I have owned the game on PS3 since release day and since then have finished it multiple times. Now kindly get lost.

Ignorance must be bliss then -- so much input lag. I bet your screen doesn't tear and your FPS is always stable too, right? Right...
Thanks for letting me know of this problem. There are a couple of other select of game titles with this same exact issue.

Because of this keyboard lag issue I will NOT be purchasing the game. Thanks for the heads up on the issue.
This is just ridiculous. This is a game ported to the PC, so obviously it should work without a gamepad in the first way. I will reconsider my decision to play this game, I don't like being screwed.
Now the game input lag has nothing to do with the framerate I'm getting 60 fps but I still getting input lag it. It does not do it all the time sometimes it works properly but most of the time you will have to sit and rage at your copy of the game and shouting " KONAMI YOU CANT CODE FOR ♥♥♥♥!".... unless you own a xbox 360 controller then you pass without any lags and ♥♥♥♥♥♥♥ GOOD FOR YOU but some people own a play station
Ultima modifica da Dijango; 26 apr 2016, ore 12:49
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Data di pubblicazione: 2 set 2013, ore 7:58
Messaggi: 14