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Try aliens colonial marines.. if you think that's bad, be sure to first look at the demo videos of it on youtube, and then comparison videos, and then play the game after you see everything, even the lies in other videos from the main developer a:cm.
Now that is bad.
The game aliens: colonial marines, was going to be good, it's too bad for what happend to it.
Lots of aliens fans were waiting since 2006, and were so mad.
If a:cm really did have issues with development that they had to cut out or try to build off what was left, and they knew about it, then why did they at launch of the game, over price it? See my point? So many on youtube believe they didn't bait and switch, that it was just a development issue, sure... it happends, but not to a:cm sorry but... over pricing the game at launch when knowing for what happend to it, is no excuse and only makes the situation worse than the state the game was in.
https://www.youtube.com/watch?v=N-LRrEQtE_M
1.its for free (it was not free years ago, but why should i care about that?)
2.its one and SINGLE hard boss in the game, it requires very good timing and knowledge of your skills (and also animation durations etc etc)
all other boss battles are each and forgiving on any difficulty, this one will destroy you if you are button masher
was i furious fighting him? hell yes, took me 2 hours on Knight to kill him
i liked the DLCs, one was heavy puzzle one, other just the hardest fight in the game...and for free
matter of opinion i guess
I feel you there as I did the exact same thing, that last boss left a sour taste in my mouth. Overall I thought it wasnt balanced well, the arieal manouvers are kind of limiting in how you could attack him.
As for the Forgotten One all you have to do is dodge his attacks then unleash some of your X-A-holdX combos. You don't have to block, you don't have to be fancy with your attacks, you just have to do this in the absolute perfect fashion. To me this contradicts the general gameplay of Lords of Shadow which in itself is pretty forgiving in order to give you space to try out new things so when I compare the full game to the Forgotten One that boss just stands out as a horribly tedious difficulty spike that should have no place in the game. I like a challenge but a specific difficulty setting should be balanced so the right way of doing things would have been the inclusion of a super hard mode.
And it was not free, it's "free" to us PC gamers who received the game 3 years after its initial console release. Reverie and Resurrection were priced at 20 bucks overall: that's 20 bucks for 5 levels: 3 of those provide mediocre gameplay on reused assets with the inclusion of a very badly designed secondary playable character and 2 of those are basically the bossfight that should have served as the ending of the first DLC. The two DLCs are cynical cashgrabs, nothing more, the only worthwile content was the pretty hard puzzles in Reverie in my opinion (tough even those will not pose a challenge to players who are used to puzzles in adventure games so Monkey Island it ain't).